FFXIclopedia
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Job:
Family: Slugs
Crystal: Water
Weak to: Fire

Notorious Monster

Dyinyinga

Dyinyinga

Zone Level Drops Steal Spawns

Notes

Rolanberry Fields (S)

65-68

1

A, H

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:

  • Lottery spawn of the two Scabrous Slug around (J-9) every 1-2 hours.
  • Noticably high Auto Regen during rain weather.
  • Weak to Magic Damage.
  • Slowly builds up resistance against Gravity and Bind.
  • Additional effect: "Slow" on attacks.
  • Constantly attempts to get "Stuck" to you, like on follow, inflicting amnesia and silence, which will wear off fast when you get out of his reach.
  • Will not "Stick" to you while you are inflicted with Slow.
  • Has a Slightly enhanced Movement Speed (+20~%)

Historical Background

In African mythology, specifically that of the Mende (based in what is now modern Sierra Leone), Dyinyinga were genius locii (spirits of the place) associated with natural areas, like jungles, rivers, rocks. If angered, they would cause trouble, like a river to flood. They can take physical form. Those that appear as women with white skin were called tingoi, those that appeared as white men with long beards were called ndogbojusui. The first was benevolent, the second was malevolent. The Mende believed that boldness was necessary in dealings with dyinyinga.

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