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Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Abyssea - Konschtat | 80 | 13![]() |
A, M ??? HP ??? MP | ||
Abyssea - La Theine | 80 | 13![]() |
A, M 4,800~5,300 HP ??? MP | ||
Abyssea - Tahrongi | 80 | 1![]() |
A, M ??? HP ??? MP | ||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes[]
- Aggro during night time.
- Gives increased EXP and Cruor upon defeat (300~500 EXP 50~100 Cruor).
- Gives enhanced Azure, Amber, and Ruby light based on the level of the Ephemeral Clionid.
- There exists two types of Clionid, ice-based and water-based. This can be discerned by the aura around the monster.
- The water-based Ephemeral Clionid uses Waterga III, Water IV, Aquaveil, Flood, Poisonga II and Drown.
- Uses the ability Acrid Stream which deals water damage, knockback and Magic Defense Down.
- Absorbs water elemental damage.
- The ice-based Ephemeral Clionid uses Blizzaga III, Blizzard IV, Freeze, Ice Spikes, Frost and Paralyze.
- Found roaming among the Beholder @H-9