Type: KSNM |
Mobs[]
Name |
Level |
Job |
Family |
Air Pot x 1 |
?? |
Red Mage |
|
Earth Pot x 1 |
?? |
Red Mage |
|
Fire Pot x 1 |
?? |
?? |
|
Ice Pot x 1 |
?? |
?? |
|
Thunder Pot x 1 |
?? |
?? |
|
Water Pot x 1 |
?? |
?? |
Treasure[]
Your armoury crate will load out of the following groupings:
|
|
|
|
|
|
|
Notes[]
- When you attack one of the Pots, the others disappear, leaving you with one Pot to fight. They do not aggro - to magic or otherwise - until attacked.
- Each Pot has Chainspell as well as various spells of its element - typically a DoT (eg. Rasp), an enfeebling spell (eg. Slow), an enhancing spell (eg. Enstone), a Tier 4 single target nuke (eg. Stone IV), a Tier 3 AoE spell (eg. Stonega III) and an AM (eg. Quake).
- They seem to be very resistant or probably immune to Silence, although other enfeebles, such as Paralyze and Slow were easy to land by a WHM/NIN.
- They have approximately 10 000 HP.
- They have additional effect Stun to their melee attacks, which will activate occasionally. They use other standard pot moves, such as Mysterious Light, Battery charge etc.