Job: Dark Knight, Dragoon, Black Mage or Thief
Family: Skeleton
Crystal: Dark
Weak to: Fire, Light, Blunt

Drauger Servant

Draugar Servant

Zone Level Drops Steal Spawns


Caedarva Mire



A, H, HP

Arrapago Reef

79 - 81


A, H, HP

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants


Historical Background

In Norse mythology, the Draugr (also spelled Draugar) were the reanimated corpses of dead vikings. It was believed the corporeal remains would become animated again to viciously guard the treasures buried with the body (Vikings tended to bury weapons and various artifacts of wealth with the dead). They have incredible strength and were immune to conventional weapons. They had to be defeated with raw strength. They could also rise again if defeated. The only way to destroy a Draugr was to cut off its head and burn its body, then dumping the ashes in the sea. They can occasionally leave the burial site and attack settlements of the living. Their complexion was said to be “death-blue” or “corpse-pale”. This may explain why the Draugar in Final Fantasy XI have a midnight blue color.

Views differed on whether the personality and soul of the dead person lingered in the draugr. The lack of personality and soul inside of a draugr is likely the inspiration for the Vana'dielian draugar to possess no emotion, feel no pain, and be completely under the control of the Lamiae.

Draugr/Draugar should not be confused with Draug, which is a separate monster from Norse folklore (the ghost of mariners, usually wearing oilskins [standard wear for seafarers in the 19th & 20th centuries] and being comprised of a dead body and a head formed from seaweed).

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