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==Notes/Description== |
==Notes/Description== |
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This secret technique allows the Red Mage to cast off restrictions and instantly invoke magic spells. They can inundate the enemy with elemental magic, or turn the tides of battle with healing and enhancing spells. Use it when you need instantaneous casting power. |
This secret technique allows the Red Mage to cast off restrictions and instantly invoke magic spells. They can inundate the enemy with elemental magic, or turn the tides of battle with healing and enhancing spells. Use it when you need instantaneous casting power. |
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ā | *[[Chainspell]] is a [[Red Mage]]'s [[ |
+ | *[[Chainspell]] is a [[Red Mage]]'s [[One Hour Ability]]. |
*While active, all spells cast will have zero cast time other than the casting animation. This applies even for spells that aren't normally associated with [[Red Mage]], such as [[Ninjutsu]], if utilizing a [[Ninja]] [[Support Job|subjob]]. However, spells still cannot be cast non-stop like [[Job Abilities]] can; there is still an approximate 2.5 - 3 second delay after casting a spell that you must wait before you're able to start casting another one, and Chainspell still does not remove this delay. |
*While active, all spells cast will have zero cast time other than the casting animation. This applies even for spells that aren't normally associated with [[Red Mage]], such as [[Ninjutsu]], if utilizing a [[Ninja]] [[Support Job|subjob]]. However, spells still cannot be cast non-stop like [[Job Abilities]] can; there is still an approximate 2.5 - 3 second delay after casting a spell that you must wait before you're able to start casting another one, and Chainspell still does not remove this delay. |
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*All spells cast while this ability is active will have their recast timers reduced to zero as well, meaning that the same spell could be immediately cast again if so desired and if [[MP]] permits (following the 2.5 - 3 second delay). However, note that the activation of this ability does not cause any spells that were already recharging to immediately become available. In other words, if you intend to use spells like [[Raise]] or [[Drain]] (spells with long recast times) during Chainspell, make sure they are ready to be cast prior to engaging Chainspell. |
*All spells cast while this ability is active will have their recast timers reduced to zero as well, meaning that the same spell could be immediately cast again if so desired and if [[MP]] permits (following the 2.5 - 3 second delay). However, note that the activation of this ability does not cause any spells that were already recharging to immediately become available. In other words, if you intend to use spells like [[Raise]] or [[Drain]] (spells with long recast times) during Chainspell, make sure they are ready to be cast prior to engaging Chainspell. |
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==Uses for Chainspell== |
==Uses for Chainspell== |
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ā | *Unlike most other |
+ | *Unlike most other 1-Hour abilities which usually have one set purpose (usually to inflict greater damage, or to prevent/heal it), Chainspell has numerous potential uses due to the utilitarian nature of a [[Red Mage]]'s arsenal of spells (an arsenal that only grows if certain subjobs are used). The list of uses grows as the [[Red Mage]]'s spell list grows. Some of the more common uses include: |
:*[[Blink]]/[[Stoneskin]]. Defensive spells which, under normal circumstances, have cast/recast times that are too long to be very effective by themselves against tough opponents. However, with Chainspell active, they can be repeatedly cast and form an effective barrier for a relatively small MP cost (compared to Cures). |
:*[[Blink]]/[[Stoneskin]]. Defensive spells which, under normal circumstances, have cast/recast times that are too long to be very effective by themselves against tough opponents. However, with Chainspell active, they can be repeatedly cast and form an effective barrier for a relatively small MP cost (compared to Cures). |
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==Macro Syntax== |
==Macro Syntax== |
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*'''/ja Chainspell <me>''' |
*'''/ja Chainspell <me>''' |
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ā | *Since Chainspell is a |
+ | *Since Chainspell is a one hour special, some people prefer not to make a macro for it to prevent unintentional activation. |
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[[category:Job Abilities]] |
[[category:Job Abilities]] |
Revision as of 22:05, 12 December 2012
Job Ability
- Allows rapid spellcasting.
- Obtained: Red Mage Level 1
- Recast Time: 1:00:00
- Duration: 0:01:00
Notes/DescriptionThis secret technique allows the Red Mage to cast off restrictions and instantly invoke magic spells. They can inundate the enemy with elemental magic, or turn the tides of battle with healing and enhancing spells. Use it when you need instantaneous casting power.
Uses for Chainspell
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Macro Syntax
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