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{{disambig3|[[Equalizer (Ultima)]]}}{{Item Sections}}<section begin="Item Image"/>{{Item Image|Equalizer.jpg}}<section end="Item Image"/>
__NOTOC__
 
{{disambig3|[[Equalizer (Ultima)]]}}
 
[[Image:Equalizer.jpg]]
 
{|cellpadding="5" width="100%"
 
|width="50%" valign="top"|
 
 
==Statistics==
 
==Statistics==
  +
{{Item Statistics
'''Equalizer'''<br>
 
  +
| icon id = 2325
''An earth-based automaton attachment.''
 
  +
| name = Equalizer
<br><br>
 
 
| description = An earth-based automaton attachment.<br><br>
'''Stackable:''' 12
 
  +
Functionality:
<br><br>
 
  +
*Reduces damage received<br>according to damage taken.
'''Note:''' This is an [[:category:Automaton Attachments|Automaton Attachment]]:
 
  +
| stackable = 12
{|cellpadding="5" width="100%"
 
 
| notes = This is an [[:category:Automaton Attachments|Automaton Attachment]]:
|width="60%" bgcolor="#ffdead" align="center"|'''Automaton Effect'''
 
 
}}
|width="60%" bgcolor="#ffdead" align="center"|'''Req. Capacity'''
 
  +
{| class="ffxi-table"
  +
! Automaton Effect
  +
! Req. Capacity
 
|-
 
|-
|BGCOLOR="#e3e6ff"|&nbsp;Reduces damage received according to damage taken
+
|&nbsp;Reduces damage received<br>according to damage taken
|BGCOLOR="#e3e6ff" align="center"|&nbsp;[[Earth|{{Earth|Earth}}]] x 2
+
| align="center"|{{Element|Earth}} x 2
 
|}
 
|}
Reduces physical damage only. It is applied directly as damage reduction, unlike [[Armor Plate]]s, which increase defense instead. The amount of physical damage reduction is linearly proportional to the damage taken:
+
Reduces physical damage only. Damage reduction from equalizer is applied after all other damage reduction. The amount of physical damage reduction is linearly proportional to the damage taken:
 
<br><br>
 
<br><br>
The damage reduction is calculated by using a forumla, which takes into consideration both the automaton's max HP and how much damage the puppet has taken in one shot.
+
The damage reduction is calculated by using a formula, which takes into consideration both the automaton's max HP and how much damage the puppet has taken in one shot after all other damage reduction is applied.
  +
 
{|border="0" cellpadding="7"
 
{|border="0" cellpadding="7"
|- style="background:#cc9900; text-align:center;"
+
|- style="background:#cc9900; text-align:center; color:white;"
| <font color=white>'''Maneuvers'''</font>
+
! Maneuvers
| <font color=white>'''Damage Reduced By'''</font>
+
! Damage Reduced By
 
|- style="background:#E0E0E0; text-align:center;"
 
|- style="background:#E0E0E0; text-align:center;"
| [[Earth Maneuver|Earth]] x 0
+
| {{Element|Earth}} x 0
| (Damage Taken / Automaton Max HP) * 0.10
+
| (Damage Taken / Automaton Max HP) * 0.09
 
|- style="background:#E0E0E0; text-align:center;"
 
|- style="background:#E0E0E0; text-align:center;"
| [[Earth Maneuver|Earth]] x 1
+
| {{Element|Earth}} x 1
| (Damage Taken / Automaton Max HP) * 0.25
+
| (Damage Taken / Automaton Max HP) * 0.24
 
|- style="background:#E0E0E0; text-align:center;"
 
|- style="background:#E0E0E0; text-align:center;"
| [[Earth Maneuver|Earth]] x 2
+
| {{Element|Earth}} x 2
| (Damage Taken / Automaton Max HP) * 0.50
+
| (Damage Taken / Automaton Max HP) * 0.48
 
|- style="background:#E0E0E0; text-align:center;"
 
|- style="background:#E0E0E0; text-align:center;"
| [[Earth Maneuver|Earth]] x 3
+
| {{Element|Earth}} x 3
| (Damage Taken / Automaton Max HP) * 0.75
+
| (Damage Taken / Automaton Max HP) * 0.72
 
|}
 
|}
  +
Such that (Damage Taken / Automaton Max HP) * X ≤ 0.90 {{verification}}
<br><br>
 
<sup>[http://www.geocities.jp/pupff/attachment/earth/equalizer.html Test Source (Japanese)]</sup>
+
(X is the decimal value varying by Manuver in the table above.)<sup>[http://www.geocities.jp/pupff/attachment/earth/equalizer.html Test Source (Japanese)]</sup><sup>[http://ffxi.allakhazam.com/forum.html?forum=253&mid=1326684694198154448 Test Source Allakhazam]</sup>
 
|width="50%" valign="top"|
 
 
 
==Other Uses==
 
==Other Uses==
  +
{{Used In
{{Resale Price|670}}
+
| resale price = {{Resale Price|670|678}}
|-
 
 
}}
|width="50%" valign="top"|
 
 
==Synthesis Recipes==
 
''None''
 
|width="50%" valign="top"|
 
==Used in Recipes==
 
*''None''
 
|-
 
|width="50%" valign="top"|
 
==Desynthesis Recipe==
 
''None''
 
|width="50%" valign="top"|
 
==Obtained From Desynthesis==
 
*''None''
 
|}
 
 
==How to Obtain==
 
==How to Obtain==
 
{{AH|Others|Automaton}}
 
{{AH|Others|Automaton}}
  +
===Merchants===
 
  +
'''118,560 gil'''
===Dropped From===
 
  +
*[[Yoyoroon]] - {{Location|Nashmau|G-6}}
:{| width="60%" cellpadding="2" cellspacing="2"
 
 
===Dropped By===
|- style="background:#ffdead;"
 
 
*'''[[Ob]] ([[NM]])''' - [[Alzadaal Undersea Ruins]]
! width="35%"|Name
 
! width="15%"|Level
 
! width="60%"|Zone
 
|- style="background:#ffd9d9;" valign="top"
 
|'''[[Ob]] ([[NM]])'''
 
| align="center" |{{question}}
 
| [[Alzadaal Undersea Ruins]]
 
|}
 
 
 
===ENM===
 
===ENM===
  +
*'''[[Pulling the Strings]]''' - Level 60, 15 minutes, 1 member, [[Mine Shaft|Mine Shaft #2716]]
:{| width="60%" cellpadding="2" cellspacing="2"
 
|- style="background:#ffdead;"
 
! width="35%" | Name
 
! width="45%" | Level Cap
 
! width="30%" | Zone
 
|- style="background:#e3e6ff;" valign="top"
 
| [[Pulling the Strings]]
 
| align="center" | Level 60, 15 minutes, 1 member
 
| [[Mine Shaft|Mine Shaft #2716]]
 
|}
 
 
 
===The Chocobo Hot and Cold Game===
 
===The Chocobo Hot and Cold Game===
  +
{| class="ffxi-table wide-table"
:{| width="40%" cellpadding="2" cellspacing="2"
 
 
|-
|- style="background:#ffdead;"
 
! width="50%" |Zone
+
! Zone
! width="50%" |Abundance
+
! Abundance
 
|-
|- style="background:#e3e6ff"
 
 
| [[Yuhtunga Jungle]]
 
| [[Yuhtunga Jungle]]
| {{Abundance|0|10}}
+
| {{Abundance|0|12}}
  +
|-
|- style="background:#e3e6ff"
 
 
| [[Yhoator Jungle]]
 
| [[Yhoator Jungle]]
| {{Abundance|1|96}}
+
| {{Abundance|1|103}}
 
|}
 
|}
  +
<br>{{AutomatonNavbox Attachments}}
  +
[[de:Equalizer]][[fr:Egaliseur]]

Latest revision as of 14:48, 16 August 2019

Were you looking for Equalizer (Ultima)?


Equalizer

Statistics

02325
Icon background
Equalizer
An earth-based automaton attachment.

Functionality:

  • Reduces damage received
    according to damage taken.
Stackable: 12
Automaton Effect Req. Capacity
 Reduces damage received
according to damage taken
Earth Earth x 2

Reduces physical damage only. Damage reduction from equalizer is applied after all other damage reduction. The amount of physical damage reduction is linearly proportional to the damage taken:

The damage reduction is calculated by using a formula, which takes into consideration both the automaton's max HP and how much damage the puppet has taken in one shot after all other damage reduction is applied.

Maneuvers Damage Reduced By
Earth Earth x 0 (Damage Taken / Automaton Max HP) * 0.09
Earth Earth x 1 (Damage Taken / Automaton Max HP) * 0.24
Earth Earth x 2 (Damage Taken / Automaton Max HP) * 0.48
Earth Earth x 3 (Damage Taken / Automaton Max HP) * 0.72

Such that (Damage Taken / Automaton Max HP) * X ≤ 0.90 Verification Needed (X is the decimal value varying by Manuver in the table above.)Test Source (Japanese)Test Source Allakhazam

Other Uses

Resale Price: 670~678 gil

How to Obtain

Auction House Category: Others > Automaton Ffxiah-small
Can be obtained as a random reward from the Gobbie Mystery Box Special Dial and similar sources.

Merchants

118,560 gil

Dropped By

ENM

The Chocobo Hot and Cold Game

Zone Abundance
Yuhtunga Jungle 0%More data needed.(0%)
Yhoator Jungle 1%Extremely Rare(1%)