FFXIclopedia
Advertisement

Abyssea better in its own section?

From what I collected in my short visit to Abyssea, I do not think the thing fits the mission format.

First, it's a whole system of its own with unique rules, mechanics and features. Then, there's no actual "missions" (at least not from the start at least) but quests and objectives. For example, the current 4th mission in the list, A Goldstruck Gigas, is a La Theine quest. Furthermore, there's no real order since I opened three quests while in Tahrongi.

Therefore, I propose that Abyssea has its own section, moved to a more appropriate location or at the very least reformated to fit the nature of Abyssea. Nightshader~ 2010-06-22

I am reformating this page into something more traditional. Please change the categroy location to somewhere more fitting.

I believe we should rename this article for simply Abyssea. It seems this information will be general Abyssea stuff. ~Nightshader @2010-06-22


I agree, as there is too much ambiguity with the expansion data page ( Vision of Abyssea and the page with the (apparently) only quest. I'm going to export this page and import it as Category:Abyssea. Tahngarthortalk-contribs 02:37, June 23, 2010 (UTC)

Thank you. In the meantime, I'll see if I can add the stuff I received while visiting Abyssea earlier. ~Nightshader @2010-06-22

Export/import complete. By the way please use four tildes to sign your comments. Don't manually type out your name. You can customize how your signature appears through your Preferences. Tahngarthortalk-contribs 02:57, June 23, 2010 (UTC)

Unverified claims

"*Monsters in Abyssea start out as unaggressive, but grow more and more resentful towards adventurers slaying their abyssean kin. One does not even have to kill that family to gain their resentment. One could kill a dozen lizards, and earn the ire of Efts. "

Where did we get this? I've killed dozens of lizards and a number of other mobs, and no lizard or sapling or other normally non-aggroing mob has aggro'd me. The only things I've gotten aggro from so far are Clionids, which aggro anyway even without killing anything else. Tahngarthortalk-contribs 08:01, June 26, 2010 (UTC)

Although I didn't put that in there, you kind of proved what he said in the post. For example, Clionids do not start off aggroing. I ran through tons of them for about 30 minutes with my cousin, killing them and looking for shiny ones and such. The fact that you killed lizards made the clionids aggro you I am guessing. Clionids did not start aggroing me until the next time I entered with more people. this was konchstat btw. There is still so much to be learned about aggro here so all of these theories could be entirely wrong. At the time, they seem to be the most accurate though.Markscp 06:20, June 27, 2010 (UTC)

Map Ownership

The maps I am posting which show where each enemy is located is not mine, I did not make it. The maps were made by Cairthenn, from bluegartls and can alternatively be found here: http://www.bluegartr.com/forum/showthread.php?t=95053&page=13.Markscp 06:24, June 27, 2010 (UTC)

Key Items

Has anyone found anything involving whether or not the purchasable Key Items are permanent or temporary? I assume that the three listed from the Cruor Prospector are permanent due to their descriptions and costs, but knowing SE this could be wrong. Doluka 23:56, June 27, 2010 (UTC)

Advertisement