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|align="center"|41 - 44 |
|align="center"|41 - 44 |
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− | *[[Scorpion Claw]] {{Drop Rate| |
+ | *[[Scorpion Claw]] {{Drop Rate|4|7}} |
− | *[[Scorpion Shell]] {{Drop Rate |
+ | *[[Scorpion Shell]] {{Drop Rate|2|7}} |
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|align="center"|10<br>''Respawn: 5 minutes'' |
|align="center"|10<br>''Respawn: 5 minutes'' |
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− | |align="center"|A |
+ | |align="center"|A, H, Sc<br>{{HPMP|low hp=|high hp=|low mp=none}} |
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|align="center"|44 - 47 |
|align="center"|44 - 47 |
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− | *[[Desert Venom]] {{Drop Rate| |
+ | *[[Desert Venom]] {{Drop Rate| 8|69}} |
− | *[[Scorpion Claw]] {{Drop Rate| |
+ | *[[Scorpion Claw]] {{Drop Rate|18|69}} |
− | *[[Scorpion Shell]] {{Drop Rate| |
+ | *[[Scorpion Shell]] {{Drop Rate|13|69}} |
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+ | *[[Despoil]]: [[Scorpion Claw]] |
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|align="center"|5<br>''Respawn: 5 minutes'' |
|align="center"|5<br>''Respawn: 5 minutes'' |
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− | |align="center"|A, L, H, Sc<br>{{HPMP|low hp=|high hp=|low mp=none}} |
+ | |align="center"|A, L, H, Sc<br>{{HPMP|low hp=|high hp=2003|low mp=none}} |
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*[[Scorpion Claw]] {{Drop Rate|100%}} |
*[[Scorpion Claw]] {{Drop Rate|100%}} |
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− | *[[Scorpion Shell]] {{Drop Rate| |
+ | *[[Scorpion Shell]] {{Drop Rate|127|506}} |
− | *[[Derfland Humus]] {{Drop Rate| |
+ | *[[Derfland Humus]] {{Drop Rate| 61|506}} |
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+ | *[[Despoil]]: [[Scorpion Claw]] |
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− | |align="center"| |
+ | |align="center"|5<br>''Respawn: 5 minutes'' |
|align="center"|A, L, H, Sc<br>{{HPMP|low hp=|high hp=|low mp=none}} |
|align="center"|A, L, H, Sc<br>{{HPMP|low hp=|high hp=|low mp=none}} |
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Latest revision as of 04:09, 15 September 2013
Job: Warrior |
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Attohwa Chasm | 41 - 44 | 10 Respawn: 5 minutes |
A, H, Sc ??? HP | ||
Eastern Altepa Desert | 44 - 47 | 5 Respawn: 5 minutes |
A, L, H, Sc ~2,003 HP | ||
Crawlers' Nest | 44 - 47 | 5 Respawn: 5 minutes |
A, L, H, Sc ??? HP | ||
Crawlers' Nest (S) | 72 - 74 | 3 Respawn: 16 minutes |
A, L, H, Sc ??? HP | ||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |