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Walkthrough
- Examine the Regal Pawprints at (G-9) for a cutscene. They are located on the same level as the Campaign Arbiter (C.A.) near the edge of the cliff overlooking the Pso'Xja tower on the level below.
- Caution: There are true-sight Dryptotaurs around and along the way to this set of Regal Pawprints.
- Have the party leader examine the Regal Pawprints again to enter Everbloom Hollow.
- All party members must have an Aroma Bug to participate.
- If you fail, you will have to get a new Aroma Bug from the Regal Pawprints at the southern Pso'Xja tower at (H-10). An Aroma Bug may be obtained once per Vana'diel day.
- Other party members do not need to be near the Regal Pawprints to be teleported.
- All party members must have an Aroma Bug to participate.
Fight
- This is not so much a fight as it is a Campaign Ops/Assault-styled mission.
- Buffs are lost upon entry.
- You have 30 minutes to complete this mission.
- At the start of the mission, each party member will receive 2 Ratstail Explosives that you can use to demolish stone walls marked with ???.
First Map
- Your objective on this map is to travel to the far north of the map to the wall which requires firesand to explode it (will give a cutscene when clicking the ??? instead of a prompt).
- You can destroy walls with ??? to open pathways for shorter routes.
- Take note of the colour of the switches you pass since you will need to return to them.
- Goblin Reavers and Giddy Bombs roam the tunnels.
- Both are fairly weak and have low HP, being between easy prey and decent challenge to most jobs at 75. They are immune to Sleep, Gravity, and Bind.
- When killed, Goblin Reavers will leave behind a glowing ??? that awards additional Ratstail Explosives. You can only carry 3 explosives at a time.
- If a Giddy Bomb Self-Destructs near a ??? it will explode in the same way a Ratstail Explosive would.
- Find the wall that will give you a cutscene, then examine the ??? again to place a jar of Firesand.
- Find and examine the Switch that matches the color of the fuse to demolish the wall where you placed the Firesand.
- Note that the correct switch for the fuse will be glowing.
- The destroyed wall will lead to another map.
Second Map
- Blow up required ??? walls with Ratstail Explosives until you find one with a blue tornado behind it (Lower Right of I-9)].
- Note there are still monsters on this map so take caution.
- Examine the blue tornado to exit and receive a cutscene to complete the mission.
- After the cutscene, you will receive the key item Umbra Bug, which is used to enter the next battlefield.
Game Description
- Mission Orders
Lilisette and Portia are being detained in a subterranean location somewhere beneath the Beaucedine Glacier. Your rescue effort begins with a search for the entrance underground.