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The Latest Evolution in Equipment—Announcing the Evolith System! (11-04-2009)-1

Evolith
An ordinary stone with no distinguishing features evident to the naked eye.

Stackable: No

Other Uses

Crafting: Synergy

Used in Recipes

How to Obtain

Evoliths can be obtained by signing up to defeat a Notorious Monster at a Hunt Registry then reporting the completion of the hunt to the registry once the monster has been dispatched.

How it works

An evolith has an element, a symbol and a size.
The element (Fire FireIce IceLightning LightningEarth EarthWind WindWater WaterLight LightDark Dark)affect the type of bonus (Attack, Accuracy, Evasion...)
The symbol (CircleDoubleShape DoubleCircleTriangleUpEmptyShape EmptyTriangleUpDiamondFilledShape FilledDiamondTriangleDownFilledShape FilledTriangleDownTriangleUpFilledShape FilledTriangleUp) determine the support of the bonus (Club Weaponskill, BlueMagic, Vs Family...)
The size (1~8) determine the strengh of the evolith. Size 1 is a tiny evolith, with low bonus. Size 8 is the strongest evolith with high bonus.
The strength of an evolith's effect can vary each time the hunt is completed.
Example: Hunt #6 in Norg/Kazham Sozu Sarberry, might give "Song Casting Time -2%" or "Song Casting Time -3%".

Weaponskill evoliths TriangleDownFilledShape FilledTriangleDown and DiamondFilledShape FilledDiamond only function if placed on their respective MAIN weapon, similar to TP Bonus on Martial weapons. Scythe WS evoliths on crossbows (DRK) or Polearm WS evoliths on bows (SAM) will not work to enhance either weaponskill. Verification Needed

Type

CircleSingleShape SingleCircle
CircleFilledShape FilledCircle
CircleDoubleShape DoubleCircle
2hr ability
TriangleUpEmptyShape EmptyTriangleUp
Magic skill
TriangleUpFilledShape FilledTriangleUp
Vs. Family
TriangleDownEmptyShape EmptyTriangleDown
TriangleDownFilledShape FilledTriangleDown
Weaponskills I
DiamondEmptyShape EmptyDiamond
DiamondFilledShape FilledDiamond
Weaponskills II
SquareEmptyShape EmptySquare
SquareFilledShape FilledSquare
Fire Fire
Enmity Up3
Attack
Ranged Attack
Attack
Ranged Attack
Enmity Up
Ice Ice Magic Attack2 Magic Attack
Wind Wind Recast Delay Evasion Double Attack
Triple Attack
Earth Earth Conserve MP Defense
Lightning Lightning Magic Crit Hit Rate Accuracy
Ranged Accuracy
Accuracy
Ranged Accuracy
Critical Hit Rate
Water Water Magic Accuracy2 Magic Accuracy
Light Light Ability Delay1 Enmity Down Magic Defense Enmity Down TP Bonus
Dark Dark Casting Time Magic Evasion Skillchain Damage


1 2-hour ability delay reduces the recast of the given 2-hour by 1 minute per point. (e.g. Invincible ability delay -2 would reduce the recast by 2 minutes)
2 Physical Blue Magic omits the "Magic" prefix, but otherwise functions like expected.
3 Ninjutsu only.

List by Shape and Element

NM Hunt Registry Hunt (required scylds) Evolith Attributes Slot Type
Naa Zeku the Unwaiting Port Windurst (B-5) Meriphataud Mountains #4 (45) Astral Flow: Ability Delay -1~1 CircleDoubleLightLight LightShape DoubleCircle1~1
Nocuous Weapon Port Windurst (B-5) Inner Horutoto Ruins #1 (0) Astral Flow: Ability Delay -1~1 CircleDoubleLightLight LightShape DoubleCircle1~1
Nandi Rabao (G-11) Eastern Altepa Desert #2 (45) Azure Lore: Ability Delay -1~1 CircleDoubleLightLight LightShape DoubleCircle3~3
Slendlix Spindlethumb Port Windurst (B-5) Inner Horutoto Ruins #3 (0) Azure Lore: Ability Delay -1~1 CircleDoubleLightLight LightShape DoubleCircle1~1
Lii Jixa the Somnolist Port Windurst (B-5) Castle Oztroja #4 (40) Benediction: Ability Delay -1~1 CircleDoubleLightLight LightShape DoubleCircle1~1
Maighdean Uaine Bastok Mines (I-9) North Gustaberg #2 (0) Benediction: Ability Delay -1~1 CircleDoubleLightLight LightShape DoubleCircle1~1
Bedrock Barry Bastok Mines (I-9) North Gustaberg #3 (0) Blood Weapon: Ability Delay -1~1 CircleDoubleLightLight LightShape DoubleCircle1~1
Bugbear Muscleman Bastok Mines (I-9) Oldton Movalpolos #3 (50) Blood Weapon: Ability Delay -1~2 CircleDoubleLightLight LightShape DoubleCircle5~5
Ga'Bhu Unvanquished Bastok Mines (I-9) Beadeaux #5 (45) Chainspell: Ability Delay -1~1 CircleDoubleLightLight LightShape DoubleCircle1~1
Tococo Bastok Mines (I-9) South Gustaberg #2 (0) Chainspell: Ability Delay -1~1 CircleDoubleLightLight LightShape DoubleCircle1~1
Numbing Norman Port Windurst (B-5) West Sarutabaruta #3 (0) Eagle Eye Shot: Ability Delay -1~1 CircleDoubleLightLight LightShape DoubleCircle1~1
Thoon Bastok Mines (I-9) Korroloka Tunnel #4 (40) Eagle Eye Shot: Ability Delay -1~2 CircleDoubleLightLight LightShape DoubleCircle3~4
Enkelados Ru'Lude Gardens (I-10) Upper Delkfutt's Tower #1 (35) Familiar: Ability Delay -1~1 CircleDoubleLightLight LightShape DoubleCircle1~1
Jeduah Windurst Waters (S) (F-5) West Sarutabaruta (S) #1 (0) Familiar: Ability Delay -1~1 CircleDoubleLightLight LightShape DoubleCircle2~2
Qull the Shellbuster Kazham (F-9)
Norg (H-9)
Sea Serpent Grotto #5 (45) Hundred Fists: Ability Delay -1~1 CircleDoubleLightLight LightShape DoubleCircle3~3
Tom Tit Tat Port Windurst (B-5) West Sarutabaruta #1 (0) Hundred Fists: Ability Delay -1~1 CircleDoubleLightLight LightShape DoubleCircle1~1
Ni'Zho Bladebender Bastok Mines (I-9) Pashhow Marshlands #4 (40) Invincible: Ability Delay -1~1 CircleDoubleLightLight LightShape DoubleCircle3~3
Orcish Wallbreacher Northern San d'Oria (E-8) Ghelsba Outpost #1 (0) Invincible: Ability Delay -1~1 CircleDoubleLightLight LightShape DoubleCircle1~1
Bigmouth Billy Northern San d'Oria (E-8) East Ronfaure #2 (0) Manafont: Ability Delay -1~1 CircleDoubleLightLight LightShape DoubleCircle1~1
Yaa Haqa the Profane Port Windurst (B-5) Castle Oztroja #3 (40) Manafont: Ability Delay -1~2 CircleDoubleLightLight LightShape DoubleCircle4~4
Habrok Port Windurst (B-5) Tahrongi Canyon #3 (0) Meikyo Shisui: Ability Delay -1~1 CircleDoubleLightLight LightShape DoubleCircle1~1
Moo Ouzi the Swiftblade Port Windurst (B-5) Castle Oztroja #1 (25) Meikyo Shisui: Ability Delay -1~1 CircleDoubleLightLight LightShape DoubleCircle1~2
Bugbear Strongman Bastok Mines (I-9) Oldton Movalpolos #1 (45) Mighty Strikes: Ability Delay -1~1 CircleDoubleLightLight LightShape DoubleCircle1~1
Duke Decapod Port Windurst (B-5) East Sarutabaruta #3 (0) Mighty Strikes: Ability Delay -1~1 CircleDoubleLightLight LightShape DoubleCircle1~1
Mycophile Northern San d'Oria (E-8) Carpenter's Landing #2 (30) Mijin Gakure: Ability Delay -1~1 CircleDoubleLightLight LightShape DoubleCircle1~1
Teporingo Bastok Mines (I-9) Dangruf Wadi #1 (0) Mijin Gakure: Ability Delay -1~1 CircleDoubleLightLight LightShape DoubleCircle1~1
Hercules Beetle Northern San d'Oria (E-8) Carpenter's Landing #1 (0) Overdrive: Ability Delay -1~1 CircleDoubleLightLight LightShape DoubleCircle1~1
Tyrant Ru'Lude Gardens (I-10) Lower Delkfutt's Tower #4 (40) Overdrive: Ability Delay -1~1 CircleDoubleLightLight LightShape DoubleCircle3~3
Amanita Northern San d'Oria (E-8) West Ronfaure #3 (0) Perfect Dodge: Ability Delay -1~1 CircleDoubleLightLight LightShape DoubleCircle1~1
Da'Dha Hundredmask Bastok Mines (I-9) Beadeaux #3 (25) Perfect Dodge: Ability Delay -1~1 CircleDoubleLightLight LightShape DoubleCircle1~1
Fyuu the Seabellow Kazham (F-9)
Norg (H-9)
Sea Serpent Grotto #4 (45) Soul Voice: Ability Delay -1~1 CircleDoubleLightLight LightShape DoubleCircle1~1
Rambukk Northern San d'Oria (E-8) East Ronfaure #3 (0) Soul Voice: Ability Delay -1~1 CircleDoubleLightLight LightShape DoubleCircle1~1
Nihniknoovi Northern San d'Oria (E-8) La Theine Plateau #1 (0) Spirit Surge: Ability Delay -1~1 CircleDoubleLightLight LightShape DoubleCircle1~1
Supplespine Mujwuj Northern San d'Oria (E-8) Jugner Forest #4 (40) Spirit Surge: Ability Delay -1~1 CircleDoubleLightLight LightShape DoubleCircle3~3
Bombast Northern San d'Oria (E-8) Ordelle's Caves #2 (40) Tabula Rasa: Ability Delay -1~1 CircleDoubleLightLight LightShape DoubleCircle1~1
Fungus Beetle Northern San d'Oria (E-8) West Ronfaure #1 (0) Tabula Rasa: Ability Delay -1~1 CircleDoubleLightLight LightShape DoubleCircle1~1
Chocoboleech Bastok Mines (I-9) Dangruf Wadi #2 (0) Trance: Ability Delay -1~1 CircleDoubleLightLight LightShape DoubleCircle1~3
Seww the Squidlimbed Kazham (F-9)
Norg (H-9)
Sea Serpent Grotto #6 (45) Trance: Ability Delay -1~1 CircleDoubleLightLight LightShape DoubleCircle2~2
Powderer Penny Kazham (F-9)
Norg (H-9)
Yhoator Jungle #1 (45) Wild Card: Ability Delay -1~1 CircleDoubleLightLight LightShape DoubleCircle3~3
Wake Warder Wanda Port Windurst (B-5) Buburimu Peninsula #1 (0) Wild Card: Ability Delay -1~1 CircleDoubleLightLight LightShape DoubleCircle1~3
Oupire Nashmau (G-8) Alzadaal Undersea Ruins #3 (100) Enfeebling Magic Dark Dark: Cast Time -? ~6% TriangleUpEmptyDarkDark DarkShape EmptyTriangleUp?~8
Emergent Elm Aht Urhgan Whitegate (L-8) Bhaflau Thickets #2 (75) Enfeebling Magic Earth Earth: Cast Time -? ~?% TriangleUpEmptyDarkDark DarkShape EmptyTriangleUp?~?
Aynu-kaysey Nashmau (G-8) Caedarva Mire #3 (80) Enfeebling Magic Ice Ice: Cast Time -? ~?% TriangleUpEmptyDarkDark DarkShape EmptyTriangleUp?~?
Nightmare Vase Ru'Lude Gardens (I-10) Ro'Maeve #1 (0) Enfeebling Magic Light Light: Cast Time -? ~?% TriangleUpEmptyDarkDark DarkShape EmptyTriangleUp?~?
Tawny-fingered Mugberry Kazham (F-9)
Norg (H-9)
Den of Rancor #4 (0) Enfeebling Magic Water Water: Cast Time -? ~?% TriangleUpEmptyDarkDark DarkShape EmptyTriangleUp?~?
Kotan-kor Kamuy Bastok Markets (S) (G-4) Grauberg (S) #3 (80) Enfeebling Magic Wind Wind: Cast Time -2~4% TriangleUpEmptyDarkDark DarkShape EmptyTriangleUp5~7
Zirnitra Bastok Markets (S) (G-4)
Southern San d'Oria (S) (K-10)
Windurst Waters (S) (F-5)
Xarcabard (S) #4 (100) Healing Magic Light Light: Cast Time -3~3% TriangleUpEmptyDarkDark DarkShape EmptyTriangleUp6~6
Sozu Bliberry Kazham (F-9)
Norg (H-9)
Den of Rancor #1 (0) Songs Dark Dark: Cast Time -2~2% TriangleUpEmptyDarkDark DarkShape EmptyTriangleUp1~5
Arachne Rabao (G-11) Kuftal Tunnel #5 (0) Songs Earth Earth: Cast Time -3~3% TriangleUpEmptyDarkDark DarkShape EmptyTriangleUp6~6
Antican Magister Rabao (G-11) Quicksand Caves #4 (0) Songs Fire Fire: Cast Time -2~2% TriangleUpEmptyDarkDark DarkShape EmptyTriangleUp5~5
Voll the Sharkfinned Kazham (F-9)
Norg (H-9)
Sea Serpent Grotto #10 (0) Songs Ice Ice: Cast Time -2~2% TriangleUpEmptyDarkDark DarkShape EmptyTriangleUp5~5
Scylla Bastok Markets (S) (G-4)
Southern San d'Oria (S) (K-10)
Windurst Waters (S) (F-5)
Beaucedine Glacier (S) #4 (100) Songs Light Light: Cast Time -3~6% TriangleUpEmptyDarkDark DarkShape EmptyTriangleUp1~8
Sozu Sarberry Kazham (F-9)
Norg (H-9)
Temple of Uggalepih #6 (0) Songs Lightning Lightning: Cast Time -? ~3% TriangleUpEmptyDarkDark DarkShape EmptyTriangleUp5~6
Denn the Orcavoiced Kazham (F-9)
Norg (H-9)
Sea Serpent Grotto #11 (0) Songs Water Water: Cast Time -2 ~?% TriangleUpEmptyDarkDark DarkShape EmptyTriangleUp?~?
Antican Tribunus Rabao (G-11) Quicksand Caves #7 (0) Songs Wind Wind: Cast Time -? ~?% TriangleUpEmptyDarkDark DarkShape EmptyTriangleUp?~?
Citipati Port Windurst (B-5) Attohwa Chasm #3 (0) Enhancing Magic Dark Dark: Conserve MP +?~? TriangleUpEmptyEarthEarth EarthShape EmptyTriangleUp?~?
Juu Duzu the Whirlwind Port Windurst (B-5) Giddeus #1 (0) Enhancing Magic Dark Dark: Conserve MP +1~1 TriangleUpEmptyEarthEarth EarthShape EmptyTriangleUp1~1
Proconsul XII Rabao (G-11) Quicksand Caves #12 (0) Enhancing Magic Earth Earth: Conserve MP +3~5 TriangleUpEmptyEarthEarth EarthShape EmptyTriangleUp4~6
Zo'Khu Blackcloud Bastok Mines (I-9) Beadeaux #4 (0) Enhancing Magic Earth Earth: Conserve MP +2~2 TriangleUpEmptyEarthEarth EarthShape EmptyTriangleUp3~3
Bistre-hearted Malberry Kazham (F-9)
Norg (H-9)
Den of Rancor #5 (0) Enhancing Magic Fire Fire: Conserve MP +?~? TriangleUpEmptyEarthEarth EarthShape EmptyTriangleUp?~?
Steelbiter Gudrud Northern San d'Oria (E-8) Davoi #3 (0) Enhancing Magic Fire Fire: Conserve MP +1~1 TriangleUpEmptyEarthEarth EarthShape EmptyTriangleUp1~2
Acolnahuacatl Kazham (F-9)
Norg (H-9)
Yhoator Jungle #3 (0) Enhancing Magic Ice Ice: Conserve MP +4~4 TriangleUpEmptyEarthEarth EarthShape EmptyTriangleUp5~5
Pulverized Pfeffer Bastok Mines (I-9) Gusgen Mines #3 (0) Enhancing Magic Ice Ice: Conserve MP +1~3 TriangleUpEmptyEarthEarth EarthShape EmptyTriangleUp1~4
Peaseblossom Bastok Markets (S) (G-4) North Gustaberg (S) #4 (0) Enhancing Magic Light Light: Conserve MP +3~5 TriangleUpEmptyEarthEarth EarthShape EmptyTriangleUp4~6
Skogs Fru Southern San d'Oria (S) (K-10) East Ronfaure (S) #1 (0) Enhancing Magic Light Light: Conserve MP +1~3 TriangleUpEmptyEarthEarth EarthShape EmptyTriangleUp2~4
Kegpaunch Doshgnosh Northern San d'Oria (E-8) Fort Ghelsba #2 (0) Enhancing Magic Lightning Lightning: Conserve MP +1~2 TriangleUpEmptyEarthEarth EarthShape EmptyTriangleUp1~1
Muq Shabeel Windurst Waters (S) (F-5) Meriphataud Mountains (S) #1 (0) Enhancing Magic Lightning Lightning: Conserve MP +3~3 TriangleUpEmptyEarthEarth EarthShape EmptyTriangleUp4~4
Bu'Ghi Howlblade Bastok Mines (I-9) Palborough Mines #1 (0) Enhancing Magic Water Water: Conserve MP +1~1 TriangleUpEmptyEarthEarth EarthShape EmptyTriangleUp2~2
Canal Moocher Port Windurst (B-5) Toraimarai Canal #1 (0) Enhancing Magic Water Water: Conserve MP +2~2 TriangleUpEmptyEarthEarth EarthShape EmptyTriangleUp1~1
Burlibix Brawnback Southern San d'Oria (S) (K-10) Batallia Downs (S) #4 (0) Enhancing Magic Wind Wind: Conserve MP +3~5 TriangleUpEmptyEarthEarth EarthShape EmptyTriangleUp4~5
Vuu Puqu the Beguiler Port Windurst (B-5) Giddeus #3 (0) Enhancing Magic Wind Wind: Conserve MP +1~1 TriangleUpEmptyEarthEarth EarthShape EmptyTriangleUp1~2
Autarch Ru'Lude Gardens (I-10) Upper Delkfutt's Tower #3 (80) Blue Magic Physical: Attack +3~6 TriangleUpEmptyIceIce IceShape EmptyTriangleUp1~8
Eurymedon Ru'Lude Gardens (I-10) Lower Delkfutt's Tower #3 (30) Blue Magic Physical: Attack +1~? TriangleUpEmptyIceIce IceShape EmptyTriangleUp1~?
Came-cruse Bastok Markets (S) (G-4)
Southern San d'Oria (S) (K-10)
Windurst Waters (S) (F-5)
Beaucedine Glacier (S) #1 (80) Ninjutsu Dark Dark: Enmity +?~? TriangleUpEmptyFireFire FireShape EmptyTriangleUp?~?
Drumskull Zogdregg Southern San d'Oria (S) (K-10) Jugner Forest (S) #2 (80) Ninjutsu Earth EarthVerification NeededFire Fire: Enmity +?~? TriangleUpEmptyFireFire FireShape EmptyTriangleUp?~?
Energetic Eruca Aht Urhgan Whitegate (L-8) Mount Zhayolm #1 (75) Ninjutsu Earth EarthVerification NeededFire Fire: Enmity +?~? TriangleUpEmptyFireFire FireShape EmptyTriangleUp?~?
Amikiri Rabao (G-11) Gustav Tunnel #4 (80) Ninjutsu Ice Ice: Enmity +3~3 TriangleUpEmptyFireFire FireShape EmptyTriangleUp1~1
Boompadu Nashmau (G-8) Alzadaal Undersea Ruins #1 (80) Ninjutsu Lightning Lightning: Enmity +5~5 TriangleUpEmptyFireFire FireShape EmptyTriangleUp7~7
Bloody Bones Nashmau (G-8) Arrapago Reef #1 (80) Ninjutsu Water Water: Enmity +?~? TriangleUpEmptyFireFire FireShape EmptyTriangleUp?~?
Hemodrosophila Windurst Waters (S) (F-5) Meriphataud Mountains (S) #3 (80) Ninjutsu Wind Wind: Enmity +?~? TriangleUpEmptyFireFire FireShape EmptyTriangleUp?~?
Frogamander Port Windurst (B-5) Garlaige Citadel #3 (0) Blue Magic Dark Dark: Magic Attack Bonus +3~3 TriangleUpEmptyIceIce IceShape EmptyTriangleUp6~6
Hippolytos Ru'Lude Gardens (I-10) Lower Delkfutt's Tower #2 (0) Blue Magic Dark Dark: Magic Attack Bonus +?~? TriangleUpEmptyIceIce IceShape EmptyTriangleUp?~?
Polybotes Ru'Lude Gardens (I-10) Middle Delkfutt's Tower #2 (0) Blue Magic Earth Earth: Magic Attack Bonus +?~? TriangleUpEmptyIceIce IceShape EmptyTriangleUp2~2
Tyrannic Tunnok Kazham (F-9)
Norg (H-9)
Ifrit's Cauldron #2 (0) Blue Magic Earth Earth: Magic Attack Bonus +?~? TriangleUpEmptyIceIce IceShape EmptyTriangleUp4~4
Crimson-toothed Pawberry Kazham (F-9)
Norg (H-9)
Temple of Uggalepih #10 (0) Blue Magic Fire Fire: Magic Attack Bonus +2~2 TriangleUpEmptyIceIce IceShape EmptyTriangleUp2~2
Rhoikos Ru'Lude Gardens (I-10) Middle Delkfutt's Tower #5 (0) Blue Magic Fire FireVerification NeededLightning Lightning: Magic Attack Bonus +1~1 TriangleUpEmptyIceIce IceShape EmptyTriangleUp1~3
Rhoitos Ru'Lude Gardens (I-10) Middle Delkfutt's Tower #3 (0) Blue Magic Fire FireVerification NeededLightning Lightning: Magic Attack Bonus +?~? TriangleUpEmptyIceIce IceShape EmptyTriangleUp2~2
Bonnacon Ru'Lude Gardens (I-10) Uleguerand Range #1 (0) Blue Magic Ice Ice: Magic Attack Bonus +2~3 TriangleUpEmptyIceIce IceShape EmptyTriangleUp4~4
Eurytos Ru'Lude Gardens (I-10) Middle Delkfutt's Tower #1 (0) Blue Magic Ice Ice: Magic Attack Bonus +?~? TriangleUpEmptyIceIce IceShape EmptyTriangleUp2~2
Epialtes Ru'Lude Gardens (I-10) Lower Delkfutt's Tower #1 (0) Blue Magic Light Light: Magic Attack Bonus +1~1 TriangleUpEmptyIceIce IceShape EmptyTriangleUp2~2
Rogue Receptacle Ru'Lude Gardens (I-10) Ro'Maeve #2 (0) Blue Magic Light Light: Magic Attack Bonus +3~3 TriangleUpEmptyIceIce IceShape EmptyTriangleUp6~6
Martinet Ru'Lude Gardens (I-10) Ro'Maeve #3 (0) Blue Magic Lightning Lightning: Magic Attack Bonus +?~? TriangleUpEmptyIceIce IceShape EmptyTriangleUp5~5
Atkorkamuy Ru'Lude Gardens (I-10) Qufim Island #4 (0) Blue Magic Water Water: Magic Attack Bonus +2~4 TriangleUpEmptyIceIce IceShape EmptyTriangleUp4~7
Ogygos Ru'Lude Gardens (I-10) Middle Delkfutt's Tower #6 (0) Blue Magic Water Water: Magic Attack Bonus +?~? TriangleUpEmptyIceIce IceShape EmptyTriangleUp?~?
Ophion Ru'Lude Gardens (I-10) Middle Delkfutt's Tower #4 (0) Blue Magic Wind Wind: Magic Attack Bonus +2~2 TriangleUpEmptyIceIce IceShape EmptyTriangleUp4~4
Zoraal Ja's Pkuucha Aht Urhgan Whitegate (L-8) Wajaom Woodlands #1 (0) Blue Magic Wind Wind: Magic Attack Bonus +?~? TriangleUpEmptyIceIce IceShape EmptyTriangleUp?~?
Big Bang Southern San d'Oria (S) (K-10) Vunkerl Inlet (S) #2 (75) Elemental Magic Dark Dark: Enmity -3~3 TriangleUpEmptyLightLight LightShape EmptyTriangleUp1~1
Hawkeyed Dnatbat Northern San d'Oria (E-8) Davoi #1 (25) Elemental Magic Dark Dark: Enmity -?~? TriangleUpEmptyLightLight LightShape EmptyTriangleUp?~?
Big Bomb Aht Urhgan Whitegate (L-8) Halvung #2 (80) Elemental Magic Earth EarthVerification NeededFire Fire: Enmity -2~6 TriangleUpEmptyLightLight LightShape EmptyTriangleUp5~6
Bugbear Matman Bastok Mines (I-9) Newton Movalpolos #2 (75) Elemental Magic Earth EarthVerification NeededFire Fire: Enmity -?~? TriangleUpEmptyLightLight LightShape EmptyTriangleUp6~6
Zi'Ghi Boneeater Bastok Mines (I-9) Palborough Mines #2 (15) Elemental Magic Earth EarthVerification NeededFire Fire: Enmity -1~1 TriangleUpEmptyLightLight LightShape EmptyTriangleUp1~1
Hundredscar Hajwaj Northern San d'Oria (E-8) Fort Ghelsba #1 (10) Elemental Magic Earth EarthVerification NeededFire Fire: Enmity -1~1 TriangleUpEmptyLightLight LightShape EmptyTriangleUp1~1
Baobhan Sith Rabao (G-11) Gustav Tunnel #3 (75) Elemental Magic Ice Ice: Enmity -2~2 TriangleUpEmptyLightLight LightShape EmptyTriangleUp3~5
Hoo Mjuu the Torrent Port Windurst (B-5) Giddeus #2 (15) Elemental Magic Ice Ice: Enmity -1~1 TriangleUpEmptyLightLight LightShape EmptyTriangleUp1~1
Carnero Bastok Mines (I-9) South Gustaberg #3 (10) Elemental Magic Light Light: Enmity -1~1 TriangleUpEmptyLightLight LightShape EmptyTriangleUp1~1
Skvader Ru'Lude Gardens (I-10) Uleguerand Range #2 (75) Elemental Magic Light Light: Enmity -3~3 TriangleUpEmptyLightLight LightShape EmptyTriangleUp6~6
Sargas Port Windurst (B-5) Attohwa Chasm #4 (75) Elemental Magic Lightning Lightning: Enmity -2~4 TriangleUpEmptyLightLight LightShape EmptyTriangleUp5~5
Tumbling Truffle Northern San d'Oria (E-8) La Theine Plateau #2 (15) Elemental Magic Lightning Lightning: Enmity -1~1 TriangleUpEmptyLightLight LightShape EmptyTriangleUp2~2
Bi'Gho Headtaker Bastok Mines (I-9) Beadeaux #1 (20) Elemental Magic Water Water: Enmity -1~1 TriangleUpEmptyLightLight LightShape EmptyTriangleUp1~1
Nommo Bastok Markets (S) (G-4) Pashhow Marshlands (S) #4 (85) Elemental Magic Water Water: Enmity -?~? TriangleUpEmptyLightLight LightShape EmptyTriangleUp?~?
Bloodlapper Windurst Waters (S) (F-5) Meriphataud Mountains (S) #2 (75) Elemental Magic Wind Wind: Enmity -?~? TriangleUpEmptyLightLight LightShape EmptyTriangleUp?~?
Yara Ma Yha Who Port Windurst (B-5) Tahrongi Canyon #1 (10) Elemental Magic Wind Wind: Enmity -?~? TriangleUpEmptyLightLight LightShape EmptyTriangleUp?~?
Slumbering Samwell Northern San d'Oria (E-8) La Theine Plateau #3 (15) Healing Magic Light Light: Enmity -1~1 TriangleUpEmptyLightLight LightShape EmptyTriangleUp1~1
Sword Sorcerer Solisoq Bastok Mines (I-9) Newton Movalpolos #3 (80) Healing Magic Light Light: Enmity -?~? TriangleUpEmptyLightLight LightShape EmptyTriangleUp?~?
Arioch Northern San d'Oria (E-8) Bostaunieux Oubliette #1 (0) Songs Dark Dark: Enmity -2~2 TriangleUpEmptyLightLight LightShape EmptyTriangleUp1~1
Triarius X-XV Rabao (G-11) Quicksand Caves #11 (0) Songs Earth Earth: Enmity -?~? TriangleUpEmptyLightLight LightShape EmptyTriangleUp?~?
Yal-un Eke Tavnazian Safehold (H-6) Lufaise Meadows #2 (0) Songs Fire Fire: Enmity -1~1 TriangleUpEmptyLightLight LightShape EmptyTriangleUp?~?
Skull of Pride Northern San d'Oria (E-8) The Eldieme Necropolis #5 (0) Songs Ice Ice: Enmity -?~? TriangleUpEmptyLightLight LightShape EmptyTriangleUp3~5
Tiffenotte Windurst Waters (S) (F-5) West Sarutabaruta (S) #4 (0) Songs Light Light: Enmity -2~4 TriangleUpEmptyLightLight LightShape EmptyTriangleUp4~7
Eldritch Edge Bastok Mines (I-9) Rolanberry Fields #4 (0) Songs Lightning Lightning: Enmity -1~2 TriangleUpEmptyLightLight LightShape EmptyTriangleUp3~4
Skull of Wrath Northern San d'Oria (E-8) The Eldieme Necropolis #7 (0) Songs Water Water: Enmity -?~? TriangleUpEmptyLightLight LightShape EmptyTriangleUp3~5
Mischievous Micholas Kazham (F-9)
Norg (H-9)
Yuhtunga Jungle #2 (0) Songs Wind Wind: Enmity -3~3 TriangleUpEmptyLightLight LightShape EmptyTriangleUp1~1
Count Bifrons Ru'Lude Gardens (I-10) Castle Zvahl Keep #3 (0) Elemental Magic Dark Dark: Magic Critical Hit Rate +1~1 TriangleUpEmptyLightningLightning LightningShape EmptyTriangleUp2~2
Yarr the Pearleyed Kazham (F-9)
Norg (H-9)
Sea Serpent Grotto #9 (0) Elemental Magic Light Light: Magic Critical Hit Rate +1~2 TriangleUpEmptyLightningLightning LightningShape EmptyTriangleUp1~4
Leshonki Ru'Lude Gardens (I-10) The Boyahda Tree #4 (75) Elemental Magic Earth Earth: Magic Critical Hit Rate +?~? TriangleUpEmptyLightningLightning LightningShape EmptyTriangleUp?~?
Laelaps Southern San d'Oria (S) (K-10) The Eldieme Necropolis (S) #1 (75) Elemental Magic Fire Fire: Magic Critical Hit Rate +5~5 TriangleUpEmptyLightningLightning LightningShape EmptyTriangleUp7~7
Frost Flambeau Ru'Lude Gardens (I-10) Uleguerand Range #2 (70) Elemental Magic Ice Ice: Magic Critical Hit Rate +2~5 TriangleUpEmptyLightningLightning LightningShape EmptyTriangleUp4~7
Sarcopsylla Bastok Markets (S) (G-4) Grauberg (S) #1 (70) Elemental Magic Lightning Lightning: Magic Critical Hit Rate +2~2 TriangleUpEmptyLightningLightning LightningShape EmptyTriangleUp4~4
Chary Apkallu Aht Urhgan Whitegate (L-8) Mount Zhayolm #2 (75) Elemental Magic Water Water: Magic Critical Hit Rate +5~5 TriangleUpEmptyLightningLightning LightningShape EmptyTriangleUp1~1
Citadel Pipistrelles Windurst Waters (S) (F-5) Garlaige Citadel (S) #1 (75) Elemental Magic Wind Wind: Magic Critical Hit Rate +?~? TriangleUpEmptyLightningLightning LightningShape EmptyTriangleUp?~?
Mahishasura Aht Urhgan Whitegate (L-8) Bhaflau Thickets #4 (80) Blue Magic Dark Dark: Magic Accuracy +4~4 TriangleUpEmptyWaterWater WaterShape EmptyTriangleUp7~7
Copper Borer Aht Urhgan Whitegate (L-8) Halvung #1 (80) Blue Magic Earth Earth: Magic Accuracy +?~? TriangleUpEmptyWaterWater WaterShape EmptyTriangleUp1~1
Tarasque Kazham (F-9)
Norg (H-9)
Ifrit's Cauldron #5 (75) Blue Magic Fire Fire: Magic Accuracy +2~2 TriangleUpEmptyWaterWater WaterShape EmptyTriangleUp5~5
Pallas Southern San d'Oria (S) (K-10) Vunkerl Inlet (S) #3 (80) Blue Magic Ice Ice: Magic Accuracy +3~4 TriangleUpEmptyWaterWater WaterShape EmptyTriangleUp6~7
Flockbock Tavnazian Safehold (H-6) Lufaise Meadows #4 (80) Blue Magic Light Light: Magic Accuracy +3~3 TriangleUpEmptyWaterWater WaterShape EmptyTriangleUp6~6
Nargun Ru'Lude Gardens (I-10) Ro'Maeve #4 (75) Blue Magic Lightning Lightning: Magic Accuracy +?~? TriangleUpEmptyWaterWater WaterShape EmptyTriangleUp?~?
Konjac Port Windurst (B-5) Toraimarai Canal #2 (75) Blue Magic Water Water: Magic Accuracy +3~3 TriangleUpEmptyWaterWater WaterShape EmptyTriangleUp1~1
Vulkodlac Southern San d'Oria (S) (K-10) Jugner Forest (S) #3 (80) Blue Magic Wind Wind: Magic Accuracy +2~3 TriangleUpEmptyWaterWater WaterShape EmptyTriangleUp5~6
Sozu Rogberry Kazham (F-9)
Norg (H-9)
Temple of Uggalepih #8 (0) Blue Magic Physical: Accuracy +3~3 TriangleUpEmptyWaterWater WaterShape EmptyTriangleUp4~6
Vidhuwa the Wrathborn Nashmau (G-8) Caedarva Mire #4 (85) Dark Magic Dark Dark: Magic Accuracy +3~4 TriangleUpEmptyWaterWater WaterShape EmptyTriangleUp6~7
Melusine Southern San d'Oria (S) (K-10) East Ronfaure (S) #4 (0) Divine Magic Light Light: Magic Accuracy +2~3 TriangleUpEmptyWaterWater WaterShape EmptyTriangleUp4~4
Stray Mary Bastok Mines (I-9) Konschtat Highlands #1 (0) Divine Magic Light Light: Magic Accuracy +1~1 TriangleUpEmptyWaterWater WaterShape EmptyTriangleUp1~1
Ungur Rabao (G-11) Gustav Tunnel #5 (80) Enfeebling Magic Dark Dark: Magic Accuracy +?~? TriangleUpEmptyWaterWater WaterShape EmptyTriangleUp?~?
Morille Mortelle Bastok Markets (S) (G-4) Crawlers' Nest (S) #2 (80) Enfeebling Magic Earth Earth: Magic Accuracy +?~? TriangleUpEmptyWaterWater WaterShape EmptyTriangleUp?~?
Hellion Port Windurst (B-5) Labyrinth of Onzozo #1 (60) Enfeebling Magic Ice Ice: Magic Accuracy +2~2 TriangleUpEmptyWaterWater WaterShape EmptyTriangleUp4~5
Jenglot Ru'Lude Gardens (I-10) Fei'Yin #2 (0) Enfeebling Magic Light Light: Magic Accuracy +2~5 TriangleUpEmptyWaterWater WaterShape EmptyTriangleUp4~7
Pyuu the Spatemaker Kazham (F-9)
Norg (H-9)
Yuhtunga Jungle #4 (0) Enfeebling Magic Water Water: Magic Accuracy +2~3 TriangleUpEmptyWaterWater WaterShape EmptyTriangleUp1~6
Zizzy Zillah Aht Urhgan Whitegate (L-8) Mamook #2 (80) Enfeebling Magic Wind Wind: Magic Accuracy +?~? TriangleUpEmptyWaterWater WaterShape EmptyTriangleUp?~?
Ogama Kazham (F-9)
Norg (H-9)
Den of Rancor #6 (0) Ninjutsu Dark Dark: Magic Accuracy +?~? TriangleUpEmptyWaterWater WaterShape EmptyTriangleUp5~6
Quu Xijo the Illusory Port Windurst (B-5) Giddeus #4 (0) Ninjutsu Dark Dark: Magic Accuracy +1~1 TriangleUpEmptyWaterWater WaterShape EmptyTriangleUp1~1
Ge'Dha Evileye Bastok Mines (I-9) Beadeaux #2 (0) Ninjutsu Earth Earth: Magic Accuracy +1~1 TriangleUpEmptyWaterWater WaterShape EmptyTriangleUp1~2
Pelican Rabao (G-11) Kuftal Tunnel #7 (0) Ninjutsu Earth Earth: Magic Accuracy +?~? TriangleUpEmptyWaterWater WaterShape EmptyTriangleUp?~?
Lindwurm Kazham (F-9)
Norg (H-9)
Ifrit's Cauldron #3 (0) Ninjutsu Fire Fire: Magic Accuracy +2~2 TriangleUpEmptyWaterWater WaterShape EmptyTriangleUp5~5
Tigerbane Bakdak Northern San d'Oria (E-8) Davoi #2 (0) Ninjutsu Fire Fire: Magic Accuracy +1~1 TriangleUpEmptyWaterWater WaterShape EmptyTriangleUp2~2
Hoar-knuckled Rimberry Kazham (F-9)
Norg (H-9)
Yhoator Jungle #4 (0) Ninjutsu Ice Ice: Magic Accuracy +?~? TriangleUpEmptyWaterWater WaterShape EmptyTriangleUp?~?
Tempest Tigon Northern San d'Oria (E-8) Carpenter's Landing #4 (0) Ninjutsu Ice Ice: Magic Accuracy +1~2 TriangleUpEmptyWaterWater WaterShape EmptyTriangleUp3~5
Crushed Krause Bastok Mines (I-9) Gusgen Mines #2 (0) Ninjutsu Lightning Lightning: Magic Accuracy +?~? TriangleUpEmptyWaterWater WaterShape EmptyTriangleUp?~?
Sabotender Corrido Rabao (G-11) Eastern Altepa Desert #4 (0) Ninjutsu Lightning Lightning: Magic Accuracy +2~3 TriangleUpEmptyWaterWater WaterShape EmptyTriangleUp4~6
Croque-mitaine Bastok Markets (S) (G-4) Pashhow Marshlands (S) #1 (0) Ninjutsu Water Water: Magic Accuracy +3~3 TriangleUpEmptyWaterWater WaterShape EmptyTriangleUp6~6
Wuur the Sandcomber Kazham (F-9)
Norg (H-9)
Sea Serpent Grotto #2 (0) Ninjutsu Water Water: Magic Accuracy +?~? TriangleUpEmptyWaterWater WaterShape EmptyTriangleUp3~3
Burned Bergmann Bastok Mines (I-9) Gusgen Mines #4 (0) Ninjutsu Wind Wind: Magic Accuracy +1~1 TriangleUpEmptyWaterWater WaterShape EmptyTriangleUp1~1
Sabotender Mariachi Rabao (G-11) Kuftal Tunnel #2 (0) Ninjutsu Wind Wind: Magic Accuracy +2~2 TriangleUpEmptyWaterWater WaterShape EmptyTriangleUp1~1
Hyakinthos Windurst Waters (S) (F-5) Sauromugue Champaign (S) #2 (0) Dark Magic Dark Dark: Recast Delay -1~3% TriangleUpEmptyWindWind WindShape EmptyTriangleUp3~5
Chariotbuster Byakzak Northern San d'Oria (E-8) Fort Ghelsba #3 (0) Divine Magic Light Light: Recast Delay -2~2% TriangleUpEmptyWindWind WindShape EmptyTriangleUp1~2
Lamina Bastok Markets (S) (G-4) Rolanberry Fields (S) #1 (0) Divine Magic Light Light: Recast Delay -1~4% TriangleUpEmptyWindWind WindShape EmptyTriangleUp3~6
Skull of Gluttony Northern San d'Oria (E-8) The Eldieme Necropolis #1 (0) Enhancing Magic Dark Dark: Recast Delay -? ~?% TriangleUpEmptyWindWind WindShape EmptyTriangleUp3~5
Skull of Lust Northern San d'Oria (E-8) The Eldieme Necropolis #4 (0) Enhancing Magic Earth Earth: Recast Delay -? ~?% TriangleUpEmptyWindWind WindShape EmptyTriangleUp3~5
Skull of Sloth Northern San d'Oria (E-8) The Eldieme Necropolis #3 (0) Enhancing Magic Fire Fire: Recast Delay -? ~?% TriangleUpEmptyWindWind WindShape EmptyTriangleUp3~5
Skull of Greed Northern San d'Oria (E-8) The Eldieme Necropolis #2 (0) Enhancing Magic Ice Ice: Recast Delay -? ~?% TriangleUpEmptyWindWind WindShape EmptyTriangleUp3~5
Chaneque Southern San d'Oria (S) (K-10) Batallia Downs (S) #2 (0) Enhancing Magic Light Light: Recast Delay -3~4% TriangleUpEmptyWindWind WindShape EmptyTriangleUp5~6
Beryl-footed Molberry Kazham (F-9)
Norg (H-9)
Temple of Uggalepih #5 (0) Enhancing Magic Lightning Lightning: Recast Delay -? ~?% TriangleUpEmptyWindWind WindShape EmptyTriangleUp?~?
Ramponneau Windurst Waters (S) (F-5) West Sarutabaruta (S) #3 (0) Enhancing Magic Water Water: Recast Delay -2~2% TriangleUpEmptyWindWind WindShape EmptyTriangleUp1~3
Prankster Maverix Northern San d'Oria (E-8) Batallia Downs #4 (0) Enhancing Magic Wind Wind: Recast Delay -2~2% TriangleUpEmptyWindWind WindShape EmptyTriangleUp3~3
Tikbalang Bastok Markets (S) (G-4)
Southern San d'Oria (S) (K-10)
Windurst Waters (S) (F-5)
Xarcabard (S) #1 (80) Great Katana Weaponskills: Skillchain Damage 4~4% DiamondFilledDarkDark DarkShape FilledDiamond5~5
Killer Jonny Rabao (G-11) Cape Teriggan #4 (80) Marksmanship Weaponskills: Skillchain Damage +?~? DiamondFilledDarkDark DarkShape FilledDiamond?~?
Centipedal Centruroides Windurst Waters (S) (F-5) Meriphataud Mountains (S) #4 (85) Scythe Weaponskills: Skillchain Damage 2~8% DiamondFilledDarkDark DarkShape FilledDiamond2~7
Ignamoth Aht Urhgan Whitegate (L-8) Mount Zhayolm #3 (80) Archery Weaponskills: TP Bonus 6~6% DiamondFilledLightLight LightShape FilledDiamond3~3
Becut Bastok Markets (S) (G-4)
Southern San d'Oria (S) (K-10)
Windurst Waters (S) (F-5)
Beaucedine Glacier (S) #2 (80) Great Axe Weaponskills: TP Bonus 2~20% DiamondFilledLightLight LightShape FilledDiamond1~1
Voirloup Southern San d'Oria (S) (K-10) Jugner Forest (S) #4 (85) Hand-to-Hand Weaponskills: TP Bonus 2~20% DiamondFilledLightLight LightShape FilledDiamond1~5
Fahrafahr the Bloodied Aht Urhgan Whitegate (L-8) Mount Zhayolm #4 (85) Staff Weaponskills: TP Bonus +4~4% DiamondFilledLightLight LightShape FilledDiamond2~2
Euryale Nashmau (G-8) Arrapago Reef #2 (85) Katana Weaponskills: Critical Hit Rate +? ~?% DiamondFilledLightningLightning LightningShape FilledDiamond?~?
Sugaar Bastok Markets (S) (G-4) Pashhow Marshlands (S) #3 (80) Polearm Weaponskills: Critical Hit Rate +? ~?% DiamondFilledLightningLightning LightningShape FilledDiamond?~?
Firedance Magmaal Ja Aht Urhgan Whitegate (L-8) Mamook #3 (85) Sword Weaponskills: Critical Hit Rate 1~6% DiamondFilledLightningLightning LightningShape FilledDiamond4~8
Judgmental Julika Southern San d'Oria (S) (K-10) Vunkerl Inlet (S) #4 (80) Axe Weaponskills: Double Attack +4~4 DiamondFilledWindWind WindShape FilledDiamond5~5
Venomfang Aht Urhgan Whitegate (L-8) Mamook #1 (75) Club Weaponskills: Double Attack +2~4 DiamondFilledWindWind WindShape FilledDiamond1~5
Cookieduster Lipiroon Nashmau (G-8) Alzadaal Undersea Ruins #2 (85) Dagger Weaponskills: Triple Attack +1~6 DiamondFilledWindWind WindShape FilledDiamond1~8
Vasiliceratops Bastok Markets (S) (G-4) Grauberg (S) #4 (85) Great Sword Weaponskills: Double Attack 2 ~? DiamondFilledWindWind WindShape FilledDiamond4~?
Backoo Port Windurst (B-5) Buburimu Peninsula #4 (35) Axe Weaponskills: Attack +2~2 TriangleDownFilledFireFire FireShape FilledTriangleDown1~1
Narasimha Port Windurst (B-5) Labyrinth of Onzozo #4 (75) Axe Weaponskills: Attack +8~14 TriangleDownFilledFireFire FireShape FilledTriangleDown4~6
Dune Widow Rabao (G-11) Eastern Altepa Desert #1 (40) Club Weaponskills: Attack +6~6 TriangleDownFilledFireFire FireShape FilledTriangleDown3~3
Swashstox Beadblinker Bastok Mines (I-9) Newton Movalpolos #1 (75) Dagger Weaponskills: Attack +12~20 TriangleDownFilledFireFire FireShape FilledTriangleDown5~7
Tottering Toby Northern San d'Oria (E-8) Batallia Downs #1 (25) Dagger Weaponskills: Attack +2~4 TriangleDownFilledFireFire FireShape FilledTriangleDown1~1
Donggu Northern San d'Oria (E-8) Ordelle's Caves#1 (40) Katana Weaponskills: Enmity +2~2 TriangleDownFilledFireFire FireShape FilledTriangleDown2~2
Flammeri Aht Urhgan Whitegate (L-8) Halvung #3 (85) Katana Weaponskills: Enmity +8~8 TriangleDownFilledFireFire FireShape FilledTriangleDown?~?
Poisonhand Gnadgad Northern San d'Oria (E-8) Davoi #4 (35) Marksmanship Weaponskills: Ranged Attack +1~6 TriangleDownFilledFireFire FireShape FilledTriangleDown2~2
Sabotender Bailarina Rabao (G-11) Quicksand Caves #13 (75) Marksmanship Weaponskills: Ranged Attack +8~12 TriangleDownFilledFireFire FireShape FilledTriangleDown5~7
Taxim Rabao (G-11) Gustav Tunnel #2 (75) Club Weaponskills: Attack +?~? TriangleDownFilledFireFire FireShape FilledTriangleDown?~?
Frostmane Rabao (G-11) Cape Teriggan #2 (75) Sword Weaponskills: Attack +14~14 TriangleDownFilledFireFire FireShape FilledTriangleDown6~6
Sappy Sycamore Northern San d'Oria (E-8) Jugner Forest #3 (40) Sword Weaponskills: Attack +2~11 TriangleDownFilledFireFire FireShape FilledTriangleDown3~4
Abatwa Bastok Markets (S) (G-4) Crawlers' Nest (S) #1 (75) Hand-to-Hand Weaponskills: Enmity -?~? TriangleDownFilledLightLight LightShape FilledTriangleDown?~?
Rampaging Ram Bastok Mines (I-9) Konschtat Highlands #3 (0) Hand-to-Hand Weaponskills: Enmity -1~1 TriangleDownFilledLightLight LightShape FilledTriangleDown1~2
Calchas Rabao (G-11) Western Altepa Desert #4 (70) Scythe Weaponskills: Enmity -?~? TriangleDownFilledLightLight LightShape FilledTriangleDown?~?
Drooling Daisy Bastok Mines (I-9) Rolanberry Fields #2 (0) Scythe Weaponskills: Enmity -1~3 TriangleDownFilledLightLight LightShape FilledTriangleDown1~3
Falcatus Aranei Bastok Mines (I-9) Korroloka Tunnel #2 (0) Staff Weaponskills: Enmity -1~3 TriangleDownFilledLightLight LightShape FilledTriangleDown1~1
Friar Rush Kazham (F-9)
Norg (H-9)
Den of Rancor #2 (65) Staff Weaponskills: Enmity -?~? TriangleDownFilledLightLight LightShape FilledTriangleDown?~?
Saa Doyi the Fervid Port Windurst (B-5) Castle Oztroja #2 (0) Archery Weaponskills: Ranged Accuracy +1~2 TriangleDownFilledLightningLightning LightningShape FilledTriangleDown1~1
Sagittarius X-XIII Rabao (G-11) Quicksand Caves #2 (55) Archery Weaponskills: Ranged Accuracy +6~6 TriangleDownFilledLightningLightning LightningShape FilledTriangleDown4~4
Humbaba Ru'Lude Gardens (I-10) Beaucedine Glacier #4 (60) Great Axe Weaponskills: Accuracy +6~6 TriangleDownFilledLightningLightning LightningShape FilledTriangleDown?~?
Legalox Heftyhind Port Windurst (B-5) Outer Horutoto Ruins #3 (0) Great Axe Weaponskills: Accuracy +1~4 TriangleDownFilledLightningLightning LightningShape FilledTriangleDown1~3
Lumbering Lambert Northern San d'Oria (E-8) La Theine Plateau #4 (0) Great Katana Weaponskills: Accuracy +2~2 TriangleDownFilledLightningLightning LightningShape FilledTriangleDown1~1
Sengann Tavnazian Safehold (H-6) Lufaise Meadows #3 (55) Great Katana Weaponskills: Accuracy +6~6 TriangleDownFilledLightningLightning LightningShape FilledTriangleDown4~4
Centurio X-I Rabao (G-11) Quicksand Caves #1 (55) Great Sword Weaponskills: Accuracy +4~8 TriangleDownFilledLightningLightning LightningShape FilledTriangleDown1~1
Valkurm Emperor Bastok Mines (I-9)
Northern San d'Oria (E-8)
Valkurm Dunes #3 (0) Great Sword Weaponskills: Accuracy +1~4 TriangleDownFilledLightningLightning LightningShape FilledTriangleDown1~3
Deadly Dodo Port Windurst (B-5) Sauromugue Champaign #1 (0) Polearm Weaponskills: Accuracy +1~1 TriangleDownFilledLightningLightning LightningShape FilledTriangleDown1~1
Mouu the Waverider Kazham (F-9)
Norg (H-9)
Sea Serpent Grotto #12 (60) Polearm Weaponskills: Accuracy +6~10 TriangleDownFilledLightningLightning LightningShape FilledTriangleDown4~8
Cancer Rabao (G-11) Kuftal Tunnel #1 (0) Vs. Amorphs: Magic Evasion +7~7 TriangleUpFilledDarkDark DarkShape FilledTriangleUp5~5
Myradrosh Southern San d'Oria (S) (K-10) East Ronfaure (S) #2 (0) Vs. Aquans: Magic Evasion +4~7 TriangleUpFilledDarkDark DarkShape FilledTriangleUp3~5
Shii Northern San d'Oria (E-8) Bostaunieux Oubliette #2 (0) Vs. Arcana: Magic Evasion +5~9 TriangleUpFilledDarkDark DarkShape FilledTriangleUp4~6
Lizardtrap Aht Urhgan Whitegate (L-8) Aydeewa Subterrane #1 (0) Vs. BeastsVerification Needed: Magic Evasion +5~12 TriangleUpFilledDarkDark DarkShape FilledTriangleUp4~7
Sabotender Bailarin Rabao (G-11) Quicksand Caves #8 (0) Vs. Beasts: Magic Evasion +4~4 TriangleUpFilledDarkDark DarkShape FilledTriangleUp3~3
Hyakume Ru'Lude Gardens (I-10) Ranguemont Pass #1 (0) Vs. Birds: Magic Evasion +4~4 TriangleUpFilledDarkDark DarkShape FilledTriangleUp3~3
Splacknuck Port Windurst (B-5) Bibiki Bay #4 (65) Vs. Demons: Magic Evasion +7~7 TriangleUpFilledDarkDark DarkShape FilledTriangleUp5~5
Marquis Sabnock Ru'Lude Gardens (I-10) Castle Zvahl Baileys #3 (70) Vs. Dragons: Magic Evasion +?~? TriangleUpFilledDarkDark DarkShape FilledTriangleUp?~?
Sozu Terberry Kazham (F-9)
Norg (H-9)
Temple of Uggalepih #7 (0) Vs. Elementals: Magic Evasion +?~? TriangleUpFilledDarkDark DarkShape FilledTriangleUp4~4
Duke Focalor Ru'Lude Gardens (I-10) Xarcabard #2 (0) Vs. Empty: Magic Evasion +?~9 TriangleUpFilledDarkDark DarkShape FilledTriangleUp3~7
Bastet Ru'Lude Gardens (I-10) The Sanctuary of Zi'Tah #3 (0) Vs. Lizards: Magic Evasion +?~? TriangleUpFilledDarkDark DarkShape FilledTriangleUp4~6
Sluagh Ru'Lude Gardens (I-10) Fei'Yin #3 (75) Vs. Luminians: Magic Evasion +7~7 TriangleUpFilledDarkDark DarkShape FilledTriangleUp?~?
Diamond Daig Rabao (G-11) Quicksand Caves #3 (0) Vs. Plantoids: Magic Evasion +5~5 TriangleUpFilledDarkDark DarkShape FilledTriangleUp4~4
Mind Hoarder Ru'Lude Gardens (I-10) Fei'Yin #1 (0) Vs. Undead: Magic Evasion +5~9 TriangleUpFilledDarkDark DarkShape FilledTriangleUp4~6
Bayawak Kazham (F-9)
Norg (H-9)
Yuhtunga Jungle #3 (0) Vs. Vermin: Magic Evasion +?~? TriangleUpFilledDarkDark DarkShape FilledTriangleUp5~5
Metal Shears Bastok Mines (I-9)
Northern San d'Oria (E-8)
Valkurm Dunes #1 (0) Vs. Amorphs: Defense +2~6 TriangleUpFilledEarthEarth EarthShape FilledTriangleUp?~?
Shankha Port Windurst (B-5) Bibiki Bay #3 (0) Vs. Amorphs: Defense +6~12 TriangleUpFilledEarthEarth EarthShape FilledTriangleUp3~6
Chonchon Port Windurst (B-5) Meriphataud Mountains #3 (0) Vs. Aquans: Defense +8~10 TriangleUpFilledEarthEarth EarthShape FilledTriangleUp4~5
Nunyenunc Port Windurst (B-5) West Sarutabaruta #2 (0) Vs. Aquans: Defense +4~4 TriangleUpFilledEarthEarth EarthShape FilledTriangleUp2~2
Ankou Northern San d'Oria (E-8) King Ranperre's Tomb #2 (0) Vs. Arcana: Defense +6~6 TriangleUpFilledEarthEarth EarthShape FilledTriangleUp3~3
Namtar Kazham (F-9)
Norg (H-9)
Sea Serpent Grotto #1 (0) Vs. Arcana: Defense +?~? TriangleUpFilledEarthEarth EarthShape FilledTriangleUp1~3
Fraelissa Northern San d'Oria (E-8) Jugner Forest #2 (0) Vs. Beasts: Defense +2~8 TriangleUpFilledEarthEarth EarthShape FilledTriangleUp1~4
Keeper of Halidom Ru'Lude Gardens (I-10) The Sanctuary of Zi'Tah #2 (0) Vs. Beasts: Defense +6~12 TriangleUpFilledEarthEarth EarthShape FilledTriangleUp3~6
Slippery Sucker Ru'Lude Gardens (I-10) Qufim Island #2 (0) Vs. Birds: Defense +4~8 TriangleUpFilledEarthEarth EarthShape FilledTriangleUp4~5
Gharial Aht Urhgan Whitegate (L-8) Wajaom Woodlands #4 (0) Vs. Demons: Defense +10~15 TriangleUpFilledEarthEarth EarthShape FilledTriangleUp5~7
Antican Proconsul Rabao (G-11) Quicksand Caves #5 (0) Vs. Elementals: Defense +8~8 TriangleUpFilledEarthEarth EarthShape FilledTriangleUp4~4
Wounded Wurfel Bastok Mines (I-9) Gusgen Mines #5 (0) Vs. Elementals: Defense +2~2 TriangleUpFilledEarthEarth EarthShape FilledTriangleUp1~1
Donnergugi Rabao (G-11) Eastern Altepa Desert #3 (0) Vs. Empty: Defense +6~8 TriangleUpFilledEarthEarth EarthShape FilledTriangleUp3~3
Qu'Vho Deathhurler Bastok Mines (I-9) Palborough Mines #3 (0) Vs. Empty: Defense +2~4 TriangleUpFilledEarthEarth EarthShape FilledTriangleUp2~2
Dahu Rabao (G-11) Western Altepa Desert #2 (0) Vs. Lizards: Defense +6~12 TriangleUpFilledEarthEarth EarthShape FilledTriangleUp3~6
Serpopard Ishtar Port Windurst (B-5) Tahrongi Canyon #2 (0) Vs. Lizards: Defense +2~2 TriangleUpFilledEarthEarth EarthShape FilledTriangleUp1~1
Ethniu Southern San d'Oria (S) (K-10) The Eldieme Necropolis (S) #3 (100) Vs. Luminians: Defense +12~12 TriangleUpFilledEarthEarth EarthShape FilledTriangleUp6~6
Dynast Beetle Bastok Mines (I-9) Crawler's Nest #2 (0) Vs. Plantoids: Defense +6~6 TriangleUpFilledEarthEarth EarthShape FilledTriangleUp3~3
Panzer Percival Northern San d'Oria (E-8) Jugner Forest #1 (0) Vs. Plantoids: Defense +2~2 TriangleUpFilledEarthEarth EarthShape FilledTriangleUp1~1
Calcabrina Ru'Lude Gardens (I-10) Beaucedine Glacier #3 (0) Vs. Undead: Defense +6~6 TriangleUpFilledEarthEarth EarthShape FilledTriangleUp3~3
Leaping Lizzy Bastok Mines (I-9) South Gustaberg #1 (0) Vs. Vermin: Defense +1~2 TriangleUpFilledEarthEarth EarthShape FilledTriangleUp1~1
Megalobugard Tavnazian Safehold (H-6) Lufaise Meadows #1 (0) Vs. Vermin: Defense +4~10 TriangleUpFilledEarthEarth EarthShape FilledTriangleUp2~5
Buburimboo Port Windurst (B-5) Buburimu Peninsula #2 (0) Vs. Amorphs: Attack +4~4 TriangleUpFilledFireFire FireShape FilledTriangleUp?~?
Peg Powler Port Windurst (B-5) Labyrinth of Onzozo #2 (0) Vs. Amorphs: Attack +6~6 TriangleUpFilledFireFire FireShape FilledTriangleUp?~?
Sea Hog Kazham (F-9)
Norg (H-9)
Sea Serpent Grotto #8 (0) Vs. Amorphs: Ranged Attack +7~7 TriangleUpFilledFireFire FireShape FilledTriangleUp?~?
Desmodont Port Windurst (B-5) Outer Horutoto Ruins #1 (0) Vs. Aquans: Attack +4~12 TriangleUpFilledFireFire FireShape FilledTriangleUp1~7
Picolaton Rabao (G-11) Western Altepa Desert #3 (0) Vs. Aquans: Attack +7~9 TriangleUpFilledFireFire FireShape FilledTriangleUp4~6
Eyegouger Northern San d'Oria (E-8) Batallia Downs #3 (0) Vs. Aquans: Ranged Attack +5~? TriangleUpFilledFireFire FireShape FilledTriangleUp1~2
Brazen Bones Port Windurst (B-5) Toraimarai Canal #3 (0) Vs. Arcana: Attack +?~? TriangleUpFilledFireFire FireShape FilledTriangleUp?~?
Cwn Cyrff Northern San d'Oria (E-8) The Eldieme Necropolis #8 (0) Vs. Arcana: Attack +7~7 TriangleUpFilledFireFire FireShape FilledTriangleUp4~4
Dame Blanche Bastok Mines (I-9) Korroloka Tunnel #3 (0) Vs. Arcana: Ranged Attack +6~7 TriangleUpFilledFireFire FireShape FilledTriangleUp3~4
Timeworn Warrior Ru'Lude Gardens (I-10) Xarcabard #3 (0) Vs. Arcana: Ranged Attack +?~? TriangleUpFilledFireFire FireShape FilledTriangleUp?~?
Delicieuse Delphine Bastok Markets (S) (G-4) Rolanberry Fields (S) #4 (0) Vs. Beasts: Attack +?~? TriangleUpFilledFireFire FireShape FilledTriangleUp?~?
Toxic Tamlyn Bastok Mines (I-9) Pashhow Marshlands #3 (0) Vs. Beasts: Attack +5~7 TriangleUpFilledFireFire FireShape FilledTriangleUp2~2
Ghillie Dhu Bastok Mines (I-9) Konschtat Highlands #2 (0) Vs. Beasts: Ranged Attack +4~5 TriangleUpFilledFireFire FireShape FilledTriangleUp1~2
Kirtimukha Windurst Waters (S) (F-5) Fort Karugo-Narugo (S) #3 (0) Vs. Beasts: Ranged Attack +7~9 TriangleUpFilledFireFire FireShape FilledTriangleUp4~6
Mucoid Mass Ru'Lude Gardens (I-10) Ranguemont Pass #2 (0) Vs. Birds: Attack +5~8 TriangleUpFilledFireFire FireShape FilledTriangleUp2~5
Blubbery Bulge Northern San d'Oria (E-8) Davoi #5 (0) Vs. Birds: Ranged Attack +5~7 TriangleUpFilledFireFire FireShape FilledTriangleUp2~5
Scitalis Bastok Markets (S) (G-4) Grauberg (S) #2 (80) Vs. Demons: Attack +?~? TriangleUpFilledFireFire FireShape FilledTriangleUp?~?
Kinepikwa Bastok Markets (S) (G-4) Pashhow Marshlands (S) #2 (75) Vs. Demons: Ranged Attack +?~? TriangleUpFilledFireFire FireShape FilledTriangleUp?~?
Prince Orobas Bastok Markets (S) (G-4)
Southern San d'Oria (S) (K-10)
Windurst Waters (S) (F-5)
Xarcabard (S) #2 (85) Vs. Dragons: Attack +10~10 TriangleUpFilledFireFire FireShape FilledTriangleUp?~?
Magnotaur Ru'Lude Gardens (I-10) Uleguerand Range #4 (0) Vs. Dragons: Defense +10~18 TriangleUpFilledEarthEarth EarthShape FilledTriangleUp5~8
Viscount Morax Ru'Lude Gardens (I-10) Castle Zvahl Keep #4 (65) Vs. Dragons: Ranged Attack +?~? TriangleUpFilledFireFire FireShape FilledTriangleUp?~?
Gloomanita Bastok Markets (S) (G-4) North Gustaberg (S) #1 (0) Vs. Elementals: Attack +5~7 TriangleUpFilledFireFire FireShape FilledTriangleUp2~4
Zuug the Shoreleaper Kazham (F-9)
Norg (H-9)
Sea Serpent Grotto #14 (0) Vs. Elementals: Attack +?~14 TriangleUpFilledFireFire FireShape FilledTriangleUp?~?
Goblinsavior Heronox Rabao (G-11) Gustav Tunnel #1 (0) Vs. Elementals: Ranged Attack +?~? TriangleUpFilledFireFire FireShape FilledTriangleUp?~?
Baronet Romwe Ru'Lude Gardens (I-10) Castle Zvahl Keep #1 (0) Vs. Empty: Attack +?~? TriangleUpFilledFireFire FireShape FilledTriangleUp5~5
Thousandarm Deshglesh Northern San d'Oria (E-8) Ghelsba Outpost #2 (0) Vs. Empty: Attack +5~5 TriangleUpFilledFireFire FireShape FilledTriangleUp?~?
Elusive Edwin Ru'Lude Gardens (I-10) The Sanctuary of Zi'Tah #1 (0) Vs. Empty: Ranged Attack +4~4 TriangleUpFilledFireFire FireShape FilledTriangleUp1~1
Pahh the Gullcaller Kazham (F-9)
Norg (H-9)
Sea Serpent Grotto #7 (0) Vs. Empty: Ranged Attack +?~? TriangleUpFilledFireFire FireShape FilledTriangleUp4~5
Patripatan Port Windurst (B-5) Meriphataud Mountains #2 (0) Vs. Lizards: Attack +5~7 TriangleUpFilledFireFire FireShape FilledTriangleUp2~4
Ratatoskr Windurst Waters (S) (F-5) Fort Karugo-Narugo (S) #2 (0) Vs. Lizards: Attack +6~8 TriangleUpFilledFireFire FireShape FilledTriangleUp3~5
Jaggedy-Eared Jack Northern San d'Oria (E-8) West Ronfaure #2 (0) Vs. Lizards: Ranged Attack +4~4 TriangleUpFilledFireFire FireShape FilledTriangleUp1~1
Kirata Ru'Lude Gardens (I-10) Beaucedine Glacier #1 (0) Vs. Lizards: Ranged Attack +6~6 TriangleUpFilledFireFire FireShape FilledTriangleUp3~3
Buarainech Windurst Waters (S) (F-5) Garlaige Citadel (S) #2 (100) Vs. Luminians: Attack +?~? TriangleUpFilledFireFire FireShape FilledTriangleUp?~?
Demoiselle Desolee Windurst Waters (S) (F-5) Fort Karugo-Narugo (S) #4 (80) Vs. Luminians: Ranged Attack +?~? TriangleUpFilledFireFire FireShape FilledTriangleUp?~?
Aqrabuamelu Bastok Mines (I-9) Crawler's Nest #3 (0) Vs. Plantoids: Attack +7~9 TriangleUpFilledFireFire FireShape FilledTriangleUp4~6
Lesath Port Windurst (B-5) Maze of Shakhrami #2 (0) Vs. Plantoids: Attack +7~7 TriangleUpFilledFireFire FireShape FilledTriangleUp4~4
Demonic Tiphia Bastok Mines (I-9) Crawler's Nest #1 (0) Vs. Plantoids: Ranged Attack +8~8 TriangleUpFilledFireFire FireShape FilledTriangleUp5~5
Stinging Sophie Bastok Mines (I-9) North Gustaberg #1 (0) Vs. Plantoids: Ranged Attack +4~4 TriangleUpFilledFireFire FireShape FilledTriangleUp1~1
Huwasi Ru'Lude Gardens (I-10) The Sanctuary of Zi'Tah #4 (0) Vs. Undead: Attack +7~9 TriangleUpFilledFireFire FireShape FilledTriangleUp4~6
Hovering Hotpot Port Windurst (B-5) Garlaige Citadel #2 (0) Vs. Undead: Ranged Attack +1~1 TriangleUpFilledFireFire FireShape FilledTriangleUp1~1
Daggerclaw Dracos Port Windurst (B-5) Meriphataud Mountains #1 (0) Vs. Vermin: Attack +4~6 TriangleUpFilledFireFire FireShape FilledTriangleUp1~3
Warabouc Southern San d'Oria (S) (K-10) Vunkerl Inlet (S) #1 (0) Vs. Vermin: Attack +7~9 TriangleUpFilledFireFire FireShape FilledTriangleUp4~6
Nussknacker Rabao (G-11) Quicksand Caves #10 (0) Vs. Vermin: Ranged Attack +6~6 TriangleUpFilledFireFire FireShape FilledTriangleUp1~3
Cargo Crab Colin Bastok Mines (I-9) Korroloka Tunnel #1 (0) Vs. Amorphs: Magic Attack Bonus +1~2 TriangleUpFilledIceIce IceShape FilledTriangleUp1~4
Tegmine Rabao (G-11) Cape Teriggan #1 (0) Vs. Amorphs: Magic Attack Bonus +2~4 TriangleUpFilledIceIce IceShape FilledTriangleUp4~7
Barbastelle Northern San d'Oria (E-8) King Ranperre's Tomb #1 (0) Vs. Aquans: Magic Attack Bonus +?~? TriangleUpFilledIceIce IceShape FilledTriangleUp1~1
Habergoass Southern San d'Oria (S) (K-10) Batallia Downs (S) #3 (0) Vs. Aquans: Magic Attack Bonus +2~3 TriangleUpFilledIceIce IceShape FilledTriangleUp4~6
Gwyllgi Northern San d'Oria (E-8) King Ranperre's Tomb #3 (0) Vs. Arcana: Magic Attack Bonus +1~1 TriangleUpFilledIceIce IceShape FilledTriangleUp1~1
Ixtab Ru'Lude Gardens (I-10) Upper Delkfutt's Tower #2 (0) Vs. Arcana: Magic Attack Bonus +?~? TriangleUpFilledIceIce IceShape FilledTriangleUp?~?
Jaded Jody Aht Urhgan Whitegate (L-8) Wajaom Woodlands #2 (0) Vs. Beasts: Magic Attack Bonus +2~4 TriangleUpFilledIceIce IceShape FilledTriangleUp7
Koropokkur Kazham (F-9)
Norg (H-9)
Yuhtunga Jungle #1 (0) Vs. Beasts: Magic Attack Bonus +1~? TriangleUpFilledIceIce IceShape FilledTriangleUp1~3
Bloodpool Vorax Bastok Mines (I-9) Pashhow Marshlands #1 (0) Vs. Birds: Magic Attack Bonus +1~1 TriangleUpFilledIceIce IceShape FilledTriangleUp2~2
Dyinyinga Bastok Markets (S) (G-4) Rolanberry Fields (S) #2 (0) Vs. Birds: Magic Attack Bonus +2~2 TriangleUpFilledIceIce IceShape FilledTriangleUp?~?
Graoully Bastok Markets (S) (G-4)
Southern San d'Oria (S) (K-10)
Windurst Waters (S) (F-5)
Xarcabard (S) #3 (85) Vs. Demons: Magic Attack Bonus +3~3 TriangleUpFilledIceIce IceShape FilledTriangleUp6~6
Grand'Goule Bastok Markets (S) (G-4)
Southern San d'Oria (S) (K-10)
Windurst Waters (S) (F-5)
Beaucedine Glacier (S) #3 (85) Vs. Dragons: Magic Attack Bonus +3~3 TriangleUpFilledIceIce IceShape FilledTriangleUp1~1
Be'Hya Hundredwall Bastok Mines (I-9) Palborough Mines #4 (0) Vs. Empty: Magic Attack Bonus +?~? TriangleUpFilledIceIce IceShape FilledTriangleUp2~2
Foreseer Oramix Kazham (F-9)
Norg (H-9)
Ifrit's Cauldron #1 (0) Vs. Empty: Magic Attack Bonus +?~? TriangleUpFilledIceIce IceShape FilledTriangleUp4~4
Skirling Liger Northern San d'Oria (E-8) Batallia Downs #2 (40) Vs. Lizards: Magic Attack Bonus +1~1 TriangleUpFilledIceIce IceShape FilledTriangleUp1~1
Unut Ru'Lude Gardens (I-10) The Boyahda Tree #3 (0) Vs. Lizards: Magic Attack Bonus +2~2 TriangleUpFilledIceIce IceShape FilledTriangleUp4~4
Lugh Bastok Markets (S) (G-4) Crawlers' Nest (S) #3 (100) Vs. Luminians: Magic Attack Bonus +?~? TriangleUpFilledIceIce IceShape FilledTriangleUp?~?
Ambusher Antlion Port Windurst (B-5) Attohwa Chasm #2 (0) Vs. Plantoids: Magic Attack Bonus +?~? TriangleUpFilledIceIce IceShape FilledTriangleUp4~4
Ravenous Crawler Bastok Mines (I-9) Rolanberry Fields #3 (0) Vs. Plantoids: Magic Attack Bonus +1~1 TriangleUpFilledIceIce IceShape FilledTriangleUp1~1
Barbaric Weapon Ru'Lude Gardens (I-10) Xarcabard #4 (0) Vs. Undead: Magic Attack Bonus +?~? TriangleUpFilledIceIce IceShape FilledTriangleUp?~?
Trickster Kinetix Ru'Lude Gardens (I-10) Qufim Island #1 (0) Vs. Undead: Magic Attack Bonus +1~1 TriangleUpFilledIceIce IceShape FilledTriangleUp2~2
Amemet Rabao (G-11) Kuftal Tunnel #3 (0) Vs. Vermin: Magic Attack Bonus +2~2 TriangleUpFilledIceIce IceShape FilledTriangleUp5~5
Highlander Lizard Bastok Mines (I-9) Konschtat Highlands #4 (25) Vs. Vermin: Magic Attack Bonus +1~1 TriangleUpFilledIceIce IceShape FilledTriangleUp2~2
Qoofim Ru'Lude Gardens (I-10) Qufim Island #3 (0) Vs. Amorphs: Magic Defense Bonus +1~2 TriangleUpFilledLightLight LightShape FilledTriangleUp3~4
Swamfisk Northern San d'Oria (E-8) East Ronfaure #1 (0) Vs. Amorphs: Magic Defense Bonus +1~1 TriangleUpFilledLightLight LightShape FilledTriangleUp1~1
Helldiver Port Windurst (B-5) Buburimu Peninsula #3 (0) Vs. Aquans: Magic Defense Bonus +1~1 TriangleUpFilledLightLight LightShape FilledTriangleUp2~2
Ah Puch Port Windurst (B-5) Outer Horutoto Ruins #2 (0) Vs. Arcana: Magic Defense Bonus +1~1 TriangleUpFilledLightLight LightShape FilledTriangleUp2~3
Gloombound Lurker Port Windurst (B-5) Maze of Shakhrami #3 (0) Vs. Arcana: Magic Defense Bonus +1~1 TriangleUpFilledLightLight LightShape FilledTriangleUp3~3
Cactuar Cantautor Rabao (G-11) Western Altepa Desert #1 (0) Vs. Beasts: Magic Defense Bonus +1~2 TriangleUpFilledLightLight LightShape FilledTriangleUp3~4
Orctrap Northern San d'Oria (E-8) Carpenter's Landing #3 (0) Vs. Beasts: Magic Defense Bonus +1~1 TriangleUpFilledLightLight LightShape FilledTriangleUp1~1
Trembler Tabitha Port Windurst (B-5) Maze of Shakhrami #1 (0) Vs. Birds: Magic Defense Bonus +2~2 TriangleUpFilledLightLight LightShape FilledTriangleUp4~4
Baron Vapula Ru'Lude Gardens (I-10) Castle Zvahl Keep #2 (0) Vs. Dragons: Magic Defense Bonus +2~? TriangleUpFilledLightLight LightShape FilledTriangleUp4~
Vouivre Kazham (F-9)
Norg (H-9)
Ifrit's Cauldron #4 (0) Vs. Demons: Magic Defense Bonus +?~? TriangleUpFilledLightLight LightShape FilledTriangleUp?~?
Blighting Brand Port Windurst (B-5) Sauromugue Champaign #4 (0) Vs. Elementals: Magic Defense Bonus +1~1 TriangleUpFilledLightLight LightShape FilledTriangleUp3~3
Spiny Spipi Port Windurst (B-5) East Sarutabaruta #1 (0) Vs. Elementals: Magic Defense Bonus +1~1 TriangleUpFilledLightLight LightShape FilledTriangleUp1~1
Orcish Barricader Northern San d'Oria (E-8) Ghelsba Outpost #3 (0) Vs. Empty: Magic Defense Bonus +1~1 TriangleUpFilledLightLight LightShape FilledTriangleUp1~1
Sekhmet Port Windurst (B-5) Attohwa Chasm #1 (0) Vs. Empty: Magic Defense Bonus +2~2 TriangleUpFilledLightLight LightShape FilledTriangleUp3~4
Balam-Quitz Windurst Waters (S) (F-5) Sauromugue Champaign (S) #1 (0) Vs. Lizards: Magic Defense Bonus +1~1 TriangleUpFilledLightLight LightShape FilledTriangleUp3~3
Sharp-Eared Ropipi Port Windurst (B-5) East Sarutabaruta #2 (0) Vs. Lizards: Magic Defense Bonus +1~1 TriangleUpFilledLightLight LightShape FilledTriangleUp1~1
Elatha Windurst Waters (S) (F-5) Garlaige Citadel (S) #3 (100) Vs. Luminians: Magic Defense Bonus +?~? TriangleUpFilledLightLight LightShape FilledTriangleUp?~?
Boll Weevil Southern San d'Oria (S) (K-10) Jugner Forest (S) #1 (0) Vs. Plantoids: Magic Defense Bonus +1~2 TriangleUpFilledLightLight LightShape FilledTriangleUp3~5
Herbage Hunter Port Windurst (B-5) Tahrongi Canyon #4 (0) Vs. Plantoids: Magic Defense Bonus +1~1 TriangleUpFilledLightLight LightShape FilledTriangleUp1~1
Manipulator Kazham (F-9)
Norg (H-9)
Temple of Uggalepih #1 (0) Vs. Undead: Magic Defense Bonus +1~2 TriangleUpFilledLightLight LightShape FilledTriangleUp3~4
Intulo Port Windurst (B-5) Bibiki Bay #2 (0) Vs. Vermin: Magic Defense Bonus +1~1 TriangleUpFilledLightLight LightShape FilledTriangleUp1~1
Serra Port Windurst (B-5) Bibiki Bay #1 (0) Vs. Amorphs: Accuracy +?~? TriangleUpFilledLightningLightning LightningShape FilledTriangleUp?~?
Hippomaritimus Bastok Mines (I-9)
Northern San d'Oria (E-8)
Valkurm Dunes #4 (0) Vs. Amorphs: Ranged Accuracy +2~6 TriangleUpFilledLightningLightning LightningShape FilledTriangleUp2~5
Black Triple Stars Bastok Mines (I-9) Rolanberry Fields #1 (0) Vs. Aquans: Accuracy +2~3 TriangleUpFilledLightningLightning LightningShape FilledTriangleUp1~1
Golden Bat Bastok Mines (I-9)
Northern San d'Oria (E-8)
Valkurm Dunes #2 (0) Vs. Aquans: Ranged Accuracy +2~2 TriangleUpFilledLightningLightning LightningShape FilledTriangleUp1~1
Asphyxiated Amsel Bastok Mines (I-9) Gusgen Mines #6 (0) Vs. Arcana: Accuracy +2~4 TriangleUpFilledLightningLightning LightningShape FilledTriangleUp1~3
Smothered Schmidt Bastok Mines (I-9) Gusgen Mines #1 (0) Vs. Arcana: Ranged Accuracy +2~3 TriangleUpFilledLightningLightning LightningShape FilledTriangleUp1~1
Belladonna Windurst Waters (S) (F-5) West Sarutabaruta (S) #2 (0) Vs. Beasts: Accuracy +4~9 TriangleUpFilledLightningLightning LightningShape FilledTriangleUp4~6
Jolly Green Bastok Mines (I-9) Pashhow Marshlands #2 (0) Vs. Beasts: Accuracy +2~2 TriangleUpFilledLightningLightning LightningShape FilledTriangleUp1~1
Goblintrap Southern San d'Oria (S) (K-10) East Ronfaure (S) #3 (0) Vs. Beasts: Ranged Accuracy +4~9 TriangleUpFilledLightningLightning LightningShape FilledTriangleUp3~6
Masan Kazham (F-9)
Norg (H-9)
Sea Serpent Grotto #3 (0) Vs. Birds: Accuracy +2~4 TriangleUpFilledLightningLightning LightningShape FilledTriangleUp1~3
Maltha Port Windurst (B-5) Inner Horutoto Ruins #2 (0) Vs. Birds: Ranged Accuracy +?~4 TriangleUpFilledLightningLightning LightningShape FilledTriangleUp2~3
Thunderclaw Thuban Port Windurst (B-5) Sauromugue Champaign #3 (0) Vs. Demons: Accuracy +5~5 TriangleUpFilledLightningLightning LightningShape FilledTriangleUp1~1
Emela-ntouka Windurst Waters (S) (F-5) Fort Karugo-Narugo (S) #1 (0) Vs. Demons: Ranged Accuracy +4~7 TriangleUpFilledLightningLightning LightningShape FilledTriangleUp3~5
Shadow Eye Ru'Lude Gardens (I-10) Xarcabard #1 (0) Vs. Dragons: Accuracy +?~3 TriangleUpFilledLightningLightning LightningShape FilledTriangleUp2~2
Gloom Eye Ru'Lude Gardens (I-10) Ranguemont Pass #3 (0) Vs. Dragons: Ranged Accuracy +?~? TriangleUpFilledLightningLightning LightningShape FilledTriangleUp?~?
Goblin Wolfman Bastok Mines (I-9) Oldton Movalpolos #2 (0) Vs. Elementals: Accuracy +4~7 TriangleUpFilledLightningLightning LightningShape FilledTriangleUp3~5
Goaftrap Tavnazian Safehold (H-6) Misareaux Coast #2 (0) Vs. Elementals: Ranged Accuracy +4~9 TriangleUpFilledLightningLightning LightningShape FilledTriangleUp3~6
Ankabut Bastok Markets (S) (G-4) North Gustaberg (S) #3 (0) Vs. Empty: Accuracy +4~7 TriangleUpFilledLightningLightning LightningShape FilledTriangleUp4~5
La Velue Southern San d'Oria (S) (K-10) Batallia Downs (S) #1 (0) Vs. Lizards: Accuracy +?~? TriangleUpFilledLightningLightning LightningShape FilledTriangleUp?~?
Edacious Opo-opo Kazham (F-9)
Norg (H-9)
Yhoator Jungle #2 (0) Vs. Lizards: Ranged Accuracy +5~7 TriangleUpFilledLightningLightning LightningShape FilledTriangleUp4~5
Soulstealer Skullnix Port Windurst (B-5) Labyrinth of Onzozo #3 (0) Vs. Luminians: Accuracy +5~7 TriangleUpFilledLightningLightning LightningShape FilledTriangleUp?~?
Bloodthirster Madkix Rabao (G-11) Kuftal Tunnel #6 (0) Vs. Luminians: Ranged Accuracy +5~5 TriangleUpFilledLightningLightning LightningShape FilledTriangleUp4~4
Habetrot Kazham (F-9)
Norg (H-9)
Temple of Uggalepih #4 (0) Vs. Plantoids: Accuracy +?~? TriangleUpFilledLightningLightning LightningShape FilledTriangleUp?~?
Death from Above Kazham (F-9)
Norg (H-9)
Temple of Uggalepih #3 (0) Vs. Plantoids: Ranged Accuracy +5~5 TriangleUpFilledLightningLightning LightningShape FilledTriangleUp4~4
Gargantua Ru'Lude Gardens (I-10) Beaucedine Glacier #2 (0) Vs. Undead: Accuracy +3~7 TriangleUpFilledLightningLightning LightningShape FilledTriangleUp2~5
Odqan Tavnazian Safehold (H-6) Misareaux Coast #1 (0) Vs. Undead: Ranged Accuracy +3~3 TriangleUpFilledLightningLightning LightningShape FilledTriangleUp2~2
Bashe Port Windurst (B-5) Sauromugue Champaign #2 (0) Vs. Vermin: Accuracy +7~7 TriangleUpFilledLightningLightning LightningShape FilledTriangleUp5~5
Bluestreak Gyugyuroon Aht Urhgan Whitegate (L-8) Aydeewa Subterrane #3 (75) Vs. Vermin: Ranged Accuracy +?~? TriangleUpFilledLightningLightning LightningShape FilledTriangleUp?~?
Geyser Lizard Bastok Mines (I-9) Dangruf Wadi #3 (0) Vs. Vermin: Ranged Accuracy +3~3 TriangleUpFilledLightningLightning LightningShape FilledTriangleUp1~2
Aquarius Ru'Lude Gardens (I-10) The Boyahda Tree #2 (0) Vs. Amorphs: Magic Accuracy +4~6 TriangleUpFilledWaterWater WaterShape FilledTriangleUp5~5
Coquecigrue Windurst Waters (S) (F-5) Sauromugue Champaign (S) #4 (0) Vs. Aquans: Magic Accuracy +4~4 TriangleUpFilledWaterWater WaterShape FilledTriangleUp4~4
Manes Northern San d'Oria (E-8) Bostaunieux Oubliette #3 (0) Vs. Arcana: Magic Accuracy +5~5 TriangleUpFilledWaterWater WaterShape FilledTriangleUp5~5
Olgoi-Khorkhoi Bastok Markets (S) (G-4) North Gustaberg (S) #2 (0) Vs. Birds: Magic Accuracy +2~6 TriangleUpFilledWaterWater WaterShape FilledTriangleUp1~6
Nis Puk Aht Urhgan Whitegate (L-8) Bhaflau Thickets #3 (75) Vs. Demons: Magic Accuracy +5~5 TriangleUpFilledWaterWater WaterShape FilledTriangleUp5~5
Zikko Nashmau (G-8) Caedarva Mire #2 (75) Vs. Dragons: Magic Accuracy +5~7 TriangleUpFilledWaterWater WaterShape FilledTriangleUp5~7
Celeste-eyed Tozberry Kazham (F-9)
Norg (H-9)
Den of Rancor #3 (0) Vs. Elementals: Magic Accuracy +?~? TriangleUpFilledWaterWater WaterShape FilledTriangleUp?~?
Antican Praefectus Rabao (G-11) Quicksand Caves #6 (0) Vs. Empty: Magic Accuracy +4~5 TriangleUpFilledWaterWater WaterShape FilledTriangleUp5~5
Peallaidh Nashmau (G-8) Caedarva Mire #1 (0) Vs. Lizards: Magic Accuracy +5~5 TriangleUpFilledWaterWater WaterShape FilledTriangleUp?~?
Tethra Southern San d'Oria (S) (K-10) The Eldieme Necropolis (S) #2 (100) Vs. Luminians: Magic Accuracy +?~? TriangleUpFilledWaterWater WaterShape FilledTriangleUp5~5
Harvestman Aht Urhgan Whitegate (L-8) Bhaflau Thickets #1 (0) Vs. Plantoids: Magic Accuracy +4~6 TriangleUpFilledWaterWater WaterShape FilledTriangleUp3~6
Sacrificial Goblet Kazham (F-9)
Norg (H-9)
Temple of Uggalepih #9 (0) Vs. Undead: Magic Accuracy +4~5 TriangleUpFilledWaterWater WaterShape FilledTriangleUp4~5
Yowie Rabao (G-11) Kuftal Tunnel #4 (0) Vs. Vermin: Magic Accuracy +6~6 TriangleUpFilledWaterWater WaterShape FilledTriangleUp6~6
Crystal Eater Aht Urhgan Whitegate (L-8) Aydeewa Subterrane #2 (0) Vs. Beasts: Magic Accuracy +6~6 TriangleUpFilledWaterWater WaterShape FilledTriangleUp6~6
Ziphius Tavnazian Safehold (H-6) Misareaux Coast #3 (0) Vs. Amorphs: Evasion +?~? TriangleUpFilledWindWind WindShape FilledTriangleUp?~?
Okyupete Tavnazian Safehold (H-6) Misareaux Coast #4 (0) Vs. Aquans: Evasion +4~10 TriangleUpFilledWindWind WindShape FilledTriangleUp2~6
Skull of Envy Northern San d'Oria (E-8) The Eldieme Necropolis #6 (0) Vs. Arcana: Evasion +?~? TriangleUpFilledWindWind WindShape FilledTriangleUp1~5
Ellyllon Ru'Lude Gardens (I-10) The Boyahda Tree #1 (0) Vs. Beasts: Evasion +6~10 TriangleUpFilledWindWind WindShape FilledTriangleUp4~6
Agar Agar Northern San d'Oria (E-8) Ordelle's Caves #3 (0) Vs. Birds: Evasion +5~5 TriangleUpFilledWindWind WindShape FilledTriangleUp3~3
Zmey Gorynych Rabao (G-11) Cape Teriggan #3 (0) Vs. Demons: Evasion +8~8 TriangleUpFilledWindWind WindShape FilledTriangleUp5~5
Likho Ru'Lude Gardens (I-10) Castle Zvahl Baileys #2 (0) Vs. Elementals: Magic Attack Bonus +2~? TriangleUpFilledIceIce IceShape FilledTriangleUp4~?
Marquis Naberius Ru'Lude Gardens (I-10) Castle Zvahl Baileys #1 (0) Vs. Elementals: Evasion +6~6 TriangleUpFilledWindWind WindShape FilledTriangleUp4~4
Tribunus VII-I Rabao (G-11) Quicksand Caves #9 (0) Vs. Elementals: Evasion +5~8 TriangleUpFilledWindWind WindShape FilledTriangleUp3~5
Worr the Clawfisted Kazham (F-9)
Norg (H-9)
Sea Serpent Grotto #13 (0) Vs. Empty: Evasion +?~8 TriangleUpFilledWindWind WindShape FilledTriangleUp4~5
Flauros Kazham (F-9)
Norg (H-9)
Temple of Uggalepih #2 (0) Vs. Lizards: Evasion +?~? TriangleUpFilledWindWind WindShape FilledTriangleUp3~4
Chelicerata Aht Urhgan Whitegate (L-8) Wajaom Woodlands #3 (75) Vs. Luminians: Evasion +8~8 TriangleUpFilledWindWind WindShape FilledTriangleUp?~?
Erle Bastok Markets (S) (G-4) Rolanberry Fields (S) #3 (0) Vs. Plantoids: Evasion +6~6 TriangleUpFilledWindWind WindShape FilledTriangleUp?~?
Hazmat Port Windurst (B-5) Garlaige Citadel #1 (0) Vs. Undead: Evasion +6~6 TriangleUpFilledWindWind WindShape FilledTriangleUp?~?
Herensugue Windurst Waters (S) (F-5) Sauromugue Champaign (S) #3 (0) Vs. Vermin: Evasion +6~6 TriangleUpFilledWindWind WindShape FilledTriangleUp3~4
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