Type: BCNM |
Mobs
Name |
Level |
Type |
Wyrm x 1 |
?? |
Wyrm |
Possible Rewards
The Armoury Crate always contains 10 items:
- 2 Weapon or Abjuration
- 1 Dragon Heart, Dragon Meat, Juggernaut or Speed Belt
- 1 cheap synthesis material or medicine
- 1 Wyrm Beard, Siren's Hair, or STR/DEX/AGI/VIT potion (Beard seems ~33%)
- 1 INT/MND/CHR potion, Icarus Wing, Gem, or Prelatic Pole (which doesn't take a Weapon slot)
- 1 Hi-Potion +3, Hi-Ether +3, Hi-Reraiser or Vile Elixir +1
- 1 cheap synthesis material
- 1 synthesis material (can be Damascus Ingot or Damascene Cloth)
- 1 synthesis material (can be Shining Cloth or Divine Log)
Item | Rarity | Item | Rarity |
Agility Potion | 29% | Angel Lyre | N/A |
Bayard's Sword | 7% | Beetle Blood | 7% |
Coral Fragment | 29% | Damascene Cloth | N/A |
Damascus Ingot | 7% | Demon Horn | 7% |
Dexterity Potion | 14% | Divine Log | 7% |
Dragon Heart | 36% | Dragon Meat | 57% |
Dragon Scales | N/A | Dreizack | 7% |
Ebony Log | 21% | Elm Log | N/A |
Gold Ore | 14% | Grim Staff | 21% |
Guespiere | 21% | Harlequin's Horn | N/A |
Havoc Scythe | N/A | Hi-Ether +3 | 43% |
Hi-Potion +3 | 36% | Hi-Reraiser | 29% |
Icarus Wing | 14% | Juggernaut | 7% |
Lacquer Tree Log | 36% | Leopard Axe | N/A |
Libation Abjuration | 43% | Mahogany Log | N/A |
Malboro Fiber | 7% | Mythril Ore | 7% |
Mind Potion | 7% | Nokizaru Shuriken | 14% |
Oblation Abjuration | 36% | Petrified Log | 93% |
Philosopher's Stone | 29% | Phoenix Feather | 36% |
Platinum Ore | 21% | Prelatic Pole | 43% |
Princely Sword | N/A | Ram Horn | 21% |
Raxa | 50% | Reraiser | 7% |
Shinsoku | 21% | Siren's Hair | 19% |
Somnus Signa | N/A | Strength Potion | 14% |
Stylet | 14% | Unsho | 14% |
Vile Elixir +1 | 7% | Wyrm Beard | 21% |
Wyvern Scales | 7% | Grosveneur's Bow | ??? |
Speed Belt | 4% |
Rarities listed are based on 9 runs done by the PhoenixDown linkshell on the Ifrit server, done from 43%-64% moon on 03/04/2007 and 5 runs done from on 62%-71% 03/11/2007. Items marked as N/A have been listed as possible drops, but were not recieved during those 14 runs.
Tips
- It has all the normal wyrm specials including:
- Draw In - It only seems to use this when most of the alliance is dead and there is no tank holding hate.
- Flameblast - A fire-based attack, spouted from the Wyrm's mouth as giant fireballs. For a 75RDM with Stoneskin +Enhancing gear, sometimes only one of this variety of attack can be absorbed by the Stoneskin.
- During the fight it will take flight when it reaches 65-70% HP and will stay up until it gets down to about 30-35% HP. While in the air, it will use the special attack Flameblast listed above. It is impossible to hit with melee attacks at this time. However Magic, Ranged Attacks, and Avatars can damage it.
- Recommended Strategy - 2 NIN/DRK 2WHM, 1RDM/DRK, 1BRD/WHM for tank PT. Then, a BLM party with a healer to keep them alive from Hurricane Wing, and a melee PT. All members of all parties are to stand on the front 2 feet away from the mouth, just as they would for Fafnir or Nidhogg. For the tank party, and occasionally the other 2 parties, Barfira is highly recommended. At the start the melee will be responsible for taking off the first 30ish%, and BLM can use small nukes, tier2 and tier3 only. After it takes flight, the RDM can Chainspell Stun while BLM nuke as much as possible. Upon landing, BLMs who do not have hate can move out of the arena area and rest for MP; if a BLM has hate they should stay on one of the front feet until another player has regained hate control. Moving the wyrm around in too many directions may incite a Spike Flail, which is considered a "loss" for the BC. Upon getting MP they can head back into the BC area and continue nuking until the Wyrm is defeated.
- Additional note - While extra stuns are helpful, many times the Wyrm will use the TP move that was stunned immediately after stun wears off.