Descendants of the dauntless pirates that once scourged the seas of the Near East, Corsairs (COR) rely on the “Hexagun” (a multi-barreled handgun) and elaborate luck-based abilities to alter the stakes of battle.
Corsairs use Job Abilities known as a Phantom Roll to give their party members an edge in battle. Refresh, Attack Bonus, and Store TP bonus are a few of the many ways that Corsairs can buff their parties, along with several other unique buffs.
The exact potency of Phantom Roll results can be reduced for the receiving players if they are of a level higher than the Corsair. (eg, a level 75 job would receive a smaller attack bonus from Chaos Roll from a level 14 Corsair than they would from a 75 Corsair with the same number result) However, the Corsair still receives full potency. (eg. A party of 75+ receiving Evoker's Roll from a level 50 Corsair will lose the effect 1 1/2 minutes before the Corsair will)
Rolls from a sub Corsair are 1/2 the listed effectiveness.
Please see the Phantom Roll page for additional information on Phantom Roll details.
When having a Trust of a certain job, you will also get the job benefit on Phantom Roll.
Corsairs were French privateers from the north-western French port of Saint-Malo, located on the northern coast of Brittany. Since the corsairs gained a swashbuckling reputation, the word corsair is also used generically as a more romantic or flamboyant version of the word privateer, or even of the word pirate. The Barbary Pirates of North Africa were sometimes called "Turkish corsairs".
The name "corsair" derives from the commissioning document received from the king, the Lettre de Course ("racing letter" or "racing commission"). The "race", la course, was a euphemism for chasing down foreign merchant shipping. The Lettre de Course was known in other countries as a letter of marque and reprisal (in French Lettre de Marque); the French often preferred the different term of Lettre de Course but the document was the same in substance.