FFXIclopedia
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Job: Red Mage
Family: Magic Pot
Crystal: Light
Weak to: Blunt Weapons: Hand-to-Hand, Club, Staff, Harlequin Frame, Stormwaker Frame

Droma

Droma

Zone Level Drops Steal Spawns Notes
Garlaige Citadel 52 - 54 12 A, M
??? HP
??? MP
Fei'Yin 54 - 56 10
Respawn: 5 min
A, M
??? HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Historical and Series Background[]

In Final Fantasy VIII, there is a boss enemy named Troma, an intentional mispelling of Trauma, which refers to the physical and/or psychological damage of physical impact or situational distress. Troma has smaller, helper monsters that accompany it named Droma, an intentional mispelling of Drama, which refers to tragic, emotional, or distressing events. Troma and Droma are mechanical enemies; in Final Fantasy XI, they would be classified as Arcana.

Droma in Final Fantasy XI is an homage to the Final Fantasy VIII enemy.

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