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[[category:Bestiary]][[category:Orobon]][[category:Notorious Monsters]]
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[[category:Bestiary]][[category:Orobon]][[category:Notorious Monsters]][[de:Cirein-croin]]
 
{| border="0" width="100%"
 
{| border="0" width="100%"
 
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! Zone || Level || Drops || Steal || Spawns || Notes
 
! Zone || Level || Drops || Steal || Spawns || Notes
 
|- BGCOLOR="#ffd9d9"
 
|- BGCOLOR="#ffd9d9"
|style="padding-left:1ex"|
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|style="padding-left:1ex"|[[Abyssea - Misareaux]]
 
|align="center"|{{question}}
[[Abyssea - Misareaux]]
 
|align="center"|
 
{{question}}
 
 
|<!--Add Items Dropped Here-->
 
|<!--Add Items Dropped Here-->
*[[Hannibal's Sword]] {{Drop Rate|48]50}}
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*[[Hannibal's Sword]] {{Drop Rate|100%}}
*[[Molva Maul]] {{Drop Rate| 9|50}}
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*[[Image:Weakness Blue.png]][[Molva Maul]] {{Drop Rate| 23|141}}
*[[Cirein-croin's Lantern]] {{Drop Rate|51|39}}(1 is 100%, Can Drop 2x)
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*[[Cirein-croin's Lantern]] (1 is 100%, Can Drop 2)
*[[Jewel of Balance]] {{Drop Rate|64|39}}(1 is 100%, Can Drop 2-3 with [[Image:Weakness Yellow.png]])
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*[[Image:Weakness Yellow.png]][[Jewel of Balance]] (1 is 100%, Can drop up to 3)
*[[Stone of Balance]] {{Drop Rate|31|50}}
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*[[Image:Weakness Yellow.png]][[Stone of Balance]] {{Drop Rate| 80|141}}
*[[Adaman Ingot]] {{Drop Rate| 1|50}}
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*[[Image:Weakness Yellow.png]][[Card of Wieldance]] {{Drop Rate| 23| 46}}
*[[Earth Bead]] {{Drop Rate| 2|50}}
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*[[Image:Weakness Yellow.png]][[Stone of Wieldance]] {{Drop Rate| 12| 46}}
*[[Hydra Meat]] {{Drop Rate| 1|50}}
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*'''Synthesis Material''' {{Drop Rate| 15|30}} <!-- Update drop rates on ALL items, please -->
 
*{{KeyItem}} [[Image:Weakness Red.png]][[Atma of the Deep Devourer]]
*[[Ice Bead]] {{Drop Rate| 2|50}}
 
*[[Dark Bead]] {{Drop Rate| 2|50}}
 
*[[Water Bead]] {{Drop Rate| 2|50}}
 
*[[Wootz Ore]] {{Drop Rate| 1|50}}
 
*[[Atma of the Deep Devourer]]{{KeyItem}} [[Image:Weakness Red.png]]
 
 
|align="center"|
 
|align="center"|
 
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|align="center"|
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{{NM-Notes
 
{{NM-Notes
 
|Spawn Conditions =
 
|Spawn Conditions =
*Spawned by Trading [[Glistening Orobon Liver]]{{KeyItem}} and [[Doffed Poroggo Hat]]{{KeyItem}} to ??? (G/H-5). (The ??? at H-5 further east is for another pop NM.)
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*Spawned by trading {{KeyItem}}[[Glistening Orobon Liver]] and {{KeyItem}}[[Doffed Poroggo Hat]] to ??? (G/H-5), near Flux 5. (The ??? at H-5 further east is for another pop NM.)
 
|Companions-Summons =
 
|Companions-Summons =
 
|Special Abilities =
 
|Special Abilities =
*Uses [[Seismic Tail]] AoE attack that does 250-3000 on a [[Paladin]], and 750-2000 on Melee/Mages). Can be blinked by two shadows.
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*[[Seismic Tail]]: AoE physical attack. Highly variable damage; typically does 250-2000 on a [[Paladin]], and 750-3000 on Melee/Mages without buffs. Absorbed by 1-2 [[Utsusemi]] shadows.
  +
*[[Gnash]]: Halves target's HP. Ignores [[Utsusemi]].
*Uses [[Gnash]] for 500-800 damage on a [[Paladin]] from 100-50% more frequently than most Orobons. At 50% starts using [[Deathgnash]] instead of Gnash, which sets your HP to 1 and resets hate. Damage can be reduced to 200 HP remaining with [[Stoneskin]] and as little as 0 damage taken with [[Sentinel]]
 
  +
*[[Deathgnash]]: Resets target's hate and usually attempts to do enough damage to set target's HP to 1, although it can randomly do less damage for no apparent reason. Damage can be reduced to 200 HP remaining via [[Stoneskin]], and as little as 0 damage taken with other buffs, such as a fresh [[Sentinel]]. Used in place of Gnash starting at <50% HP. Ignores [[Utsusemi]].
 
:*[[Deathgnash]] is not blinkable, but does not wipe shadows. Very helpful to have shadows up so that when [[Deathgnash]] is used a follow-up attack will not take you out immediately.
 
:*[[Deathgnash]] is not blinkable, but does not wipe shadows. Very helpful to have shadows up so that when [[Deathgnash]] is used a follow-up attack will not take you out immediately.
 
*[[Hypnic Lamp]]: [[AoE]] [[Sleep]]. Gaze attack; players will not be slept if they are not facing Cirein-croin.
:*[[Deathgnash]] will occasionally do some amount of damage instead of taking your hp down to 1.
 
  +
*[[Mayhem Lantern]]: [[AoE]] [[Charm]] + ~500 [[AoE]] damage. Additionally inflicts [[Shock]] and bestows an [[Attack Boost]] on those charmed. All effects last for approximately 20 seconds. ('''Not''' a gaze attack; this attack can still hit players that have turned around.)
*Can use [[Hypnic Lamp]], [[AoE]] [[Sleep]]. Will not be slept if you are not facing Cirein-croin.
 
 
*[[Seaspray]]: Conal water-based damage. Also inflicts [[Slow II]] (requiring [[Erase]]) on those hit.
*Uses [[Mayhem Lantern]], [[AoE]] [[Charm]] + ~500 [[AoE]] damage (NOT gaze-type) + [[Shock]] + [[Attack Boost]] (wears once uncharmed), ~20 seconds effect duration.
 
  +
*[[Vile Belch]]: AoE [[Silence]] and [[Plague]].
*Uses [[Seaspray]], which deals water-based damage and inflicts [[Slow II]] (requiring [[Erase]]) in a fan-shaped area.
 
*Uses [[Vile Belch]] which inflicts multi-target [[Silence]] and [[Plague]].
+
*[[Abominable Belch]]: AoE [[Paralyze]], [[Silence]], and [[Plague]]. Used in place of Vile Belch starting at <50% HP.
*Uses [[Abominable Belch]].
 
   
 
|Passive Traits =
 
|Passive Traits =
*Reduced [[Movement Speed]]
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*Reduced [[Movement Speed]], as with all [[:Category:Orobon|Orobon]].
*Resistant to light and dark-based damage{{Verification}}.
 
   
 
|Physical Qualities =
 
|Physical Qualities =
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*Susceptible to [[Gravity]] and [[Bind]].
 
*Susceptible to [[Gravity]] and [[Bind]].
 
|Further Notes =
 
|Further Notes =
*Ranged damage highly recommended to avoid AoE damage.
+
*Ranged damage highly recommended to avoid AoE damage and effects.
*Easily defeated by pulling to the north, and fighting at the river's edge, using height difference in order to avoid AOE.
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*Easily defeated by pulling to the north, and fighting at the river's edge, using height difference in order to avoid AoE.
**All melee in range have should have [[Utsusemi]] to absorb [[Seismic Tail]], as it will most likely wipe everyone in range without two or more shadows. Can also be difficult if it uses [[Hypnic Lamp]], sleeps everyone and then starts spamming TP attacks.
+
**It is recommended melee in range have [[Utsusemi]] to absorb [[Seismic Tail]], as it can wipe everyone in range without two or more shadows.
 
*Defeating this enemy will earn the player an [[:Category:Abyssite|Abyssite]] Key Item (type of Abyssite acquired is based on the number of main Abyssea area mission/quests completed (See [[:Category:Scars_of_Abyssea_Quests|Scars of Abyssea Quests]]).
 
*Defeating this enemy will earn the player an [[:Category:Abyssite|Abyssite]] Key Item (type of Abyssite acquired is based on the number of main Abyssea area mission/quests completed (See [[:Category:Scars_of_Abyssea_Quests|Scars of Abyssea Quests]]).
*Fought 6 times, we proc yellow !! on 4 of them, in addition to extra jewels, stone of balance seems to have 100% drop rate (verification needed), however the 2 fights when yellow !! was not proc'd stones were 1 for 2.
 
 
*In order to solve what the possible weakness trigger factors and conditions are, efforts are being made to centralize data capture in a standardized format. If you have some personal experience in achieving any particular weaknesss on any NM, please feel free to refer to the [[http://wiki.ffxiclopedia.org/wiki/Category_talk:Abyssea#Weakness_Discussion| Weakness Discussion segment of the Category: Abyssea Discussion tab]] and add your data to that form at the bottom of that segment.
 
 
}}
 
}}
   
 
== Video ==
 
== Video ==
  +
[[File:FFXI NM Saga 242 Cirein-Croin NM (Full Battle)|425px]]
<youtube>3nRUCVxnS-A</youtube>
 

Revision as of 17:23, 5 May 2015

Job:
Family: Orobon
Strong to: Water

Notorious Monster
Title Obtained: Cirein-croin Harpooner

Cirein
Zone Level Drops Steal Spawns Notes
Abyssea - Misareaux Unknown

1

47,000~50,000 HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants


Spawn Conditions Companions/Summons
  • N/A
Special Abilities Passive Traits
  • Seismic Tail: AoE physical attack. Highly variable damage; typically does 250-2000 on a Paladin, and 750-3000 on Melee/Mages without buffs. Absorbed by 1-2 Utsusemi shadows.
  • Gnash: Halves target's HP. Ignores Utsusemi.
  • Deathgnash: Resets target's hate and usually attempts to do enough damage to set target's HP to 1, although it can randomly do less damage for no apparent reason. Damage can be reduced to 200 HP remaining via Stoneskin, and as little as 0 damage taken with other buffs, such as a fresh Sentinel. Used in place of Gnash starting at <50% HP. Ignores Utsusemi.
  • Deathgnash is not blinkable, but does not wipe shadows. Very helpful to have shadows up so that when Deathgnash is used a follow-up attack will not take you out immediately.
Physical Qualities Magical Qualities
  • N/A
Further Notes
  • Ranged damage highly recommended to avoid AoE damage and effects.
  • Easily defeated by pulling to the north, and fighting at the river's edge, using height difference in order to avoid AoE.
    • It is recommended melee in range have Utsusemi to absorb Seismic Tail, as it can wipe everyone in range without two or more shadows.
  • Defeating this enemy will earn the player an Abyssite Key Item (type of Abyssite acquired is based on the number of main Abyssea area mission/quests completed (See Scars of Abyssea Quests).

(see testimonials)

Video

 	FFXI_NM_Saga_242_Cirein-Croin_NM_(Full_Battle)