The Loop (Games)
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|La Vaule (S)||83||
||1||A, L, T(S), Sc|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
- Timed Spawn every 2-5 hours in the concave at (G-7).
- Can be sac pulled under the bridge by his spawn where he can be kited rather easily. Ranged Damage advised.
- Spams Jump.
- Jump gets stronger as Draketrader Zlodgodd gets weaker
- Jump hits lands for anywhere between 300~2000 damage. Seems to be random. Absorbed by 1 shadow.
- Jump can be interrupted by running out of range. Movement Speed gear recommended. Interrupting jump leaves Draketrader idle for 2-5 seconds, giving ample time to recast shadows, cast spells, etc.
- Immune to Paralyze, Gravity and Bind. Weak to Slow.
- Killable by pet jobs holding Draketrader at the zone to Jugner Forest (S) and having Black Mages and/or Scholars nuke and zone away hate. Also advisable to keep DoT's on to speed up the fight and just in case you happen to lose claim so he doesn't regen.
- Seems to be immune to Repose or Sleep even with Elemental Seal.
- (see testimonials)
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