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(Timers)
(Notes)
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* Will work against the Hydra Corps (which are classified as a kind of [[:category:Fomors|undead]]) that are located in [[Dynamis - Beaucedine]].
 
* Will work against the Hydra Corps (which are classified as a kind of [[:category:Fomors|undead]]) that are located in [[Dynamis - Beaucedine]].
 
* Damage and Accuracy of this spell is most highly affected by Dark Magic Skill, and secondly Magic Accuracy.
 
* Damage and Accuracy of this spell is most highly affected by Dark Magic Skill, and secondly Magic Accuracy.
* INT and Magic Attack Bonus have no effect on Drain/Aspir. {{verification}}
+
* INT and Magic Attack Bonus have no effect on Drain/Aspir.
 
*The Max HP boost from Drain II will overwrite the Giant's Drink effect during Besieged.
 
*The Max HP boost from Drain II will overwrite the Giant's Drink effect during Besieged.
   

Revision as of 03:26, August 31, 2009

Drainii

Steals an enemy's HP, potentially increasing maximum HP. Ineffective against undead.

Description

Spell cost: 37 MP
Spell element: Dark
Magic skill: Dark Magic
Jobs:

Timers

Casting Time: 3 seconds
Recast Time: 180 seconds

Other Uses

Resale Price: ???~??? gil

How to Obtain

Auction House Category: Scrolls > Black Magic ( )

Merchants

Price: 30780 gil
Name Location Type
Mazween Aht Urhgan Whitegate (G-7) Standard Merchant

Notes

  • HP drained that exceeds the amount necessary to fully heal the Dark Knight will temporarily boost maximum HP (ineffective against undead).
  • Will work against the Hydra Corps (which are classified as a kind of undead) that are located in Dynamis - Beaucedine.
  • Damage and Accuracy of this spell is most highly affected by Dark Magic Skill, and secondly Magic Accuracy.
  • INT and Magic Attack Bonus have no effect on Drain/Aspir.
  • The Max HP boost from Drain II will overwrite the Giant's Drink effect during Besieged.

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