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The Loop (Games)
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Statistics
Damage gauge
A light-based automaton attachment.
Functionality:
*Prioritizes Curing
Functionality:
*Prioritizes Curing
Stackable: 12
This is an Automaton Attachment.
- The puppet can only cure friendly targets if they fall below a certain percentage of HP. Additional conditions may be required to force the puppet to cure, such as active maneuvers and the enemy's remaining HP. The puppet's head also affects the curing AI.
- As of the December 2011 version update, using Damage Gauge in tandem with one or more Light Maneuvers will reduce the global recast time for curative magic spells and prioritize curing over any ailment removal spells.
Automaton Effect | Req. Capacity |
---|---|
Prioritizes Curing | Light x 1 |
Cannot Cure:
Cures itself and the master only:
Can cure other party members:
Maneuvers | Cure if HP < X% | ||
---|---|---|---|
Without Damage Gauge | Damage Gauge | Damage Gauge + Optic Fiber | |
Light x 0 | 30% | 50% | 50% |
Light x 1 | 40% | 70% | 80% |
Light x 2 | 50% | 80% | 90% |
Light x 3 | 75% | 90% | 90% |
The damage gauge also alters the HP requirement needed to trigger the replicator.
Other Uses
Resale Price: 397~406 gil
Synthesis Recipes
- Yield: Damage Gauge x 12
- Fire Crystal
Iatrochemistry
- 1 x Glass Sheet
- 1 x Hecteyes Eye
- 1 x Homunculus Nerves
- 1 x Light Anima
- 1 x Plasma Oil
Used in Recipes
- None
Desynthesis Recipes
None
Obtained from Desynthesis
- None
How to Obtain
Auction House Category: Others > Automaton ( | ) |
Merchants
Price: 9,925 gil | ||
Name | Location | Type |
---|---|---|
Yoyoroon | Nashmau (G-6![]() |
Standard Merchant |
Fire
Attuner — Flame Holder — Heat Capacitor • II — Inhibitor • II — Magniplug • II — Reactive Shield — Speedloader • II — Strobe • II — Tension Spring • II • III • IV • V
Ice
Amplifier • II — Arcanoclutch • II — Ice Maker — Loudspeaker • II • III • IV • V — Mana Booster — Power Cooler — Scanner — Tactical Processor — Tranquilizer • II • III • IV
Wind
Accelerator • II • III • IV — Barrage Turbine — Drum Magazine — Pattern Reader — Repeater — Replicator — Scope • II • III • IV — Truesights — Turbo Charger • II
Earth
Analyzer — Armor Plate • II • III • IV — Barrier Module • II — Equalizer — Hammermill — Schurzen — Shock Absorber • II • III
Thunder
Coiler • II — Dynamo • II • III — Galvanizer — Heat Seeker — Stabilizer • II • III • IV • V — Target Marker — Volt Gun
Water
Condenser — Heatsink — Mana Channeler • II — Mana Jammer • II • III • IV — Percolator — Resister • II — Stealth Screen • II — Steam Jacket
Light
Arcanic Cell • II — Auto-Repair Kit • II • III • IV — Damage Gauge • II — Eraser — Flashbulb — Optic Fiber • II — Vivi-Valve • II
Dark
Disruptor — Economizer — Mana Conserver — Mana Converter — Mana Tank • II • III • IV — Regulator — Smoke Screen
Puppetmaster's Automaton Category Jump: Heads and Frames • Attachments • Weapon Skills
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