Family: Imps
Weak to:

Notorious Monster

Zone Level Drops Steal Spawns Notes
Abyssea - Vunkerl Qmark
  • Qmark
??? HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
Spawn Conditions Companions/Summons

Spawns at (E-11) among the Clammy Imps 10~15 minutes after death. (Near conflux #07)

  • Does not link with surrounding Imps
  • N/A
Special Abilities Passive Traits
  • Grating Tantara: Low AoE damage (150-300) and Amnesia. Wipes shadows.
  • Stifling Tantara: Low AoE damage (150-300) and Silence. Wipes shadows.
  • Bugle Call: Strong (50~60hp/tick) Bio Aura that lasts somewhere around 1 minute. During this effect, it will receive an attack speed boost similar to Hundred Fists.
  • Regular attacks ignore Mana Wall and deal direct damage.
  • Often absorbs buffs with melee attacks.
  • High rate of Double Attack.
Physical Qualities Magical Qualities
  • N/A
  • Casts no magic.
Further Notes
  • Susceptible to Paralyze and Slow. Susceptible to Stun, but rapidly builds resistance.
  • Gravity works fine. Never resisted once.

(see testimonials)

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