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| [[Elvaan]] |
| [[Elvaan]] |
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| align="center" | 10 |
| align="center" | 10 |
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− | | align="center" | 70<sup><font color="red">1</font></sup> |
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| align="center" | 70 |
| align="center" | 70 |
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| [[Galka]] |
| [[Galka]] |
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− | <sup><font color="red">1</font></sup>I took Mithra 0-90 no subjob to update the new 80-90 level raises. I have been finding that the existing level 75 stats that have been listed appear to include a subjob or some kind of stat adjusting gear/food/etc..; as the value given is in conflict with my findings starting at level 80. This is true for all stats, STR, DEX, VIT, etc.. So please take the value given for level 75 as an approximate value.<br /> |
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− | <br /> |
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Level 1 stats taken from FFXI official strategy guide, spring 2004 version.<br /> |
Level 1 stats taken from FFXI official strategy guide, spring 2004 version.<br /> |
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Level 75 stats gathered from Allakhazam.com and do not include stat bonuses from sub jobs<br /> |
Level 75 stats gathered from Allakhazam.com and do not include stat bonuses from sub jobs<br /> |
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− | Updated to include level 80,85 and 90 base stats for [[Mithra]][WAR/<sub>no subjob</sub>] |
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==DEX Rankings Based on Job== |
==DEX Rankings Based on Job== |
Revision as of 19:25, 15 February 2011
Abbreviation: DEX
A stat that is compared with an enemy's agility to determine the likelihood that a character's blow will be a critical.
- The higher an attacker's DEX, the greater their Critical Hit Rate against an opponent is.
Dexterity also has a direct impact on a character's accuracy stat. For every two points of DEX a character has, his/her accuracy is raised by one point. However, when using a Two-Handed Weapon, for every 4 points of DEX, your accuracy value is raised by 3. (as of the November '07 Update).
Dexterity also plays a significant role in determining the damage caused by Sneak Attack when used by a Thief.
Associated with the element of Lightning. Many thunder-based items add DEX to a Player's Stats. Example: Ramuh's Staff, Thunder Staff, Jupiter's Staff
Breakdown of Level 1 to 90 Dexterity Stats by Race and Job Sorted Highest to Lowest
Based off Thief dexterity score
Level 1 stats taken from FFXI official strategy guide, spring 2004 version.
Level 75 stats gathered from Allakhazam.com and do not include stat bonuses from sub jobs
DEX Rankings Based on Job
1. Thief
2. (Tied) Monk
2. (Tied) Ninja
2. (Tied) Puppetmaster
5. (Tied) Beastmaster
5. (Tied) Black Mage
5. (Tied) Corsair
5. (Tied) Dancer
5. (Tied) Dark Knight
5. (Tied) Samurai
5. (Tied) Warrior
12. (Tied) Bard
12. (Tied) Dragoon
12. (Tied) Ranger
12. (Tied) Red Mage
12. (Tied) Scholar
17. (Tied) Blue Mage
17. (Tied) Paladin
17. (Tied) Summoner
20. White Mage
Weapons that enhance Dexterity (May not contain all exclusive items)
Headgear that enhances Dexterity (May not contain all exclusive items.)
Shield that enhances Dexterity (May not contain all exclusive items.)
Name | Dexterity Increase | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
+3 | +2 | +1 | ||||||||||||||||||
Healer's Shield |
Necklaces that enhance Dexterity (May not contain all exclusive items)
Name | Dexterity Increase | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
+5 | +4 | +3 | +2 | +1 | ||||||||||||||||
Love Torque | ||||||||||||||||||||
Knack Pendant | ||||||||||||||||||||
Kubira Bead Necklace | ||||||||||||||||||||
Ancient Torque | ||||||||||||||||||||
Spike Necklace | ||||||||||||||||||||
Storm Gorget | ||||||||||||||||||||
Fang Necklace | ||||||||||||||||||||
Ashura Necklace | ||||||||||||||||||||
Rabbit Charm | ||||||||||||||||||||
Opo-opo Necklace | ||||||||||||||||||||
Jeweled Collar +1 |
Body Pieces that enhance Dexterity (May not contain all exclusive items)
Gloves that enhance Dexterity (May not contain all exclusive items)
Belts that enhance Dexterity (May not contain all exclusive items)
Name | Dexterity Increase | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
+10 | +9 | +8 | +7 | +6 | +5 | +4 | +3 | +2 | +1 | |||||||||||
Pendragon's Belt (Enchantment) | ||||||||||||||||||||
Grenadier Belt (Campaign) | ||||||||||||||||||||
Thiazi's Belt | ||||||||||||||||||||
Cuchulain's Belt | ||||||||||||||||||||
Warwolf Belt | ||||||||||||||||||||
Saotome Koshi-Ate | ||||||||||||||||||||
Forest Sash | ||||||||||||||||||||
Grenadier Belt | ||||||||||||||||||||
Forest Belt | ||||||||||||||||||||
Marid Belt +1 | ||||||||||||||||||||
Runner's Belt | ||||||||||||||||||||
Marid Belt | ||||||||||||||||||||
Royal Knight's Belt | ||||||||||||||||||||
Ocean Belt | ||||||||||||||||||||
Royal Knight's Belt +1 | ||||||||||||||||||||
Royal Knight's Belt +2 | ||||||||||||||||||||
Mercenary Captain's Belt |
Leg Pieces that enhance Dexterity (May not contain all exclusive items)
Boots that enhance Dexterity (May not contain all exclusive items)
Name | Dexterity Increase | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
+6 | +5 | +4 | +3 | +2 | +1 | |||||||||||||||
Lithe Boots | ||||||||||||||||||||
Aurore Gaiters | ||||||||||||||||||||
Goliard Clogs | ||||||||||||||||||||
Dragon Leggings +1 | ||||||||||||||||||||
Darksteel Sabatons +1 | ||||||||||||||||||||
Darksteel Sabatons | ||||||||||||||||||||
Dragon Leggings | ||||||||||||||||||||
Marine F Boots | ||||||||||||||||||||
Marine M Boots | ||||||||||||||||||||
Leaping Boots | ||||||||||||||||||||
Bounding Boots | ||||||||||||||||||||
Winged Boots | ||||||||||||||||||||
Winged Boots +1 | ||||||||||||||||||||
Susurrus Sabatons | ||||||||||||||||||||
Seirenshi Habaki | ||||||||||||||||||||
Kingdom Sollerets | ||||||||||||||||||||
Noct Gaiters +1 | ||||||||||||||||||||
Noct Gaiters | ||||||||||||||||||||
Junrenshi Habaki | ||||||||||||||||||||
Luisant Solerets | ||||||||||||||||||||
San d'Orian Sollerets |
Back Pieces that enhance Dexterity (May not contain all exclusive items)
Name | Dexterity Increase | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
+5 | +4 | +3 | +2 | +1 | ||||||||||||||||
Nifty Mantle | ||||||||||||||||||||
Etoile Cape | ||||||||||||||||||||
Pantin Cape | ||||||||||||||||||||
Cuchulain's Mantle | ||||||||||||||||||||
Assassin's Cape | ||||||||||||||||||||
Commander's Cape |
Earrings that enhances Dexterity (May not contain all exclusive items.)
Name | Dexterity Increase | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
+3 | +2 | +1 | ||||||||||||||||||
Jupiter's Earring | ||||||||||||||||||||
Thunder Earring | ||||||||||||||||||||
Pilferer's Earring | ||||||||||||||||||||
Adroit Earring | ||||||||||||||||||||
Adroit Earring +1 | ||||||||||||||||||||
Minuet Earring | ||||||||||||||||||||
Harvest Earring | ||||||||||||||||||||
Forte Earring |
Rings that enhance Dexterity (May not contain all exclusive items)
Name | Dexterity Increase | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
+6 | +5 | +4 | +3 | +2 | +1 | |||||||||||||||
Jupiter's Ring | ||||||||||||||||||||
Adroit Ring | ||||||||||||||||||||
Adroit Ring +1 | ||||||||||||||||||||
Thunder Ring | ||||||||||||||||||||
Spinel Ring | ||||||||||||||||||||
Grace Ring +1 | ||||||||||||||||||||
Grace Ring | ||||||||||||||||||||
Deft Ring | ||||||||||||||||||||
Deft Ring +1 | ||||||||||||||||||||
Unyielding Ring | ||||||||||||||||||||
Fluorite Ring | ||||||||||||||||||||
Ametrine Ring | ||||||||||||||||||||
Balance Ring +1 | ||||||||||||||||||||
Balance Ring | ||||||||||||||||||||
Soil Ring | ||||||||||||||||||||
Dark Ring | ||||||||||||||||||||
Shining Ring | ||||||||||||||||||||
Vision Ring | ||||||||||||||||||||
Amethyst Ring |