Family: Structures

Beastman Confederate

Confederate Mantelet

Confederate Mantelet

Zone Level Spawns Notes
Bastok Markets (S)
Batallia Downs (S)
Beadeaux (S)
Beaucedine Glacier (S)
Castle Oztroja (S)
Crawlers' Nest (S)
East Ronfaure (S)
Fort Karugo-Narugo (S)
Garlaige Citadel (S)
Grauberg (S)
Jugner Forest (S)
La Vaule (S)
Meriphataud Mountains (S)
North Gustaberg (S)
Pashhow Marshlands (S)
Rolanberry Fields (S)
Sauromugue Champaign (S)
Southern San d'Oria (S)
The Eldieme Necropolis (S)
Vunkerl Inlet (S)
Windurst Waters (S)
West Sarutabaruta (S)
Xarcabard (S)
Qmark 6 ~25,000 HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants


  • Constructed in beastmen-held areas by their respective engineer units (Divine Pilgrims, Clan Bear Fighters, Bo'Dho's Shieldwarriors, and Shadowhind Machinators).Exclamation
  • The Mantelets are usually installed in a ring formation around the fort in outdoor zones.
  • During a Campaign Battle:
    • Every Beastman Campaign NPC standing by the Confederate Mantelet gets Refresh, Regain and Regen (Refresh and Regen give 3 per tick; Regain gives 30 per tick). Effect does not appear to activate on standard monsters in the area.
    • The effect only applies within a short distance of the Mantelet.
    • Defenders will link to anyone attacking a Mantelet.
  • Gradually loses HP at a steady rate until they finally die. This is not limited to Campaign as they will continue to lose HP outside of battle.
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