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Once you are out of the cutscene, travel to [[Jugner Forest (S)]].
 
Once you are out of the cutscene, travel to [[Jugner Forest (S)]].
 
*Check the Elegant Footprints near the tree stump at (I-6) in [[Jugner Forest (S)]].
 
*Check the Elegant Footprints near the tree stump at (I-6) in [[Jugner Forest (S)]].
**They can be reached by running from [[Southern San d'Oria (S)]] and through [[East Ronfaure (S)]] or by Outpost Warping to [[Jugner Forest (S)]] and running a little east, and then following the river north to the lake.
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**They can be reached by running from [[Southern San d'Oria (S)]] and through [[East Ronfaure (S)]] or by Outpost Warping to [[Jugner Forest (S)]] and running a little East, and then following the river, on the East side, North to the lake. The Stump can be found right near the lake.
 
*During the cutscene, you'll have to do a question and answer session, after which you'll be asked to bring a certain item back to the same spot. You must zone after the cutscene before trading the item to get the next cutscene.
 
*During the cutscene, you'll have to do a question and answer session, after which you'll be asked to bring a certain item back to the same spot. You must zone after the cutscene before trading the item to get the next cutscene.
 
**If you replay the scene using a [[Goblin Footprint]], [[Lilisette]] may ask you for a different item, but you only be able to trade the item you were asked for when you first completed this mission.
 
**If you replay the scene using a [[Goblin Footprint]], [[Lilisette]] may ask you for a different item, but you only be able to trade the item you were asked for when you first completed this mission.

Revision as of 01:49, 26 October 2012


Mission Name Dancers in Distress
Number 9
Start NPC Door: Lion Springs Tavern (K-6) in Southern San d'Oria (S)
← Previous Mission Next Mission →
In the Name of the Father Daughter of a Knight
Replay Cutscenes
Dancers in Distress (pt.1-2) Zidalf Southern San d'Oria (S) (H-8)


Walkthrough

Once you are out of the cutscene, travel to Jugner Forest (S).

  • Check the Elegant Footprints near the tree stump at (I-6) in Jugner Forest (S).
  • During the cutscene, you'll have to do a question and answer session, after which you'll be asked to bring a certain item back to the same spot. You must zone after the cutscene before trading the item to get the next cutscene.
    • If you replay the scene using a Goblin Footprint, Lilisette may ask you for a different item, but you only be able to trade the item you were asked for when you first completed this mission.
    • You will be asked for either a slice of Lynx Meat, a Gold Beastcoin, or a Nyumomo Doll
      • Each player requiring this cutscene will need their specified item; because the item traded will no longer be in your inventory after cutscene. (No sharing.)
    • Checking the Elegant Footprints again will give you a reminder of what item you need to trade.
  • Here is the complete list of the Q&A:
Please see talk page for possible results from these various answers. Results seem to vary considerably.
1. What is Cait Sith?
A cat of unknown breed. A Mithran child. A cat, yet, not a cat.
2. Cait Sith's paw pads are...
Irresistibly soft. Tautly firm. Unpleasantly coarse.
3. What does Cait Sith like best?
High places. The almighty gil. Culinary delights.
4. Cait Sith's eyes are...
Blue, like the summer sky. Yellow, like the setting sun. Green, with envy.
5. How does Cait Sith cry?
Kupoarrr. Grrrowl. Meowww.
6. What does Cait Sith lack, appearance-wise?
Cuteness. Savageness. A pair of knee-high bottes.
  • You have to change area before you can trade the assigned item.
  • Trade your assigned item to the Elegant Footprints for a lengthy cutscene.

NOTE: Before leaving for the next mission, you should get a Cernunnos Bulb in Jugner Forest (S) off the Wandering Saplings, saving a trip to the present.

Game Description

Mission Orders
Alexei Mayakov is displeased with his two dancers, Lilisette and Portia, who are suspected to have once again skipped rehearsal to attend Sir Ragelise at the Chateau d'Oraguille.

Game Script