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** Uses [[Whirling Edge]], which appears to be single-target damage.
 
** Uses [[Whirling Edge]], which appears to be single-target damage.
 
** [[Lilisette]] is affected by [[Area of Effect]] [[Blood Pact: Ward]]s, including [[Alexander]]'s [[Perfect Defense (Blood Pact)|Perfect Defense]], but cannot be targeted by in-party spells such as [[Magic Fruit]].
 
** [[Lilisette]] is affected by [[Area of Effect]] [[Blood Pact: Ward]]s, including [[Alexander]]'s [[Perfect Defense (Blood Pact)|Perfect Defense]], but cannot be targeted by in-party spells such as [[Magic Fruit]].
** Occasionally she uses an 2hr like ability similar to [[Invincible]] immune magic damage, and also giving her [[Mighty Strikes]], and [[Hundred Fists]]. She can use this more than once. (Saw her did it 4 times.)
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** Occasionally she uses an 2hr like ability similar to [[Invincible]], with immune magic damage, and also giving her [[Mighty Strikes]], and [[Hundred Fists]]. She can use this more than once. (Saw her did it 4 times.)
 
** Unlike the mission, [[Dawn]], in which [[Prishe]] may be [[Raise]]d, if [[Lilisette]] is defeated, the mission is failed and your party will be automatically warped out of the battlefield. She cannot be [[Raise]]d.
 
** Unlike the mission, [[Dawn]], in which [[Prishe]] may be [[Raise]]d, if [[Lilisette]] is defeated, the mission is failed and your party will be automatically warped out of the battlefield. She cannot be [[Raise]]d.
 
**[[Lilisette]] will automatically engage [[Haudrale]] if the party takes no action for several minutes. Note that [[Lilisette]] may also engage immediately when the party enters the battlefield. When a player engages either target, [[Lilisette]] will engage too.
 
**[[Lilisette]] will automatically engage [[Haudrale]] if the party takes no action for several minutes. Note that [[Lilisette]] may also engage immediately when the party enters the battlefield. When a player engages either target, [[Lilisette]] will engage too.

Revision as of 03:44, 8 April 2010

Mission Name: Darkness Descends
Start NPC:
Requirements:
Suggested Level: 75
Title: Wanderer of Time
Repeatable: No
Reward: None

Previous Mission: Fall of the Hawk
Next Mission: Adieu, Lilisette
     
  Replay Cutscene   
  Darkness Descends(pt.1-2)    Goblin Footprint Throne Room (S)
  Adieu, Lilisette    Goblin Footprint Throne Room (S)

Walkthrough

Warning: This mission is considerably more difficult than previous missions in this expansion. Proceed with caution.

  • Zone into Throne Room (S) for a cutscene.
  • Click the Throne Room door to choose the option "Darkness Descends." Like a regular BCNM, everyone in the party must do this to enter. There will be a short cutscene before the fight.
  • After winning the fight you will receive a cutscene and be transported back outside the Throne Room door.

Fight

  • Buffs will wear upon entry. However, if you fail and reenter, buffs will not wear.
  • Experience is not lost upon death.
  • You have 30 minutes to complete this fight.
  • You fight alongside Lilisette, similar to the mission, Distorter of Time.
  • Your fight is against Haudrale (Elvaan) and Aquila (Hume).
    • Haudrale will fight with a one-handed sword and only casts tier-2 Enspells on himself. He does not appear to have access to any other spells.
    • Aquila fights hand-to-hand with access to tier IV/III-ga Elemental Magic, Enspells, Sleepga II, Dispelga, Blindga and Death, which he appears to gain access to below 30% HP.Verification Needed
      • Possesses slightly lower defense, but about the same attack as Haudrale, hitting for 170+ damage per melee strike with approximately 50 damage Additional Effect.
      • Susceptible to Stun from all sources, but casts more frequently than the standard Stun recast can support. Resists the Stun effect from Head Butt fairly frequently.
      • Uses Altair Bullet (he will say, "Pow!" right before he readies this move), which deals moderate-to-heavy 400-600~+ Area of Effect damage and paralysis, absorbed by 2 Shadow Images. The paralysis effect will process frequently, both on players and Lilisette. This ability will also reset enmity on him.
      • When Aquila casts an Enspell, he will say, "Here's a little big something I've prepared for you!" This triggers a temporary physical absorption shield similar to the Mammet ability, Transmogrification. Lilisette herself will disengage until this effect wears off.
      • The tier III -ga spells Aquila casts are the same element as his current Enspell.
      • Appears to follow standard Black Mage A.I.; he will not move into melee range until he has lost a certain amount of HP.Verification Needed
    • It has been observed that when Haudrale dies, Aquila will receive the 2-Hour animation. It is possible that defeating one of the fomors will cause the other to "rage." Verification Needed
    • A simple rule of thumb to follow to avoid healing either of the two fomors: Haudrale is always susceptible to physical damage and Aquila is always susceptible to magical damage.
  • Like the Distorter of Time fight, a "Curebomb" method is possible. You will need at least 1 dedicated healer on Lilisette regardless of setup. Lilisette will run out of HP very quickly if she is not watched carefully by your healer(s). White Mage is a good choice due to the low enmity generation of Cure V.
  • It is highly recommended that one or two members of the party hold Aquila somewhere in the BC while Lilisette fights Haudrale; Lilisette will be unable to keep hate on both enemies simultaneously. Note also that Altair Bullet will reset enmity, which may draw Aquila toward your party.
  • A stunner is helpful, but not necessary, if one or two party members can successfully distract Aquila (do not kite him, as his -ga magic will hit other party members). One or two players with solid MDB/MDT sets and the ability to self-heal will be able to simply hold Aquila so that Lilisette can focus on Haudrale.
    • See testimonies for other possible ways to do this fight.

Game Description

Mission Orders

Your pursuit of Sir Ragelise and Portia has brought you back to the enemy stronghold. Seek them out before the unthinkable comes to pass!

Game Script