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:*[[Drain]]/[[Aspir]]. These spells can be very potent but are normally restricted by their high recast times. Chainspell negates them, allowing one or both of these spells to be spammed continuously. These spells can be made even more effective by utilizing [[Dark Arts]] from a [[Scholar]] subjob in order to enhance [[Dark Magic]] skill. In some cases, Chainspell-[[Drain]] may be preferred for damage purposes instead of Chainspelling an elemental nuke, due to [[Drain]] being much more forgiving on the MP cost. It usually will not match the damage that your strongest elemental nukes can do, however. |
:*[[Drain]]/[[Aspir]]. These spells can be very potent but are normally restricted by their high recast times. Chainspell negates them, allowing one or both of these spells to be spammed continuously. These spells can be made even more effective by utilizing [[Dark Arts]] from a [[Scholar]] subjob in order to enhance [[Dark Magic]] skill. In some cases, Chainspell-[[Drain]] may be preferred for damage purposes instead of Chainspelling an elemental nuke, due to [[Drain]] being much more forgiving on the MP cost. It usually will not match the damage that your strongest elemental nukes can do, however. |
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:*[[Raise]]. Not even a [[White Mage]] can get a KO'd party back on their feet quite as quickly as a [[Red Mage]] using Chainspell-[[Raise]] can. The primary drawback is that [[Red Mage]] is restricted to [[Raise]] I, and is unable to use [[Raise II]] or [[Raise III]]. Note that this tactic may not be viable if the [[Red Mage]] is [[weakened]], due to the reduced MP pool along with [[Raise]]'s high MP cost. |
:*[[Raise]]. Not even a [[White Mage]] can get a KO'd party back on their feet quite as quickly as a [[Red Mage]] using Chainspell-[[Raise]] can. The primary drawback is that [[Red Mage]] is restricted to [[Raise]] I, and is unable to use [[Raise II]] or [[Raise III]]. Note that this tactic may not be viable if the [[Red Mage]] is [[weakened]], due to the reduced MP pool along with [[Raise]]'s high MP cost. |
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ā | :*[[Reraise]]. If subbing [[White Mage]], Chainspell-[[Reraise]] can save a [[Red Mage]] in a desperate situation who forgot |
+ | :*[[Reraise]]. If subbing [[White Mage]], Chainspell-[[Reraise]] can save a [[Red Mage]] in a desperate situation who forgot or did not get a chance to cast the buff previously. |
:*[[Warp]]/[[Escape]]/[[Teleport]]. Spells with normally long casting times can be used instantly while under Chainspell's effect, in order to quickly escape a dangerous situation. These require certain subjobs; make sure you have the appropriate one beforehand. |
:*[[Warp]]/[[Escape]]/[[Teleport]]. Spells with normally long casting times can be used instantly while under Chainspell's effect, in order to quickly escape a dangerous situation. These require certain subjobs; make sure you have the appropriate one beforehand. |
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:*[[Stun]]. Against dangerous enemies or [[Notorious Monster]]s, repeated [[Stun]]s may be what you need in order to prevent their devastating attacks. This technique is employed often in various high-level activities and is commonly referred to as Chainspell-[[Stun]], or CSS. Be aware that repeated [[Stun]]s accrue a very high amount of [[enmity]], so by the time Chainspell ends, if the enemy isn't already defeated, the [[Red Mage]] may find himself with hate, depending on situation. |
:*[[Stun]]. Against dangerous enemies or [[Notorious Monster]]s, repeated [[Stun]]s may be what you need in order to prevent their devastating attacks. This technique is employed often in various high-level activities and is commonly referred to as Chainspell-[[Stun]], or CSS. Be aware that repeated [[Stun]]s accrue a very high amount of [[enmity]], so by the time Chainspell ends, if the enemy isn't already defeated, the [[Red Mage]] may find himself with hate, depending on situation. |
Revision as of 04:08, 9 September 2009
Job Ability
- Allows rapid spellcasting.
- Obtained: Red Mage Level 1
- Recast Time: 2:00:00
- Duration: 0:00:30
Notes/DescriptionThis secret technique allows the Red Mage to cast off restrictions and instantly invoke magic spells. They can inundate the enemy with elemental magic, or turn the tides of battle with healing and enhancing spells. Use it when you need instantaneous casting power.
Uses for Chainspell
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Macro Syntax
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