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(Charm is light-based, not water, not sure where the 2 editors got water and lightning from, as they don't say in the edit wars. Changing.)
 
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[[Category:Status Effects]]
 
[[Category:Status Effects]]
 
== Description ==
 
== Description ==
[[Image:Charm (Status Effect).png]] '''Charm''' is a negative [[:Category:Status Effects|status effect]] that causes afflicted characters to start physically attacking whoever the monster is currently targeting. Charmed players cannot access menus, use macros, or input text commands (except for chat-related commands) until the effect has worn off. Players who are charmed are treated as full-fledged enemies and can be defeated by other players, though no experience points penalty is incurred if you are defeated while charmed.
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[[Image:Charm (Status Effect).png]] '''Charm''' is a [[Light]]-based negative [[:Category:Status Effects|status effect]] that causes afflicted characters to start physically attacking whoever the monster is currently engaged in combat. Charmed players cannot access menus, use macros, or input text commands (except for chat-related commands) until the effect has worn off.
   
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Charmed players have their pets de-spawned (although, times are not reset), and also have reduced [[Movement Speed|movement speed]]. TP is not retained when the status effect wears off.
TP is reduced to 0 when Charm wears off.
 
   
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Players who are charmed are treated as foes and can be attacked by other players, though no experience points penalty is incurred if you are defeated while charmed.
In general, the best way to keep charmed players under control is to [[Sleep (Status Effect)|sleep]] them. [[Kiting]] is also an option, as charmed players have a slower [[Movement Speed|movement speed]] than normal.
 
   
 
== How the effect is inflicted/gained ==
It's important to note that when a player is charmed, their pets are forced to de-spawn. This does not reset any timers to re-spawn the pets.
 
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=== Job Abilities ===
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*'''[[Beastmaster]]''' - [[Charm]]
   
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=== Spells ===
NOTE: when a player is charmed, the player can still get skill up during besieged under the effect of charmed
 
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*'''[[Songs]]''' - [[Maiden's Virelai]]
 
for skill up under the effect of charmed....still unknown if the target is to a NPC or another player {{verification}}
 
 
== How the effect is inflicted/gained ==
 
   
 
===Monster Abilities===
 
===Monster Abilities===
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*'''[[Cirrate Christelle]]''' - [[Fragrant Breath]]
 
*'''[[:Category:Colibri|Colibri]]''' - [[Wisecrack]] ([[Mocking Colibri]] & [[Chamrosh]])
 
*'''[[:Category:Colibri|Colibri]]''' - [[Wisecrack]] ([[Mocking Colibri]] & [[Chamrosh]])
 
*'''[[:Category:Corses|Corses]]''' - [[Danse Macabre]], [[Gala Macabre]] ([[Xolotl]] only)
 
*'''[[:Category:Corses|Corses]]''' - [[Danse Macabre]], [[Gala Macabre]] ([[Xolotl]] only)
*'''[[:Category:Chariots|Chariots]]''' - [[Brainjack]] (also inflicts a 25dmg/tic slip effect, preventing sleep on the target, only used by [[Long-Armed Chariot]] and [[Long-Horned Chariot]])
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*'''[[:Category:Chariots|Chariots]]''' - [[Brainjack]]
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*'''[[Eccentric Eve]]''' - [[Tainting Breath]]*
*'''[[:Category:Lamiae|Lamiae]]''' - [[Belly Dance]] (NMs only), [[Maiden's Virelai]] (Bard NMs only))
 
*'''[[Nant'ina]] ([[NM]])''' - [[Attractant]]
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*'''[[:Category:Lamiae|Lamiae]]''' - [[Belly Dance]] (certain NMs only)
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*'''[[Nant'ina]]''' - [[Attractant]]
 
*'''[[:Category:Orcs|Orcs]]''' - [[Fanatic Dance]] (Dynamis NMs only)
 
*'''[[:Category:Orcs|Orcs]]''' - [[Fanatic Dance]] (Dynamis NMs only)
*'''[[:Category:Poroggos|Poroggo]]''' - [[Frog Song]], [[Frog Chorus]] (NMs only)
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*'''[[:Category:Poroggos|Poroggo]]''' - [[Frog Song]]*, [[Frog Chorus]]* (NMs only)
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*'''[[:Category:Rafflesia|Rafflesia]]''' - [[Floral Bouquet]] (Only charms surrounding monsters), [[Soothing Aroma]] (Can charm players; [[Kirtimukha]] only)
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*'''[[Rani]]''' - [[Enthrall]]*
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*'''[[Seed Crystal]]''' - [[Seed of Deference]]*
 
*'''[[:Category:Yovra|Yovra]]''' - [[Luminous Drape]]
 
*'''[[:Category:Yovra|Yovra]]''' - [[Luminous Drape]]
*'''[[:Category:Vampyr|Vampyr]]''' - [[Nocturnal Servitude]]
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*'''[[:Category:Vampyr|Vampyr]]''' - [[Nocturnal Servitude]]*
   
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*Various [[Notorious Monster]]s can use Charm as their respective 2-hour ability.
 
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* * Charm abilities have a [[costume]] effect (e.g. frogs, bats, mandragora).
*The [[Notorious Monster]]s [[Vrtra]] and [[Jailer of Justice]] use Charm on multiple occasions throughout a typical battle.
 

Latest revision as of 19:47, 19 July 2020

Description

Charm (Status Effect) Charm is a Light-based negative status effect that causes afflicted characters to start physically attacking whoever the monster is currently engaged in combat. Charmed players cannot access menus, use macros, or input text commands (except for chat-related commands) until the effect has worn off.

Charmed players have their pets de-spawned (although, times are not reset), and also have reduced movement speed. TP is not retained when the status effect wears off.

Players who are charmed are treated as foes and can be attacked by other players, though no experience points penalty is incurred if you are defeated while charmed.

How the effect is inflicted/gained

Job Abilities

Spells

Monster Abilities


  • * Charm abilities have a costume effect (e.g. frogs, bats, mandragora).