Zdei
Often referred to as "pots" or "jars," Zdei appear to be a highly advanced form of the Magic Pots that are often found in many other ancient regions of Vana'diel. They are found only in The Garden of Ru'Hmet and the Grand Palace of Hu'Xzoi and act as guards to various areas within the Celestial Capital. When Zdei are unengaged, they are aggresive by true sight from the front side only. Their "eye" continuously rotates in 360 degrees on the lookout for wayward adventurers. When engaged, they switch between three states (bars out, rings out, and nothing out) about every 15-45 seconds, even if asleep. Each state utilizes a different defense mechanism.
Zdei drop only Luminion Chips, which are actually pieces of seemingly organic tissue and, as their name implies, are only obtainable from Luminions, i.e. Zdei and Ghrah. These chips can be traded to Meret for Virtue Stone Pouches.
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Family Information
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Special Attacks[]
Special Abilities | Promathia Areas | |||
Reactor Cool - Defense Boost and an undispellable Ice Spikes. Used in any state. | ||||
Static Filament - Cone Attack damage and Stun, blinkable by 1-2 shadows. Used only when it has bars surrounding it. | ||||
Reactor Overload - 8' AoE damage and Silence, blinkable by 1-3 shadows. Used only when it has rings surrounding it. | ||||
Decayed Filament - 8' AoE damage and Poison (18hp/tick), blinkable by 2 shadows. Used only when it has bars surrounding it. | ||||
Reactor Overheat - Cone Attack damage and Plague, blinkable by 1-3 shadows. Used only when it has rings surrounding it. | ||||
Optic Induration - Major Cone Attack damage and long-lasting petrification. Ignores shadows and lowers hate significantly (not necessarily eliminating it.) This weapon skill has a specific "charging" animation which charges three times before actually using this ability. The only exception to this is with the Jailer of Temperance, which uses it frequently enough without "charging." | ||||
Note: Notorious Monsters in this family may use all of the above and/or additional unique special abilities. |
Notorious Monsters in Family[]
Name | Spawn Information | Level | Zone | Notable Drop(s) |
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Jailer of Temperance | Spawns 3-5 seconds after killing the Eo'zdei placeholders that spawn in the small rooms with alcoves in (H-4), (C-8), (L-8), (J-13), and (F-13) on the ground level | 85 | Grand Palace of Hu'Xzoi | Temperance Axe Temperance Torque First Virtue |
Vu'zdei | Spawned by resting with a Clear Demilune Abyssite | Abyssea - Vunkerl | Colorful Demilune Abyssite | |
Hm'Zdei | Spawned by resting with a Colorful demilune abyssite | Abyssea - Vunkerl | Crimson Demilune Abyssite Crooner's Cithara Magnus Sainti | |
Warder of Temperance | Lottery spawn from Eschan Zdei | Escha - Ru'Aun | Speaker's Ring | |
Quest NMs: None Mission NMs: Ix'zdei Battlefield NMs: None Other NMs: Qn'zdei (Ru'Hmet gauntlets) |
Monsters in Family[]
Name | Level | Zone |
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Aw'zdei | 76 - 80 | The Garden of Ru'Hmet |
Eo'zdei | 77 - 78 | Grand Palace of Hu'Xzoi |
Eschan Zdei | 81 - 83 | Escha - Ru'Aun |
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