|Bhaflau Remnants||4||A, S, JA|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
- The following Actions are known to be able to trigger the change from "Angry Mode/Spiked Head" or Normal mode:
- Once the form has changed, it is extremely difficult, if not impossible to trigger the change back to "Angry" Mode. It is currently unknown what is able to trigger the change back.