- Teaches the white magic Diaga II. Lowers defense of enemies within area of effect and gradually deals Light elemental damage.
Description[]Spell cost: Unknown
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Timers[]Casting Time: Unknown Recast Time: Unknown |
How to Obtain[]
The spell "Diaga II" is not available for players to learn within the FFXI world, even though almost all high level RDM or WHM mobs/NPCs (generally level ~55 and above) are able to cast it.
Other Information[]
Diaga II gives Dia II effect.
Dia / Bio Priority[]
- Dia and Bio do not stack.
- Dia < Bio < Dia II < Bio II < Dia III < Bio III
- Any "greater" magic will always overwrite the "lesser" one despite time it was cast.
- Example: If Dia is cast, and Bio is cast afterwards, Dia will be overwritten. If Dia II is then cast, Bio will be overwritten. If Bio II is cast, Dia II will be overwritten.
- Note: This is not necessarily the case for player characters who have been hit with both spells.
Used By The Following NPCs[]
Used By The Following Monsters[]
- Cursed Weapon
- Cherukiki
- Disaster Idol
- Divine Sentinel
- Eo'aern
- Goblin Alchemist
- Goblin Corpsman
- Goblin Draftee
- Goblin Enchanter
- Fantoccini (RDM Version)
- Fomor Red Mage
- Hellish Weapon
- Hydra Red Mage
- Hydra White Mage
- Infernal Weapon
- Ix'zdei
- Kindred Red Mage
- Kindred White Mage
- Laa Yaku the Austere
- Maat (RDM Version)
- Olla Grande
- Queen of Coins
- Tonberry's Elemental (Light elemental version)
- Ullikummi
- Vanguard Alchemist
- Vanguard Amputator
- Vanguard Constable
- Vanguard Enchanter
- Vanguard Priest
- Vanguard Protector
- Vanguard Vexer
- Vanguard Visionary
- Warchief Tombstone
- Yagudo Acolyte (West Sarutabaruta (S) only)
Inhibiting | |
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Disabling | |
Gradual damage | |
Unavailable to players |
Magic Skills |
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