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'''Family:''' [[:Category:Skeletons|Skeleton]]<br>
 
'''Family:''' [[:Category:Skeletons|Skeleton]]<br>
 
'''Crystal:''' <font color="#cc9900">'''Earth'''</font><br>
 
'''Crystal:''' <font color="#cc9900">'''Earth'''</font><br>
'''Weak to:''' <font color="red">'''Fire'''</font>, <font color="grey">'''Light'''</font>
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'''Weak to:''' <font color="red">'''Fire'''</font>, <font color="gray">'''Light'''</font>
 
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[[Image:Enchanted_bones.JPG|thumb|Both types of Enchanted Bones.<br>[[Warrior]] and [[Black Mage]] respectively.]]
 
[[Image:Enchanted_bones.JPG|thumb|Both types of Enchanted Bones.<br>[[Warrior]] and [[Black Mage]] respectively.]]

Revision as of 03:26, 3 August 2007

Job: See Notes.
Family: Skeleton
Crystal: Earth
Weak to: Fire, Light

Enchanted bones

Both types of Enchanted Bones.
Warrior and Black Mage respectively.

Zone

Level

Drops

Steal

Spawns

Notes

East Ronfaure

4-8

7

A, H, HP
Spawns only at night.
Black Mage and Warrior.

West Ronfaure

4-8

8

A, H, HP
Spawns only at night.
Black Mage and Warrior.

King Ranperre's Tomb

4-8

14

A, H, HP
Spawns only at night.
Black Mage and Warrior.

South Gustaberg

4-8

8

A, H, HP
Spawns only at night.
Black Mage and Warrior.

North Gustaberg

5-8

6

A, H, HP
Spawns only at night.
Black Mage and Warrior.

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants