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Job:
Family: Avatars
Crystal: Dark
Weak to: Light

Notorious Monster

Fenrir-Prime

Fenrir Prime

Zone

Level

Drops

Steal

Spawns

Notes

Full Moon Fountain

80-82

1

A

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:

  • Spawned by Quest: The Moonlit Path
  • Buffs remain on when entering the fight.
  • Uses Howling Moon area attack at approximately 50% of health.
  • Special Attacks: Crescent Fang, Eclipse Bite , Ecliptic Growl, Ecliptic Howl, Lunar Cry, Lunar Roar, Moonlit Charge
  • Howling Moon and Lunar Roar have 30' AoE range.
  • Lunar Roar removes 6 beneficial status effects when used by Fenrir Prime.
  • Killable by 4 summoners.
  • Even though a dark base mob, Fenrir only took 100 damage from Carbuncle's Searing Light.
  • One way to beat him is to have 3-4 summoners and a pld tank. The pld will 2 hr when Fenrir at 50% (Howling Moon can and may oneshot a Pld that's not a galka) ensuring Fenrir is focused on him and the summoners use Leviathan whose spinning headdive seems to do the most damage to fenrir. Levithan is the avatar of choice for this fight.
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