Dark Knights (DRK) are powerful damage dealers who have the capability to further their damage by using select Black Magic spells.
Dark Knights are melee damage dealers specializing in the use of Great Swords and Scythes. While they have a respectable rating in Elemental Magic, the bulk of their magic usage comes from casting Dark Magic spells.
Job Abilities[]
- Lv. 01 (SP 1): Blood Weapon
- Lv. 05: Arcane Circle
- Lv. 15: Last Resort
- Lv. 20: Weapon Bash
- Lv. 30: Souleater
- Lv. 55: Consume Mana
- Lv. 75 (Merit): Dark Seal
- Lv. 75 (Merit): Diabolic Eye
- Lv. 78: Nether Void
- Lv. 87: Arcane Crest
- Lv. 95: Scarlet Delirium
- Lv. 96 (SP 2): Soul Enslavement
Job Traits[]
Levels 01~49[]
- Lv. 10: Attack Bonus
- Lv. 15: Desperate Blows
- Lv. 20: Damage Limit+
- Lv. 20: Resist Paralyze
- Lv. 25: Arcana Killer
- Lv. 30: Attack Bonus II
- Lv. 40: Damage Limit+ II
- Lv. 40: Resist Paralyze II
- Lv. 45: Occult Acumen
- Lv. 45: Stalwart Soul
Levels 50~99[]
- Lv. 50: Attack Bonus III
- Lv. 55: Damage Limit+ III
- Lv. 58: Occult Acumen II
- Lv. 60: Resist Paralyze III
- Lv. 60: Stalwart Soul II
- Lv. 70: Attack Bonus IV
- Lv. 70: Damage Limit+ IV
- Lv. 71: Occult Acumen III
- Lv. 75: Resist Paralyze IV
- Lv. 75 (Merit): Desperate Blows Effect
- Lv. 75 (Merit): Muted Soul
- Lv. 75: Stalwart Soul III
- Lv. 76: Attack Bonus V
- Lv. 80: Damage Limit+ V
- Lv. 84: Occult Acumen IV
- Lv. 85: Critical Attack Bonus
- Lv. 88: Tactical Parry
- Lv. 90: Stalwart Soul IV
- Lv. 91: Attack Bonus VI
- Lv. 95: Critical Attack Bonus II
- Lv. 97: Occult Acumen V
- Lv. 98: Tactical Parry II
Merit Point Categories[]
Group 1[]
- Souleater Recast: Decreases the recast of Souleater by 12 seconds per level.
- Arcane Circle Recast: Decreases the recast of Arcane Circle by 10 seconds per level.
- Last Resort Recast: Decreases the recast of Last Resort by 10 seconds per level.
- Last Resort Effect: Increases both the Attack Bonus and Defense Down effects of Last Resort by 2% per level.
- Weapon Bash Recast: Decreases the recast of Weapon Bash by 6 seconds per level.
Group 2[]
- Dark Seal: This Job Ability increases the accuracy of your next Dark Magic spell. Each additional level decreases its casting time by 10%.
- Diabolic Eye: This Job Ability increases accuracy by 20 and reduces Maximum HP by 15% for 3 minutes. Each additional level increases the accuracy bonus by 5.
- Muted Soul: Reduces Enmity under the effects of Souleater by 10 per level.
- Desperate Blows Effect: Reduces Delay for two-handed weapons under the effects of Last Resort by 2% per level.
Dark Knight Spells[]
Levels 01~49[]
- Lv. 05: Stone
- Lv. 06: Poison
- Lv. 10: Drain
- Lv. 11: Water
- Lv. 15: Bio
- Lv. 17: Aero
- Lv. 20: Aspir
- Lv. 20: Bind
- Lv. 23: Fire
- Lv. 26: Poisonga
- Lv. 29: Blizzard
- Lv. 30: Sleep
- Lv. 31: Absorb-MND
- Lv. 32: Tractor
- Lv. 33: Absorb-CHR
- Lv. 35: Thunder
- Lv. 35: Absorb-VIT
- Lv. 37: Stun
- Lv. 37: Absorb-AGI
- Lv. 39: Absorb-INT
- Lv. 40: Bio II
- Lv. 41: Absorb-DEX
- Lv. 42: Stone II
- Lv. 43: Absorb-STR
- Lv. 45: Absorb-TP
- Lv. 46: Poison II
- Lv. 48: Water II
Levels 50~99[]
- Lv. 54: Aero II
- Lv. 56: Sleep II
- Lv. 60: Fire II
- Lv. 61: Absorb-ACC
- Lv. 62: Drain II
- Lv. 66: Blizzard II
- Lv. 71: Dread Spikes
- Lv. 72: Thunder II
- Lv. 76: Stone III
- Lv. 78: Aspir II
- Lv. 80: Water III
- Lv. 84: Aero III
- Lv. 85: Endark
- Lv. 88: Fire III
- Lv. 91: Absorb-Attri
- Lv. 92: Blizzard III
- Lv. 95: Break
- Lv. 96: Thunder III
Job Points[]
Main article: Job Points
Categories[]
- Blood Weapon Effect: Increases the amount of HP absorbed by 2% per rank while under the effects of Blood Weapon.
- Soul Enslavement Effect: Increases the amount of TP absorbed by 1% per rank while under the effects of Soul Enslavement.
- Arcane Circle Effect: Reduces the amount of damage taken from arcana by 1 per rank while under the effects of Arcane Circle
- Last Resort Effect: Increases physical attack by 2 per rank while under the effects of Last Resort.
- Souleater Duration: Increases the effect duration of Souleater by 1 second per rank.
- Weapon Bash Effect: Increases damage dealt with Weapon Bash by 10 per rank.
- Nether Void Effect: Increases the amound absorbed by dark magic spells by 2% per rank and the number of status effects absorbed by Absorb-Attri by 1 per 10 ranks while under the effects of Nether Void.
- Arcane Crest Duration: Increases effect duration of Arcane Crest by 1 second per rank.
- Scarlet Delirium Duration: Increases effect duration of Scarlet Delirium by 1 second per rank.
- Endark Effect: Increase additional dark damage and physical attack by 1 per rank while under the effects of Endark.
Gifts[]
| Job Points Needed | Name / Effect |
|---|---|
| 5 | Physical Defense Bonus Increases physical defense by 4. |
| Capacity Point Bonus Increases acquired capacity points by 5%. | |
| 10 | Physical Attack Bonus Increases physical and ranged attack by 15. |
| 20 | Physical Evasion Bonus Increases physical evasion by 3. |
| 25 | Capacity Point Bonus Increases acquired capacity points by 7%. |
| 30 | Physical Accuracy Bonus Increases physical and ranged accuracy by 3. |
| 45 | Magic Evasion Bonus Increases magic evasion by 6. |
| 50 | Superior 1 Enables the player to equip items marked as Superior 1 (Su1). |
| 55 | Capacity Point Bonus Increases acquired capacity points by 9%. |
| 60 | Magic Accuracy Bonus Increases magic accuracy by 6. |
| 80 | Dark Magic Skill Bonus Increases dark magic skill by 5. |
| 95 | Capacity Point Bonus Increases acquired capacity points by 11%. |
| 100 | New Spell Grants a new magic spell. Adds darkness damage to your attacks. |
| Superior 2 Enables the player to equip items marked as Superior 2 (Su2). | |
| 125 | Critical Damage Bonus Increases critical damage dealt by 2%. |
| 145 | Capacity Point Bonus Increases acquired capacity points by 13%. |
| 150 | Weapon Skill Damage Bonus Increases weapon skill damage by 2%. |
| 180 | Physical Defense Bonus Increases physical defense by 6. |
| 205 | Capacity Point Bonus Increases acquired capacity points by 15%. |
| 210 | Physical Attack Bonus Increases physical and ranged attack by 23. |
| 245 | Physical Evasion Bonus Increases physical evasion by 5. |
| 275 | Capacity Point Bonus Increases acquired capacity points by 17%. |
| 280 | Physical Accuracy Bonus Increases physical and ranged accuracy by 5. |
| 320 | Magic Evasion Bonus Increases magic evasion by 9. |
| 355 | Capacity Point Bonus Increases acquired capacity points by 19%. |
| 360 | Magic Accuracy Bonus Increases magic accuracy by 9. |
| 405 | Dark Magic Skill Bonus Increases dark magic skill by 8. |
| 445 | Capacity Point Bonus Increases acquired capacity points by 21%. |
| 450 | Critical Damage Bonus Increases critical damage dealt by 2%. |
| 500 | Weapon Skill Damage Bonus Increases weapon skill damage by 2%. |
| Superior 3 Enables the player to equip items marked as Superior 3 (Su3). | |
| 545 | Capacity Point Bonus Increases acquired capacity points by 23%. |
| 550 | New Spell Grants a new spell. Steals an enemy's HP. May also increase Max HP. Ineffective against undead. |
| 605 | Physical Defense Bonus Increases physical defense by 8. |
| 655 | Capacity Point Bonus Increases acquired capacity points by 25%. |
| 660 | Physical Attack Bonus Increases physical and ranged attack by 30. |
| 720 | Physical Evasion Bonus Increases physical evasion by 6. |
| 775 | Capacity Point Bonus Increases acquired capacity points by 27%. |
| 780 | Physical Accuracy Bonus Increases physical and ranged accuracy by 6. |
| 845 | Magic Evasion Bonus Increases magic evasion by 12. |
| 905 | Capacity Point Bonus Increases acquired capacity points by 29%. |
| 910 | Magic Accuracy Bonus Increases magic accuracy by 12. |
| 980 | Dark Magic Skill Bonus Increases dark magic skill by 10. |
| 1045 | Capacity Point Bonus Increases acquired capacity points by 31%. |
| 1050 | Critical Damage Bonus Increases critical damage dealt by 2%. |
| 1125 | Weapon Skill Damage Bonus Increases weapon skill damage by 2%. |
| 1195 | Capacity Point Bonus Increases acquired capacity points by 33%. |
| 1200 | Dread Spikes Effect Increases the amount of HP that Dread Spikes steals by 20%. |
| Superior 4 Enables the player to equip items marked as Superior 4 (Su4). | |
| 1280 | Physical Defense Bonus Increases physical defense by 10. |
| 1355 | Capacity Point Bonus Increases acquired capacity points by 35%. |
| 1360 | Physical Attack Bonus Increases physical and ranged attack by 38. |
| 1445 | Physical Evasion Bonus Increases physical evasion by 8. |
| 1530 | Physical Accuracy Bonus Increases physical and ranged accuracy by 8. |
| 1620 | Magic Evasion Bonus Increases magic evasion by 15. |
| 1710 | Magic Accuracy Bonus Increases magic accuracy by 15. |
| 1805 | Dark Magic Skill Bonus Increases dark magic skill by 13. |
| 1900 | Critical Damage Bonus Increases critical damage dealt by 2%. |
| 2000 | Weapon Skill Damage Bonus Increases weapon skill damage by 2%. |
| 2100 | ★Master! Grants a job-specific designation. Decreases the recast time of one-hour abilities by 15 minutes. |
| Superior 5 Enables the player to equip items marked as Superior 5 (Su5). |
Combat Skills[]
Master Levels increase player combat skill caps by +1 every level.
| Skill | Rank | Caps | ||
|---|---|---|---|---|
| Lv. 1 | Lv. 49 | Lv. 99 | ||
| Scythe | A+ | 6 | 150 | 424 |
| Great Sword | A- | 6 | 150 | 417 |
| Axe | B- | 5 | 144 | 388 |
| Great Axe | B- | 5 | 144 | 388 |
| Sword | B- | 5 | 144 | 388 |
| Dagger | C | 5 | 139 | 373 |
| Club | C- | 5 | 139 | 368 |
| Marksmanship | E | 4 | 124 | 300 |
| Evasion | C | 5 | 139 | 373 |
| Parrying | E | 4 | 124 | 300 |
See Dark Knight Skill Caps for a by-level breakdown of Weapon Skill limits.
Magic Skill Ratings[]
Master Levels increase player magic skill caps by +1 every level.
| Skill | Rank | Caps | ||
|---|---|---|---|---|
| Lv. 1 | Lv. 49 | Lv. 99 | ||
| Dark Magic | A- | 6 | 150 | 417 |
| Elemental Magic | B+ | 5 | 144 | 404 |
| Enfeebling Magic | C | 5 | 139 | 373 |
Job-Specific Equipment[]
- To see a side by side comparison of Artifact/Relic sets visit Dark Knight Artifact/Relic Sets Comparison.
- To see a side by side comparison of Empyrean sets visit Bale Sets Comparison.
Artifact Equipment[]
See Also: Dark Legacy
Ignominy Armor Set
Item Level 109
Ignominy Armor +1 Set
Item Level 119
Ignominy Armor +2 Set
Item Level 119
Ignominy Armor +3 Set
Item Level 119
Relic Armor[]
Abyss Armor +1 Set
Lv. 75
Fallen's Armor Set
Item Level 109
Fallen's Armor +1 Set
Item Level 119
Fallen's Armor +2 Set
Item Level 119
Fallen's Armor +3 Set
Item Level 119
Empyrean Armor[]
Bale Armor +1 Set
Lv. 81~89
Heathen's Armor Set
Item Level 109
Heathen's Armor +1 Set
Item Level 119
Heathen's Armor +2 Set
Item Level 119
Other JSE[]
| Slot | Armor | Level |
|---|---|---|
| Legs | Black Hose | 29 |
| Neck | Chaos Torque | 30 |
| Body | Gloom Breastplate | 50 |
| Legs | Sable Cuisses | 50 |
| Legs | Sagittarius Subligar | 50 |
| Ring | Slayer's Ring | 50 |
| Ring | Tactical Ring | 61 |
| Ear | Slayer's Earring | 70 |
| Body | Demon's Harness / +1 | 70 |
| Body | Vampire Cloak | 70 |
| Head | Black / Onyx Sallet | 71 |
| Body | Plastron / +1 | 71 |
| Hands | Black / Onyx Gadlings | 71 |
| Legs | Black / Onyx Cuisses | 71 |
| Feet | Black / Onyx Sollerets | 71 |
| Hands | Pavor Gauntlets | 93 |
| Back | Chuparrosa Mantle | 97 |
| Body | Lugra Cloak / +1 | 99 |
| Head | Ratri Sallet / +1 | 99 |
| Body | Ratri Plate / +1 | 99 |
| Hands | Ratri Gadlings / +1 | 99 |
| Legs | Ratri Cuisses / +1 | 99 |
| Feet | Ratri Sollerets / +1 | 99 |
| Neck | Abyssal Beads / +1 / +2 | 99 |
| Ear | Heathen's Earring / +1 / +2 | 99 |
| Back | Niht Mantle | 99 |
| Back | Ankou's Mantle | 99 |
Ultimate Weaponry[]
- Superior 4/5: Abyss Scythe / Fallen's Scythe / Father Time
- Relic: Ragnarok, Apocalypse
- Mythic: Liberator
- Empyrean: Caladbolg, Redemption
- Aeonic: Anguta
- Prime: Helheim, Foenaria
Job Guides[]
External Guides[]
Outdated Guides[]
- Job Specific Equipment/Dark Knight
- How-To Guide: Dark Knight
- Dark Knight: Guide to Races and Subjob Selection
- Dark Knight: From the Desk of a Taru {A look at the Dark Knight Job by Jolatola}
- Dark Knight: Guide by Raenryong/The Dark Knight Zerg
- Dark Knight: Guide by Raenryong
- Dark Knight Equipment Guide Chart Format
- Dark Knight: Guide to Soloing
| Starting | |
|---|---|
| Extra | |
| Rise of the Zilart | |
| Treasures of Aht Urhgan | |
| Wings of the Goddess | |
| Seekers of Adoulin |
|