Job: Black Mage |
Zone | Level | Drops | Steal | Spawns |
Notes |
---|---|---|---|---|---|
75 - 80 |
10 |
A, S, JA | |||
76 - 77 |
A, S, JA | ||||
77 - 79 |
30 |
A, S, JA | |||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes:
- Somewhat highly resistant to Lullaby, Sleep, and Silence.
- Red Mage and Black Mage Lv. 73+ Soloable with Enfeebling Magic Skill equipment.
- A working strategy to solo one would be:Nuke --> Stun if casting a nuke/sleep -> Gravity -> Nuke until dead
- Take care of the terrain levels... the mob can often go unclaimed by kiting it up the slight hill up towards the zone into Halvung.
- Black Mage soloble using Sleep & nuke method or Gravity & nuke method.
- Low magical defense results in bonus damage to magical attacks.
- The Nyzul Isle versions are possible targets under the "Eliminate specified enemies" floor objective; gives 5% more exp than normal for its level.