Table of Contents
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Zone Information
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Description
Being connected to Cirdas Caverns as well as Marjami Ravine and Foret de Hennetiel, it is surprising that the Dho Gates do not cause a larger number of pioneers to lose their way and eventually perish than is currently reported. The saving grace of this harsh underground passage is its abundance of water. Rainwater from Marjami Ravine gathers to form rivers and plummets from sheer cliffs, creating stunning waterfalls. Water from the Senroh Sea even finds its way into the Dho Gates, giving birth to a subterranean lake. The Gates are also home to hordes of Velkk, who have scattered both outposts and tunnels throughout the area. | |||||||||||||||||||||||||||||||
Connections
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Involved in Quests/Missions[]
Other Information[]
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Dho Gates/logging Dho Gates/harvesting |
Dho Gates/Soul Pyre
NPCs Found Here[]
Name | Location | Type |
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Notorious Monsters Found Here[]
Name | Level | Drops | Steal | Family | Spawns | Notes |
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Spinescent Protuberance
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??? | A, T(H)
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Regular Monsters Found Here[]
Name | Level | Drops | Steal | Family | Spawns | Notes |
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Apex Bat
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128-130 | Bat Trios | A, L, H | |||
Duskprowlers
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105 - 106 | Wind Crystal Bat Fang Bat Wing Fiend Blood Sacred Kindred's Crest |
Bat Trios | A, L, H | ||
Firth Umbril
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114+ | Umbrils | A, S, M | |||
Kopffussler
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114+ | Sea Monks | A, L, H | |||
Leafdancer Twitherym
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121+ | Twitherym | A, S, H | |||
Twilight Bat
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114+ | Giant Bats | A, L, H | |||
Unyielding Tarichuk
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121 - 123 | Eft Skin Lizard Egg |
Eft Skin (Despoil) High-Quality Eft Skin (Despoil) Lizard Egg (Despoil) |
Efts | A, H, L | |
Velkk Berserker
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114+ | Velkk | A, L, S | |||
Velkk Magus
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114+ | Velkk | A, L, S | |||
Velkk Reaver
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114+ | Velkk | A, L, S | |||
Velkk Stormcaller
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106 - 107 | Velkk Mask Voay Staff -1 |
Velkk Mask (Despoil) Velkk Necklace (Despoil) |
Velkk | A, S, L | |
Void Worm
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114+ | Worms | A, L, H |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Reive Monsters Found Here[]
Name | Family | Spawns | Notes |
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Knotted Root | Obstacles | 2 per Reive |
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Velkk Manipulator
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Velkk | ||
Velkk Ravager
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Velkk | ||
Crevice Tarichuk
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Efts |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |