(Added many new items from the 6/21/10 update.) |
m (Solerets to Sollerets) |
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===Physical Damage=== |
===Physical Damage=== |
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− | Physical Damage is defined as damage dealt to |
+ | Physical Damage is defined as damage dealt to players, monsters or non-player characters from a physical source, such as a monster stabbing you with a knife. Other sources could include damage from area attacks, usually Jumping attacks, or attacks which involve monsters smashing their bodies into you. Overall physical damage is resisted/reduced by one's [[Defense]] and [[Vitality]]. |
===Magic Damage=== |
===Magic Damage=== |
||
− | Magical damage is defined as damage dealt to |
+ | Magical damage is defined as damage dealt to players, monsters or non-player characters from a magical source, such as a player casting [[Stonega IV]] on a monster. Other sources can sometimes include damage from area attacks, usually grenade blasts or other explosive abilities, or attacks which deal [[Damage Over Time]]. (Sometimes area attacks can be considered nonmagical nonphysical though and are not bound by these rules, but may still correlate to an element and may have damage reduced through elemental defense such as Barfire) Overall magic damage is resisted/reduced by one's [[Magic Defense]], [[Intelligence]], and [[Mind]]. |
+ | |||
+ | ===Breath Damage=== |
||
+ | Breath damage is not physical or Magical, but can sometimes correlate to a specific element, so reduction in Breath damage is commonly through spells like Barfire or Baraero, Breath damage reduction is also available through BLU magic traits, Atmas, and a very limited amount of equipments. |
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==Equipment that affects overall damage taken== |
==Equipment that affects overall damage taken== |
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Line 114: | Line 117: | ||
|- bgcolor="#ffdead" |
|- bgcolor="#ffdead" |
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! Width="*" | Name !! Type !! Level !! Bonus |
! Width="*" | Name !! Type !! Level !! Bonus |
||
+ | |- align="center" bgcolor="#e3e6ff" |
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+ | | align="left" | [[Medicine Earring]] |
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+ | | [[Earring]] |
||
+ | | 70 |
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+ | | align="right" | Latent: -30% |
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+ | |- align="center" bgcolor="#e3e6ff" |
||
+ | | align="left" | [[Sorcerer's Earring]] |
||
+ | | [[Earring]] |
||
+ | | 70 |
||
+ | | align="right" | Latent: -30% |
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|- align="center" bgcolor="#e3e6ff" |
|- align="center" bgcolor="#e3e6ff" |
||
| align="left" | [[Conjurer's Earring]] |
| align="left" | [[Conjurer's Earring]] |
||
Line 119: | Line 132: | ||
| 70 |
| 70 |
||
| align="right" | Latent: -20% |
| align="right" | Latent: -20% |
||
+ | |- align="center" bgcolor="#e3e6ff" |
||
+ | | align="left" | [[Laeradr Breastplate]] |
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+ | | [[Body]] |
||
+ | | 99 |
||
+ | | align="right" | -11% |
||
|- align="center" bgcolor="#e3e6ff" |
|- align="center" bgcolor="#e3e6ff" |
||
| align="left" | [[Defending Ring]] |
| align="left" | [[Defending Ring]] |
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Line 125: | Line 143: | ||
| align="right" | -10% |
| align="right" | -10% |
||
|- align="center" bgcolor="#e3e6ff" |
|- align="center" bgcolor="#e3e6ff" |
||
− | | align="left" | [[ |
+ | | align="left" | [[Tartarus Platemail]] |
− | | [[ |
+ | | [[Body]] |
− | | |
+ | | 99 |
− | | align="right" | |
+ | | align="right" | -10% |
|- align="center" bgcolor="#e3e6ff" |
|- align="center" bgcolor="#e3e6ff" |
||
− | | align="left" | [[ |
+ | | align="left" | [[Reverence Surcoat +1]] |
− | | [[ |
+ | | [[Body]] |
− | | |
+ | | 99 |
− | | align="right" | |
+ | | align="right" | -9% |
+ | |- align="center" bgcolor="#e3e6ff" |
||
+ | | align="left" | [[Reverence Surcoat]] |
||
+ | | [[Body]] |
||
+ | | 99 |
||
+ | | align="right" | -8% |
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+ | |- align="center" bgcolor="#e3e6ff" |
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+ | | align="left" | [[Laeradr Helm]] |
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+ | | [[Head]] |
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+ | | 99 |
||
+ | | align="right" | -8% |
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+ | |- align="center" bgcolor="#e3e6ff" |
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+ | | align="left" | [[Vocane Ring]] |
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+ | | [[Ring]] |
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+ | | 99 |
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+ | | align="right" | -7% |
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|- align="center" bgcolor="#e3e6ff" |
|- align="center" bgcolor="#e3e6ff" |
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| align="left" | [[Terror Shield]] |
| align="left" | [[Terror Shield]] |
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Line 209: | Line 242: | ||
| 77 |
| 77 |
||
| align="right" | -2% |
| align="right" | -2% |
||
+ | |- align="center" bgcolor="#e3e6ff" |
||
+ | | align="left" | [[Twilight Torque]] |
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+ | | [[:Category:Neck|Neck]] |
||
+ | | 90 |
||
+ | | align="right" | -5% |
||
|} |
|} |
||
|} |
|} |
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Line 564: | Line 602: | ||
| 75 |
| 75 |
||
| align="right" | -1% |
| align="right" | -1% |
||
+ | |- align="center" bgcolor="#e3e6ff" |
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+ | | align="left" | [[Repelling Collar]] |
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+ | | [[:Category:Neck|Neck]] |
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+ | | 75 |
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+ | | align="right" | -1% |
||
+ | |- align="center" bgcolor="#e3e6ff" |
||
+ | | align="left" | [[Eisen Grip]] |
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+ | | [[:Category:Grips|Grip]] |
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+ | | 76 |
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+ | | align="right" | -2% |
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|- align="center" bgcolor="#e3e6ff" |
|- align="center" bgcolor="#e3e6ff" |
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| align="left" | [[Versa Celata]] |
| align="left" | [[Versa Celata]] |
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Line 605: | Line 653: | ||
| align="right" | -2% |
| align="right" | -2% |
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|- align="center" bgcolor="#e3e6ff" |
|- align="center" bgcolor="#e3e6ff" |
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− | | align="left" | [[Versa |
+ | | align="left" | [[Versa Sollerets]] |
| [[:Category:Feet|Feet]] |
| [[:Category:Feet|Feet]] |
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| 77 |
| 77 |
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| align="right" | -1% |
| align="right" | -1% |
||
|- align="center" bgcolor="#e3e6ff" |
|- align="center" bgcolor="#e3e6ff" |
||
− | | align="left" | [[Versa |
+ | | align="left" | [[Versa Sollerets +1]] |
| [[:Category:Feet|Feet]] |
| [[:Category:Feet|Feet]] |
||
| 77 |
| 77 |
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| 78 |
| 78 |
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| align="right" | -3% |
| align="right" | -3% |
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+ | |- align="center" bgcolor="#e3e6ff" |
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+ | | align="left" | [[Metallon Mantle]] |
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+ | | [[:Category:Back|Back]] |
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+ | | 80 |
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+ | | align="right" | -4% |
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|- align="center" bgcolor="#e3e6ff" |
|- align="center" bgcolor="#e3e6ff" |
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| align="left" | [[Grim Cuirass]] |
| align="left" | [[Grim Cuirass]] |
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Line 634: | Line 687: | ||
| 80 |
| 80 |
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| align="right" | -6% |
| align="right" | -6% |
||
+ | |- align="center" bgcolor="#ffd9d9" |
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+ | | align="left" | [[Vallus Grip]] |
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+ | | [[:Category:Grips|Grips]] |
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+ | | 84 |
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+ | | align="right" | +5% |
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+ | |- align="center" bgcolor="#e3e6ff" |
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+ | | align="left" | [[Tristan's Breastplate]] |
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+ | | [[:Category:Body|Body]] |
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+ | | 89 |
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+ | | align="right" | -5% |
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+ | |- align="center" bgcolor="#e3e6ff" |
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+ | | align="left" | [[Dark Ring]] (Augmented inside [[Abyssea - Konschtat]]) |
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+ | | [[:Category:Rings|Ring]] |
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+ | | 74 |
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+ | | align="right" | -1-6% |
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|} |
|} |
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| width="50%" | |
| width="50%" | |
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Line 918: | Line 986: | ||
| 55 |
| 55 |
||
| align="right" | -1% |
| align="right" | -1% |
||
+ | |- align="center" bgcolor="#ffd9d9" |
||
+ | | align="left" | [[Repelling Collar]] |
||
+ | | [[:Category:Neck|Neck]] |
||
+ | | 75 |
||
+ | | align="right" | +1% |
||
|- align="center" bgcolor="#e3e6ff" |
|- align="center" bgcolor="#e3e6ff" |
||
| align="left" | [[Lore Hat]] |
| align="left" | [[Lore Hat]] |
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Line 973: | Line 1,046: | ||
| 80 |
| 80 |
||
| align="right" | +6% |
| align="right" | +6% |
||
+ | |- align="center" bgcolor="#e3e6ff" |
||
+ | | align="left" | [[Vallus Grip]] |
||
+ | | [[:Category:Grips|Grips]] |
||
+ | | 84 |
||
+ | | align="right" | -5% |
||
+ | |- align="center" bgcolor="#e3e6ff" |
||
+ | | align="left" | [[Dark Ring]](Augmented inside [[Abyssea - Konschtat]]) |
||
+ | | [[:Category:Rings|Ring]] |
||
+ | | 74 |
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+ | | align="right" | -1-6% |
||
+ | |} |
||
+ | |||
+ | ==Atma that affects damage taken== |
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+ | :{| class=sortable border="0" cellpadding="3" cellspacing="2" width="80%" |
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+ | |- bgcolor="#ffdead" |
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+ | ! Width="*" | Name !! Type !! Bonus |
||
+ | |- align="center" bgcolor="#e3e6ff" |
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+ | | align="left" | [[Atma of the Ducal Guard]] |
||
+ | | Magical and Physical |
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+ | | align="right" | at low HP-50% |
||
+ | |- align="center" bgcolor="#e3e6ff" |
||
|} |
|} |
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Revision as of 22:56, 12 March 2018
Damage is the abuse that has been dealt to a particular target. HP or Hit Points represent how much damage a player, monster, or non-player character, can take before falling unconscious or dying (see K.O.)
Type of Damage
There are two types of damage: Physical and Magical.
The percentage values listed on these items are only partially correct. The formula to determine the exact damage reduction is:
[(Percentage listed on item * 256) Rounded down] / 256
Example: Earth/Terra's Staff is listed as -20% physical damage taken.
20% * 256 = 51.2
51.2 rounded down is 51
51/256 = 0.19921875
Actual reduction = 19.921875%
Damage reduction caps out at 128/256 (50%).
Physical Damage
Physical Damage is defined as damage dealt to players, monsters or non-player characters from a physical source, such as a monster stabbing you with a knife. Other sources could include damage from area attacks, usually Jumping attacks, or attacks which involve monsters smashing their bodies into you. Overall physical damage is resisted/reduced by one's Defense and Vitality.
Magic Damage
Magical damage is defined as damage dealt to players, monsters or non-player characters from a magical source, such as a player casting Stonega IV on a monster. Other sources can sometimes include damage from area attacks, usually grenade blasts or other explosive abilities, or attacks which deal Damage Over Time. (Sometimes area attacks can be considered nonmagical nonphysical though and are not bound by these rules, but may still correlate to an element and may have damage reduced through elemental defense such as Barfire) Overall magic damage is resisted/reduced by one's Magic Defense, Intelligence, and Mind.
Breath Damage
Breath damage is not physical or Magical, but can sometimes correlate to a specific element, so reduction in Breath damage is commonly through spells like Barfire or Baraero, Breath damage reduction is also available through BLU magic traits, Atmas, and a very limited amount of equipments.
Equipment that affects overall damage taken
Equipment that affects physical damage taken
|
Equipment that affects magic damage taken
Atma that affects damage taken
See also |