FFXIclopedia
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Job Trait Overview[]

  • Game Description: Increases rate of critical hits when wielding with the main hand only. Grants a TP bonus to weapon skills.
  • Job Traits are always active.
  • Does not function with 2-handed weapons or while dual wielding.
  • Does work with ranged weapon skills as long as you are single-wielding with the main hand.
  • Functions normally with a shield equipped.
  • Dev post on the official JP Forums listing values can be seen here: [1]

Equipment that Affects this Trait[]

Name Type Level Bonus / Penalty
Accolade Sword Sword 81 +1
Ravager's Cuisses +1 Legs 83 +1
Ravager's Cuisses +2 Legs 83 +1
Charmer's Merlin Axe 89 +1
Warrior's Beads Neck 99 +1

Fencer I[]

Critical Hit Rate Bonus: +3%

TP bonus to 1-Handed type Weapon Skills: +200TP


Fencer II[]

Critical Hit Rate Bonus: +5%

TP bonus to 1-Handed type Weapon Skills: +300TP


Fencer III[]

Critical Hit Rate Bonus: +7%

TP bonus to 1-Handed type Weapon Skills: +400TP


Fencer IV[]

Critical Hit Rate Bonus: +9%

TP bonus to 1-Handed type Weapon Skills: +450TP


Fencer V[]

Critical Hit Rate Bonus: +10%

TP bonus to 1-Handed type Weapon Skills: +500TP


Fencer VI[]

  • Obtained: Via gear + traits only.

Critical Hit Rate Bonus: +11%

TP bonus to 1-Handed type Weapon Skills: +550TP


Fencer VII[]

  • Obtained: Via gear + traits only.

Critical Hit Rate Bonus: +12%

TP bonus to 1-Handed type Weapon Skills: +600TP


Fencer VIII[]

  • Obtained: Via gear + traits only.

Critical Hit Rate Bonus: +13%

TP bonus to 1-Handed type Weapon Skills: +630TP

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