(key item symbol) |
m (Direct in-game quote from VW officer. "75+" means level 76 and up, which is incorrect.) |
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− | {{disambig3|[[:Category:Voidwatch Notorious Monsters]]}} |
+ | [[Category:Events]]{{disambig3|[[:Category:Voidwatch Notorious Monsters]]}} |
== Getting Started == |
== Getting Started == |
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===Participation Requirements=== |
===Participation Requirements=== |
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− | *Level 75 |
+ | *You must be at least Level 75. |
*{{KeyItem}}[[Adventurer's Certificate]], {{KeyItem}}[[Stratum Abyssite]], and {{KeyItem}}[[Voidstone]] |
*{{KeyItem}}[[Adventurer's Certificate]], {{KeyItem}}[[Stratum Abyssite]], and {{KeyItem}}[[Voidstone]] |
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*Affiliation with one of the Crystal War era nations (by completing any one of the starting quests for [[:Category:Wings of the Goddess Missions|Wings of the Goddess Missions]] -- [[The Fighting Fourth]] [Bastok], [[Steamed Rams]] [San d'Oria], or [[Snake on the Plains]] [Windurst]) |
*Affiliation with one of the Crystal War era nations (by completing any one of the starting quests for [[:Category:Wings of the Goddess Missions|Wings of the Goddess Missions]] -- [[The Fighting Fourth]] [Bastok], [[Steamed Rams]] [San d'Oria], or [[Snake on the Plains]] [Windurst]) |
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===First Step=== |
===First Step=== |
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− | *Obtain a {{KeyItem}}[[:Category:Stratum Abyssite|Stratum Abyssite]] |
+ | *Obtain a {{KeyItem}}[[:Category:Stratum Abyssite|Stratum Abyssite]] and a {{KeyItem}}[[Voidstone]] from a [[Voidwatch Officer]] by selecting "Participate in Voidwatch Ops" at one of the following locations: |
{| border="0" width="73%" cellpadding="3" |
{| border="0" width="73%" cellpadding="3" |
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|- style="background:#ffdead;" |
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| align="center"| {{KeyItem}}[[White Stratum Abyssite]] |
| align="center"| {{KeyItem}}[[White Stratum Abyssite]] |
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|- style="background:#e3e6ff" |
|- style="background:#e3e6ff" |
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− | | [[Voidwatch Ops: Border Crossing]] - Outlands |
+ | | [[Kieran]] - [[Voidwatch Ops: Border Crossing]] - Outlands |
| align="center" | [[Norg]] (I-8) |
| align="center" | [[Norg]] (I-8) |
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| align="center"| {{KeyItem}}[[Ashen Stratum Abyssite]] |
| align="center"| {{KeyItem}}[[Ashen Stratum Abyssite]] |
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| align="center"| {{KeyItem}}[[Amber Stratum Abyssite]] |
| align="center"| {{KeyItem}}[[Amber Stratum Abyssite]] |
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|} |
|} |
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+ | '''Note:''' Stratum abyssites are permanent key items and need only be obtained once. |
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+ | |||
+ | ===Voidwatch Ops Quest Progression=== |
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+ | Upon receiving a Stratum Abyssite of any color from one of the NPCs listed above, you will automatically be flagged for the quest that requires you to defeat specific Notorious Monsters in order to upgrade your Stratum Abyssite to the next tier. |
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+ | |||
+ | '''However''', note that the Outlands (aka: Zilart) Voidwatch Ops quests do not work like the other Voidwatch regions. After speaking with [[Kieran]] and receiving your {{KeyItem}}[[Ashen Stratum Abyssite]] you must then complete the following steps: |
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+ | |||
+ | *Speak to [[Hildegard]] in [[Kazham]] at (F-9) to gain access to the Elshimo series of Voidwatch battles. This will flag the quest [[VW Op. 054: Elshimo List|VW Op. #054: Elshimo List]]. This quest must be active prior to defeating [[Holy Moly]], [[Ildebrann]], and [[Neith]] in order to receive progression credit toward upgrading your {{KeyItem}}[[Ashen Stratum Abyssite]]. |
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+ | |||
+ | *Speak to [[Gushing Spring]] in [[Rabao]] at (G-8) (near the [[Nomad Moogle]]s) to gain access to the Altepa series of Voidwatch battles. This will flag the quest [[VW Op. 101: Detour to Zepwell|VW Op. #101: Detour to Zepwell]]. This quest must be active prior to defeating [[Sabotender Campeador]], [[Tangaroa]], and [[Malleator Maurok]] in order to receive progression credit toward upgrading your {{KeyItem}}[[Ashen Stratum Abyssite]]. |
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+ | |||
+ | *The two quests mentioned above are both considered subquests of [[Voidwatch Ops: Border Crossing]]. After killing the necessary Notorious Monsters, return to [[Hildegard]] in [[Kazham]] and [[Gushing Spring]] in [[Rabao]] for a cutscene. Completing them both will allow you to return to [[Kieran]] and complete [[Voidwatch Ops: Border Crossing]] and upgrade your {{KeyItem}}[[Ashen Stratum Abyssite]] to {{KeyItem}}[[Ashen Stratum Abyssite II]]. |
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+ | |||
===Notorious Monsters and Drops=== |
===Notorious Monsters and Drops=== |
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=== Ascent Items === |
=== Ascent Items === |
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− | Trade “ascent items” to a [[Planar Rift]] ahead of a battle. Doing so will enhance alignment values for that player only. Up to three of each cell type can be traded to the [[Planar Rift]]. |
+ | Trade “ascent items” (cells) to a [[Planar Rift]] ahead of a battle. Doing so will enhance alignment values for that player only. Up to three of each cell type can be traded to the [[Planar Rift]]. |
Ascent items can be obtained in the following ways: |
Ascent items can be obtained in the following ways: |
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− | * Purchased with [[Cruor]] from a [[Voidwatch Officer]] or from a [[Voidwatch Purveyor]] at the cost of [[Conquest Points]], [[Imperial Standing]] or [[Allied Notes]] depending on the player’s current location. |
+ | * Purchased with [[Cruor]] from a [[Voidwatch Officer]], or from a [[Voidwatch Purveyor]] at the cost of [[Conquest Points]], [[Imperial Standing]] or [[Allied Notes]], depending on the player’s current location. |
* Also can be found in [[Treasure Casket]]s. |
* Also can be found in [[Treasure Casket]]s. |
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== Voidwatch Weaknesses == |
== Voidwatch Weaknesses == |
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− | At the start of any Voidwatch fight, 9 weakness triggers are chosen randomly, with 6 being normal, 2 being high, and 1 being extremely vunerable. These come in the forms of job/pet abilities, weapon skills, and magic spells and can be triggered at |
+ | At the start of any Voidwatch fight, 9 weakness triggers are chosen randomly, with 6 being normal, 2 being high, and 1 being extremely vunerable. These come in the forms of job/pet abilities, weapon skills, and magic spells, and can be triggered at any time during the fight. Once a trigger has been hit, a new trigger will be chosen of the same type that was hit. |
*NOTE: Some monsters are completely immune to certain triggers and this can result in poor lights at the end of the fight. |
*NOTE: Some monsters are completely immune to certain triggers and this can result in poor lights at the end of the fight. |
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Striking a [[:Category:Voidwatch Notorious Monsters|VwNM's]] weaknesses will enhance alignment values for all combatants. |
Striking a [[:Category:Voidwatch Notorious Monsters|VwNM's]] weaknesses will enhance alignment values for all combatants. |
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*Alignment values increased by striking enemy weaknesses are reflected in pyxis content and reset at the end of battle. |
*Alignment values increased by striking enemy weaknesses are reflected in pyxis content and reset at the end of battle. |
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*Enhanced values will not benefit combatants who did not expend a [[Voidstone]] at the commencement of battle. In this case, the portion of alignment enhanced via ascent items will be carried over. |
*Enhanced values will not benefit combatants who did not expend a [[Voidstone]] at the commencement of battle. In this case, the portion of alignment enhanced via ascent items will be carried over. |
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− | |||
===Job Ability=== |
===Job Ability=== |
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− | {|width=900 border=1 |
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| [[Spirit Jump]] |
| [[Spirit Jump]] |
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| [[Soul Jump]] |
| [[Soul Jump]] |
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− | | [[Angon]] |
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| BGCOLOR="#e3e6ff" | '''[[Paladin]]''' |
| BGCOLOR="#e3e6ff" | '''[[Paladin]]''' |
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| [[Shield Bash]] |
| [[Shield Bash]] |
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− | | |
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− | | |
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− | | [[Ventriloquy]] |
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|- BGCOLOR="#e3e6ff" align="center" |
|- BGCOLOR="#e3e6ff" align="center" |
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| BGCOLOR="#e3e6ff" | '''[[Ranger]]''' |
| BGCOLOR="#e3e6ff" | '''[[Ranger]]''' |
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− | | [[Bounty Shot]] |
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| [[Shadowbind]] |
| [[Shadowbind]] |
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|- BGCOLOR="#e3e6ff" align="center" |
|- BGCOLOR="#e3e6ff" align="center" |
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− | | BGCOLOR="#e3e6ff" | '''[[ |
+ | | BGCOLOR="#e3e6ff" | '''[[Scholar]]''' |
− | | [[ |
+ | | [[Libra]] |
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|- BGCOLOR="#e3e6ff" align="center" |
|- BGCOLOR="#e3e6ff" align="center" |
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− | | BGCOLOR="#e3e6ff" | '''[[ |
+ | | BGCOLOR="#e3e6ff" | '''[[Thief]]''' |
− | | [[ |
+ | | [[Bully]] |
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| BGCOLOR="#e3e6ff" | '''[[Warrior]]''' |
| BGCOLOR="#e3e6ff" | '''[[Warrior]]''' |
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| [[Provoke]] |
| [[Provoke]] |
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− | | [[Tomahawk (Ability)|Tomahawk]] |
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− | |} |
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− | |- |
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===Magic=== |
===Magic=== |
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− | {|width=900 border=1 |
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− | |- |
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− | | |
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{| width=100% border=0 |
{| width=100% border=0 |
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|- align="center" |
|- align="center" |
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| width="11.1%" BGCOLOR="#ffdead" | '''Darkness''' |
| width="11.1%" BGCOLOR="#ffdead" | '''Darkness''' |
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|- align="center" |
|- align="center" |
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− | | rowspan= |
+ | | rowspan=17 BGCOLOR="#e3e6ff" | '''Black Magic''' |
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⚫ | |||
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| BGCOLOR="#e3e6ff" | [[Fire II]] |
| BGCOLOR="#e3e6ff" | [[Fire II]] |
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| BGCOLOR="#e3e6ff" | [[Stone II]] |
| BGCOLOR="#e3e6ff" | [[Stone II]] |
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| BGCOLOR="#e3e6ff" | [[Absorb-VIT]] |
| BGCOLOR="#e3e6ff" | [[Absorb-VIT]] |
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|- align="center" |
|- align="center" |
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− | | BGCOLOR="#e3e6ff" | [[ |
+ | | BGCOLOR="#e3e6ff" | [[Burn]] |
− | | BGCOLOR="#e3e6ff" | [[ |
+ | | BGCOLOR="#e3e6ff" | [[Rasp]] |
− | | BGCOLOR="#e3e6ff" | [[ |
+ | | BGCOLOR="#e3e6ff" | [[Drown]] |
− | | BGCOLOR="#e3e6ff" | [[ |
+ | | BGCOLOR="#e3e6ff" | [[Choke]] |
− | | BGCOLOR="#e3e6ff" | [[ |
+ | | BGCOLOR="#e3e6ff" | [[Frost]] |
− | | BGCOLOR="#e3e6ff" | [[ |
+ | | BGCOLOR="#e3e6ff" | [[Shock]] |
| BGCOLOR="#e3e6ff" | |
| BGCOLOR="#e3e6ff" | |
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| BGCOLOR="#e3e6ff" | [[Absorb-INT]] |
| BGCOLOR="#e3e6ff" | [[Absorb-INT]] |
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| BGCOLOR="#e3e6ff" | |
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| BGCOLOR="#e3e6ff" | |
| BGCOLOR="#e3e6ff" | |
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− | | BGCOLOR="#e3e6ff" | |
+ | | BGCOLOR="#e3e6ff" | [[Stun]] |
⚫ | |||
| BGCOLOR="#e3e6ff" | |
| BGCOLOR="#e3e6ff" | |
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| BGCOLOR="#e3e6ff" | [[Absorb-MND]] |
| BGCOLOR="#e3e6ff" | [[Absorb-MND]] |
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| BGCOLOR="#e3e6ff" | |
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| BGCOLOR="#e3e6ff" | |
| BGCOLOR="#e3e6ff" | |
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| BGCOLOR="#e3e6ff" | |
| BGCOLOR="#e3e6ff" | |
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− | | BGCOLOR="#e3e6ff" | [[Stun]] |
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| BGCOLOR="#e3e6ff" | |
| BGCOLOR="#e3e6ff" | |
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| BGCOLOR="#e3e6ff" | [[Absorb-CHR]] |
| BGCOLOR="#e3e6ff" | [[Absorb-CHR]] |
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| BGCOLOR="#e3e6ff" | |
| BGCOLOR="#e3e6ff" | |
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| BGCOLOR="#e3e6ff" | |
| BGCOLOR="#e3e6ff" | |
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− | | BGCOLOR="#e3e6ff" | |
+ | | BGCOLOR="#e3e6ff" | [[Poisonga]] |
| BGCOLOR="#e3e6ff" | |
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| BGCOLOR="#e3e6ff" | |
| BGCOLOR="#e3e6ff" | |
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− | | BGCOLOR="#e3e6ff" | |
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− | | BGCOLOR="#e3e6ff" | |
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− | | BGCOLOR="#e3e6ff" | [[Blind II]] |
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− | | BGCOLOR="#e3e6ff" | |
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− | | BGCOLOR="#e3e6ff" | |
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− | | BGCOLOR="#e3e6ff" | |
+ | | BGCOLOR="#e3e6ff" | |
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| BGCOLOR="#e3e6ff" | |
| BGCOLOR="#e3e6ff" | |
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| BGCOLOR="#e3e6ff" | [[Bio II]] |
| BGCOLOR="#e3e6ff" | [[Bio II]] |
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⚫ | |||
− | | BGCOLOR="#e3e6ff" | [[Burn]] |
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− | | BGCOLOR="#e3e6ff" | [[Rasp]] |
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− | | BGCOLOR="#e3e6ff" | [[Drown]] |
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− | | BGCOLOR="#e3e6ff" | [[Choke]] |
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⚫ | |||
− | | BGCOLOR="#e3e6ff" | [[Shock]] |
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− | | BGCOLOR="#e3e6ff" | |
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⚫ | |||
− | |- align="center" |
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− | | BGCOLOR="#e3e6ff" | [[Pyrohelix]] |
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− | | BGCOLOR="#e3e6ff" | [[Geohelix]] |
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|- align="center" |
|- align="center" |
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| width="11.2%" BGCOLOR="#ffdead" | ''' ''' |
| width="11.2%" BGCOLOR="#ffdead" | ''' ''' |
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| width="11.1%" BGCOLOR="#ffdead" | '''Darkness''' |
| width="11.1%" BGCOLOR="#ffdead" | '''Darkness''' |
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|- align="center" |
|- align="center" |
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− | | rowspan= |
+ | | rowspan=8 BGCOLOR="#e3e6ff" | '''White Magic''' |
| BGCOLOR="#e3e6ff" | [[Addle]] |
| BGCOLOR="#e3e6ff" | [[Addle]] |
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| BGCOLOR="#e3e6ff" | [[Slow]] |
| BGCOLOR="#e3e6ff" | [[Slow]] |
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|- align="center" |
|- align="center" |
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| BGCOLOR="#e3e6ff" | |
| BGCOLOR="#e3e6ff" | |
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| BGCOLOR="#e3e6ff" | |
| BGCOLOR="#e3e6ff" | |
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| BGCOLOR="#e3e6ff" | |
| BGCOLOR="#e3e6ff" | |
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− | | BGCOLOR="#e3e6ff" | |
+ | | BGCOLOR="#e3e6ff" | |
⚫ | |||
| BGCOLOR="#e3e6ff" | |
| BGCOLOR="#e3e6ff" | |
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| BGCOLOR="#e3e6ff" | [[Banish III]] |
| BGCOLOR="#e3e6ff" | [[Banish III]] |
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| BGCOLOR="#e3e6ff" | |
| BGCOLOR="#e3e6ff" | |
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| BGCOLOR="#e3e6ff" | [[Dia II]] |
| BGCOLOR="#e3e6ff" | [[Dia II]] |
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⚫ | |||
− | |- align="center" |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
− | | BGCOLOR="#e3e6ff" | |
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− | | BGCOLOR="#e3e6ff" | |
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− | | BGCOLOR="#e3e6ff" | [[Dia III]] |
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| BGCOLOR="#e3e6ff" | |
| BGCOLOR="#e3e6ff" | |
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|- align="center" |
|- align="center" |
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| width="11.1%" BGCOLOR="#ffdead" | '''Darkness''' |
| width="11.1%" BGCOLOR="#ffdead" | '''Darkness''' |
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|- align="center" |
|- align="center" |
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− | | rowspan= |
+ | | rowspan=4 BGCOLOR="#e3e6ff" | '''Ninjutsu''' |
| BGCOLOR="#e3e6ff" | [[Katon: Ichi]] |
| BGCOLOR="#e3e6ff" | [[Katon: Ichi]] |
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| BGCOLOR="#e3e6ff" | [[Doton: Ichi]] |
| BGCOLOR="#e3e6ff" | [[Doton: Ichi]] |
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| BGCOLOR="#e3e6ff" | |
| BGCOLOR="#e3e6ff" | |
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| BGCOLOR="#e3e6ff" | [[Kurayami: Ni]] |
| BGCOLOR="#e3e6ff" | [[Kurayami: Ni]] |
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− | |- align="center" |
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− | | BGCOLOR="#e3e6ff" | [[Katon: San]] |
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− | | BGCOLOR="#e3e6ff" | [[Doton: San]] |
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− | | BGCOLOR="#e3e6ff" | [[Suiton: San]] |
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− | | BGCOLOR="#e3e6ff" | [[Huton: San]] |
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− | | BGCOLOR="#e3e6ff" | [[Hyoton: San]] |
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− | | BGCOLOR="#e3e6ff" | [[Raiton: San]] |
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− | | BGCOLOR="#e3e6ff" | |
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− | | BGCOLOR="#e3e6ff" | [[Yurin: Ichi]] |
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|- align="center" |
|- align="center" |
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| BGCOLOR="#e3e6ff" | |
| BGCOLOR="#e3e6ff" | |
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| BGCOLOR="#e3e6ff" | |
| BGCOLOR="#e3e6ff" | |
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| BGCOLOR="#e3e6ff" | |
| BGCOLOR="#e3e6ff" | |
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− | | BGCOLOR="#e3e6ff" | |
+ | | BGCOLOR="#e3e6ff" | [[Yurin: Ichi]] |
|- align="center" |
|- align="center" |
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| BGCOLOR="#e3e6ff" | |
| BGCOLOR="#e3e6ff" | |
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|- align="center" |
|- align="center" |
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| width="11.2%" BGCOLOR="#ffdead" | ''' ''' |
| width="11.2%" BGCOLOR="#ffdead" | ''' ''' |
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− | | width="11.1%" BGCOLOR="#ffdead" | '''Fire''' |
+ | | width="11.1%" BGCOLOR="#ffdead" | '''Fire''' (14 BP) |
− | | width="11.1%" BGCOLOR="#ffdead" | '''Earth''' |
+ | | width="11.1%" BGCOLOR="#ffdead" | '''Earth''' (13 BP) |
− | | width="11.1%" BGCOLOR="#ffdead" | '''Water''' |
+ | | width="11.1%" BGCOLOR="#ffdead" | '''Water''' (16 BP) |
− | | width="11.1%" BGCOLOR="#ffdead" | '''Wind''' |
+ | | width="11.1%" BGCOLOR="#ffdead" | '''Wind''' (15 BP) |
− | | width="11.1%" BGCOLOR="#ffdead" | '''Ice''' |
+ | | width="11.1%" BGCOLOR="#ffdead" | '''Ice''' (11 BP) |
− | | width="11.1%" BGCOLOR="#ffdead" | '''Lightning''' |
+ | | width="11.1%" BGCOLOR="#ffdead" | '''Lightning''' (17 BP) |
− | | width="11.1%" BGCOLOR="#ffdead" | '''Light''' |
+ | | width="11.1%" BGCOLOR="#ffdead" | '''Light''' (15 BP) |
− | | width="11.1%" BGCOLOR="#ffdead" | '''Darkness''' |
+ | | width="11.1%" BGCOLOR="#ffdead" | '''Darkness''' (8 BP) |
|- align="center" |
|- align="center" |
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| rowspan=5 BGCOLOR="#e3e6ff" | '''Blue Magic''' |
| rowspan=5 BGCOLOR="#e3e6ff" | '''Blue Magic''' |
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− | | BGCOLOR="#e3e6ff" | [[ |
+ | | BGCOLOR="#e3e6ff" | [[Blastbomb]] |
− | | BGCOLOR="#e3e6ff" | [[ |
+ | | BGCOLOR="#e3e6ff" | [[Bad Breath]] |
| BGCOLOR="#e3e6ff" | [[Acrid Stream]] |
| BGCOLOR="#e3e6ff" | [[Acrid Stream]] |
||
| BGCOLOR="#e3e6ff" | [[Hecatomb Wave]] |
| BGCOLOR="#e3e6ff" | [[Hecatomb Wave]] |
||
− | | BGCOLOR="#e3e6ff" | [[ |
+ | | BGCOLOR="#e3e6ff" | [[Cold Wave]] |
− | | BGCOLOR="#e3e6ff" | [[ |
+ | | BGCOLOR="#e3e6ff" | [[Blitzstrahl]] |
| BGCOLOR="#e3e6ff" | [[Actinic Burst]] |
| BGCOLOR="#e3e6ff" | [[Actinic Burst]] |
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| BGCOLOR="#e3e6ff" | [[Death Ray]] |
| BGCOLOR="#e3e6ff" | [[Death Ray]] |
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|- align="center" |
|- align="center" |
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| BGCOLOR="#e3e6ff" | [[Heat Breath]] |
| BGCOLOR="#e3e6ff" | [[Heat Breath]] |
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| BGCOLOR="#e3e6ff" | [[Magnetite Cloud]] |
| BGCOLOR="#e3e6ff" | [[Magnetite Cloud]] |
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− | | BGCOLOR="#e3e6ff" | [[ |
+ | | BGCOLOR="#e3e6ff" | [[Cursed Sphere]] |
| BGCOLOR="#e3e6ff" | [[Mysterious Light]] |
| BGCOLOR="#e3e6ff" | [[Mysterious Light]] |
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| BGCOLOR="#e3e6ff" | [[Ice Break]] |
| BGCOLOR="#e3e6ff" | [[Ice Break]] |
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| BGCOLOR="#e3e6ff" | [[Mind Blast]] |
| BGCOLOR="#e3e6ff" | [[Mind Blast]] |
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− | | BGCOLOR="#e3e6ff" | [[ |
+ | | BGCOLOR="#e3e6ff" | [[Light of Penance]] |
− | | BGCOLOR="#e3e6ff" | [[ |
+ | | BGCOLOR="#e3e6ff" | [[Sandspray]] |
|- align="center" |
|- align="center" |
||
| BGCOLOR="#e3e6ff" | [[Thermal Pulse]] |
| BGCOLOR="#e3e6ff" | [[Thermal Pulse]] |
||
− | | BGCOLOR="#e3e6ff" | [[ |
+ | | BGCOLOR="#e3e6ff" | [[Sandspin]] |
− | | BGCOLOR="#e3e6ff" | [[ |
+ | | BGCOLOR="#e3e6ff" | [[Maelstrom]] |
− | | BGCOLOR="#e3e6ff" | [[Leafstorm]] |
||
− | | BGCOLOR="#e3e6ff" | [[Cold Wave]] |
||
− | | BGCOLOR="#e3e6ff" | [[Charged Whisker]] |
||
− | | BGCOLOR="#e3e6ff" | [[Blank Gaze]] |
||
− | | BGCOLOR="#e3e6ff" | [[Sandspray]] |
||
− | |- align="center" |
||
− | | BGCOLOR="#e3e6ff" | [[Blastbomb]] |
||
− | | BGCOLOR="#e3e6ff" | [[Bad Breath]] |
||
− | | BGCOLOR="#e3e6ff" | [[Cursed Sphere]] |
||
| BGCOLOR="#e3e6ff" | [[Reaving Wind]] |
| BGCOLOR="#e3e6ff" | [[Reaving Wind]] |
||
− | | BGCOLOR="#e3e6ff" | [[ |
+ | | BGCOLOR="#e3e6ff" | [[Infrasonics]] |
− | | BGCOLOR="#e3e6ff" | [[ |
+ | | BGCOLOR="#e3e6ff" | [[Temporal Shift]] |
− | | BGCOLOR="#e3e6ff" | [[ |
+ | | BGCOLOR="#e3e6ff" | [[Radiant Breath]] |
| BGCOLOR="#e3e6ff" | |
| BGCOLOR="#e3e6ff" | |
||
|- align="center" |
|- align="center" |
||
− | | BGCOLOR="#e3e6ff" | [[Lowing]] |
||
| BGCOLOR="#e3e6ff" | |
| BGCOLOR="#e3e6ff" | |
||
− | | BGCOLOR="#e3e6ff" | |
+ | | BGCOLOR="#e3e6ff" | |
⚫ | |||
| BGCOLOR="#e3e6ff" | |
| BGCOLOR="#e3e6ff" | |
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| BGCOLOR="#e3e6ff" | |
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| BGCOLOR="#e3e6ff" | |
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− | |} |
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⚫ | |||
− | [https://docs.google.com/spreadsheet/pub?hl=en_US&key=0Au2a1TIiTj8WdHlvTWtkdU5DRU1JU21fbEtLUjN1TkE&hl=en_US&gid=0 Spreadsheet] |
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+ | |||
+ | '''Light Blood Pact:''' [[Carbuncle]]'s [[Holy Mist]]<br> |
||
+ | '''Dark Blood Pact:''' [[Fenrir]]'s [[Lunar Bay]] or [[Diabolos]]'s [[Night Terror]]<br> |
||
+ | '''Fire Blood Pact:''' [[Ifrit]]'s [[Fire IV (Blood Pact)]]<br> |
||
+ | '''Ice Blood Pact:''' [[Shiva]]'s [[Blizzard IV (Blood Pact)]]<br> |
||
+ | '''Wind Blood Pact:''' [[Garuda]]'s [[Aero IV (Blood Pact)]]<br> |
||
+ | '''Earth Blood Pact:''' [[Titan]]'s [[Stone IV (Blood Pact)]]<br> |
||
+ | '''Lightning Blood Pact:''' [[Ramuh]]'s [[Thunder IV (Blood Pact)]]<br> |
||
+ | '''Water Blood Pact:''' [[Leviathan]]'s [[Water IV (Blood Pact)]]<br> |
||
+ | '''Automaton Abilities:''' Any automation ability or special attack triggers an automaton weakness.<br> |
||
+ | '''Pet Abilities:''' Any [[:Category:Familiars|Called Beast's]] special attack triggers a pet weakness.<br> |
||
+ | '''[[Call Wyvern|Wyverns]] can no longer stagger enemies in Voidwatch.''' |
||
+ | |||
⚫ | |||
+ | |||
+ | Any weapon skill of a particular weapon class can stagger enemies except Relic/Mythic/Empyrean/Merit [[Weapon Skills]]. Quested WS like [[Evisceration]] CAN proc. |
||
+ | <!-- This part under construction |
||
+ | ===Jobs by Number of Potential Triggers=== |
||
+ | |||
+ | Here is an ordered list of possible triggers by job and subjob, divided by blue (physical) and red (magic). This assumes and does not include overlaps. |
||
+ | |||
+ | * '''Red Main''': BLM (72), BLU (32), BRD (11) |
||
+ | * '''Red Subjob''': , BRD (10), BLU (9 - 23 set points), --> |
||
==Battle Information== |
==Battle Information== |
||
− | In order to obtain items you must posses a [[Voidstone]]. When gathered at a [[Planar Rift]], everyone in the alliance with a voidstone will lose their stone. Those who do not |
+ | In order to obtain items you must posses a [[Voidstone]]. When gathered at a [[Planar Rift]], everyone in the alliance with a voidstone will lose their stone. Those who do not possess a stone will still receive experience and cruor. You can fight NMs in both the present and the past, depending on which stage you are on. |
− | There is a 30-minute time limit on all battles. [[Signet]] and [[Sigil]] have no effect and you will receive [[Voidwatcher]] status during the battle. Each person who possessed a Voidstone at the start of battle will have their own reward in the chest. To enhance the drops, you can trade [[Ascent Items]] before the battle starts (these only affect the individual who made the trade). If you fail to defeat the monster due to everyone dying or to timing out, your [[Ascent Items]] will be saved at that Planar Rift. They will also be saved upon zoning and if you go to a different zone and fight/defeat a new Voidwatch Monster. To ensure that the monster is not popped before everyone is ready, any person who checks the Planar Rift will be given a drop-down menu similar to popping Key Item [[Notorious Monsters]] in [[Abyssea]]. Once popped the monster will automatically engage the person who popped it. Once engaged the monster can give hints to trigger !! weaknesses and can give multiple triggers. |
+ | There is a 30-minute time limit on all battles. [[Signet]] and [[Sigil]] have no effect and you will receive [[Voidwatcher]] status during the battle. Each person who possessed a Voidstone at the start of battle will have their own reward in the chest. To enhance the drops, you can trade [[Ascent Items]] before the battle starts (these only affect the individual who made the trade). If you fail to defeat the monster due to everyone dying or to timing out, your [[Ascent Items]] will be saved at that Planar Rift. They will also be saved upon zoning and if you go to a different zone and fight/defeat a new Voidwatch Monster. To ensure that the monster is not popped before everyone is ready, any person who checks the Planar Rift will be given a drop-down menu similar to popping Key Item [[Notorious Monsters]] in [[Abyssea]]. Once popped the monster will automatically engage the person who popped it. Once engaged the monster can give hints to trigger ''!!'' weaknesses and can give multiple triggers. |
*Be aware that if you stray too far from the location of the Planar Rift during the battle you will be stripped of your [[Voidwatcher]] status and be unable to aid your party. |
*Be aware that if you stray too far from the location of the Planar Rift during the battle you will be stripped of your [[Voidwatcher]] status and be unable to aid your party. |
||
− | After defeating the monster, a [[Riftworn Pyxis]] will appear where the [[Planar Rift]] was. Each person must check the Riftworn Pyxis to receive their reward(s). The items are NOT pooled together like a normal, defeated monster and thus items received can only be obtained by each individual. If the Riftworn Pyxis is not checked within |
+ | After defeating the monster, a [[Riftworn Pyxis]] will appear where the [[Planar Rift]] was. Each person must check the Riftworn Pyxis to receive their reward(s). The items are NOT pooled together like a normal, defeated monster and thus items received can only be obtained by each individual. If the Riftworn Pyxis is not checked within 3 minutes, it will disappear with the treasure still inside. |
==Rewards== |
==Rewards== |
||
− | Upon expending a [[Voidstone]], a player will receive items, |
+ | Upon expending a [[Voidstone]], a player will receive items, EXP, [[cruor]], and possibly an [[:Category:Atmacite|Atmacite]] or a [[:Category:Periapt|Periapt]]. Below is the base level of EXP and cruor per stage and will be multiplied by a player's yellow/green spectral alignment at the end of the battle. |
===Three Nations Region=== |
===Three Nations Region=== |
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| Atmacite |
| Atmacite |
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|} |
|} |
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− | |||
− | |||
− | [[de:Kategorie:Voidwatch]] |
Latest revision as of 22:30, 13 November 2019
Getting Started
Participation Requirements
- You must be at least Level 75.
- Adventurer's Certificate, Stratum Abyssite, and Voidstone
- Affiliation with one of the Crystal War era nations (by completing any one of the starting quests for Wings of the Goddess Missions -- The Fighting Fourth [Bastok], Steamed Rams [San d'Oria], or Snake on the Plains [Windurst])
First Step
- Obtain a Stratum Abyssite and a Voidstone from a Voidwatch Officer by selecting "Participate in Voidwatch Ops" at one of the following locations:
Starting quest/npc | Location | Key Item |
---|---|---|
Voidwatch Officer - Windurst | Windurst Waters North (G-5) Windurst Waters (S) (G-5) |
Jade Stratum Abyssite |
Voidwatch Officer - Bastok | Bastok Markets (D-11) Bastok Markets (S) (G-5) |
Indigo Stratum Abyssite |
Voidwatch Officer - San d'Oria | Southern San d'Oria (F-9) Southern San d'Oria (S) (L-9) |
Crimson Stratum Abyssite |
Drafted by the Duchy - Jeuno | Ru'Lude Gardens (H-6) | White Stratum Abyssite |
Kieran - Voidwatch Ops: Border Crossing - Outlands | Norg (I-8) | Ashen Stratum Abyssite |
Owain - Tavnazian Terrors - Tavnazia | Tavnazian Safehold (H-6) | Hyacinth Stratum Abyssite |
Camille - Aht Urhgan Assault - Aht Urhgan | Wajaom Woodlands (M-7) | Amber Stratum Abyssite |
Note: Stratum abyssites are permanent key items and need only be obtained once.
Voidwatch Ops Quest Progression
Upon receiving a Stratum Abyssite of any color from one of the NPCs listed above, you will automatically be flagged for the quest that requires you to defeat specific Notorious Monsters in order to upgrade your Stratum Abyssite to the next tier.
However, note that the Outlands (aka: Zilart) Voidwatch Ops quests do not work like the other Voidwatch regions. After speaking with Kieran and receiving your Ashen Stratum Abyssite you must then complete the following steps:
- Speak to Hildegard in Kazham at (F-9) to gain access to the Elshimo series of Voidwatch battles. This will flag the quest VW Op. #054: Elshimo List. This quest must be active prior to defeating Holy Moly, Ildebrann, and Neith in order to receive progression credit toward upgrading your Ashen Stratum Abyssite.
- Speak to Gushing Spring in Rabao at (G-8) (near the Nomad Moogles) to gain access to the Altepa series of Voidwatch battles. This will flag the quest VW Op. #101: Detour to Zepwell. This quest must be active prior to defeating Sabotender Campeador, Tangaroa, and Malleator Maurok in order to receive progression credit toward upgrading your Ashen Stratum Abyssite.
- The two quests mentioned above are both considered subquests of Voidwatch Ops: Border Crossing. After killing the necessary Notorious Monsters, return to Hildegard in Kazham and Gushing Spring in Rabao for a cutscene. Completing them both will allow you to return to Kieran and complete Voidwatch Ops: Border Crossing and upgrade your Ashen Stratum Abyssite to Ashen Stratum Abyssite II.
Notorious Monsters and Drops
Visit VwNM's for a complete list and visual guide.
Riftworn Pyxis
There are five lights that enhance the spoils from the Riftworn Pyxis. Their alignment values can be enhanced to produce the following benefits per cell (up to 3 max):
- Blue: Quantity of drops +50% (150% max). (Affected by Cobalt Cell)
- Red: Quality of drops +50% (150% max). (Affected by Rubicund Cell)
- Yellow: Experience Points Gained +25% (75% max). (Affected by Xanthous Cell)
- Green: Cruor Gained +25% (75% max). (Affected by Jade Cell)
- White: Increases chances of Atmacite and Periapt obtainment.
The alignment values for the above can be enhanced via Cells, by triggering the monster’s weakness, Treasure Hunter and by possessing certain alignment-enhancing periapts.
Ascent Items
Trade “ascent items” (cells) to a Planar Rift ahead of a battle. Doing so will enhance alignment values for that player only. Up to three of each cell type can be traded to the Planar Rift.
Ascent items can be obtained in the following ways:
- Purchased with Cruor from a Voidwatch Officer, or from a Voidwatch Purveyor at the cost of Conquest Points, Imperial Standing or Allied Notes, depending on the player’s current location.
- Also can be found in Treasure Caskets.
Ascent Items | Description | Where to obtain | Cost |
---|---|---|---|
Cobalt Cell | Quantity of drops (Blue) | Voidwatch Officer | 3,000 Cruor |
Voidwatch Purveyor | 2,000 Conquest Points/Imperial Standing/Allied Notes | ||
Treasure Casket | Brown Chest from various areas with a Grounds Tome. | ||
Rubicund Cell | Quality of drops (Red) | Voidwatch Officer | 3,000 Cruor |
Voidwatch Purveyor | 2,000 Conquest Points/Imperial Standing/Allied Notes | ||
Treasure Casket | Brown Chest from various areas with a Grounds Tome. | ||
Xanthous Cell | Experience Points (Yellow) | Voidwatch Officer | 3,000 Cruor |
Voidwatch Purveyor | 3,000 Conquest Points/Imperial Standing/Allied Notes | ||
Treasure Casket | Brown Chest from various areas with a Grounds Tome. | ||
Jade Cell | Cruor gained (Green) | Voidwatch Purveyor | 2,000 Conquest Points/Imperial Standing/Allied Notes |
Treasure Casket | Brown Chest from various areas with a Grounds Tome. |
Voidwatch Weaknesses
At the start of any Voidwatch fight, 9 weakness triggers are chosen randomly, with 6 being normal, 2 being high, and 1 being extremely vunerable. These come in the forms of job/pet abilities, weapon skills, and magic spells, and can be triggered at any time during the fight. Once a trigger has been hit, a new trigger will be chosen of the same type that was hit.
- NOTE: Some monsters are completely immune to certain triggers and this can result in poor lights at the end of the fight.
Striking a VwNM's weaknesses will enhance alignment values for all combatants.
- Alignment values increased via ascent items are reset when the player opens a Riftworn Pyxis.
- Alignment values increased by striking enemy weaknesses are reflected in pyxis content and reset at the end of battle.
- Enhanced values will not benefit combatants who did not expend a Voidstone at the commencement of battle. In this case, the portion of alignment enhanced via ascent items will be carried over.
Job Ability
Magic
Pet
Light Blood Pact: Carbuncle's Holy Mist
Dark Blood Pact: Fenrir's Lunar Bay or Diabolos's Night Terror
Fire Blood Pact: Ifrit's Fire IV (Blood Pact)
Ice Blood Pact: Shiva's Blizzard IV (Blood Pact)
Wind Blood Pact: Garuda's Aero IV (Blood Pact)
Earth Blood Pact: Titan's Stone IV (Blood Pact)
Lightning Blood Pact: Ramuh's Thunder IV (Blood Pact)
Water Blood Pact: Leviathan's Water IV (Blood Pact)
Automaton Abilities: Any automation ability or special attack triggers an automaton weakness.
Pet Abilities: Any Called Beast's special attack triggers a pet weakness.
Wyverns can no longer stagger enemies in Voidwatch.
Weapon Skill
Any weapon skill of a particular weapon class can stagger enemies except Relic/Mythic/Empyrean/Merit Weapon Skills. Quested WS like Evisceration CAN proc.
Battle Information
In order to obtain items you must posses a Voidstone. When gathered at a Planar Rift, everyone in the alliance with a voidstone will lose their stone. Those who do not possess a stone will still receive experience and cruor. You can fight NMs in both the present and the past, depending on which stage you are on.
There is a 30-minute time limit on all battles. Signet and Sigil have no effect and you will receive Voidwatcher status during the battle. Each person who possessed a Voidstone at the start of battle will have their own reward in the chest. To enhance the drops, you can trade Ascent Items before the battle starts (these only affect the individual who made the trade). If you fail to defeat the monster due to everyone dying or to timing out, your Ascent Items will be saved at that Planar Rift. They will also be saved upon zoning and if you go to a different zone and fight/defeat a new Voidwatch Monster. To ensure that the monster is not popped before everyone is ready, any person who checks the Planar Rift will be given a drop-down menu similar to popping Key Item Notorious Monsters in Abyssea. Once popped the monster will automatically engage the person who popped it. Once engaged the monster can give hints to trigger !! weaknesses and can give multiple triggers.
- Be aware that if you stray too far from the location of the Planar Rift during the battle you will be stripped of your Voidwatcher status and be unable to aid your party.
After defeating the monster, a Riftworn Pyxis will appear where the Planar Rift was. Each person must check the Riftworn Pyxis to receive their reward(s). The items are NOT pooled together like a normal, defeated monster and thus items received can only be obtained by each individual. If the Riftworn Pyxis is not checked within 3 minutes, it will disappear with the treasure still inside.
Rewards
Upon expending a Voidstone, a player will receive items, EXP, cruor, and possibly an Atmacite or a Periapt. Below is the base level of EXP and cruor per stage and will be multiplied by a player's yellow/green spectral alignment at the end of the battle.
Three Nations Region
Tier | Experience | Cruor | Periapt or Atmacite |
---|---|---|---|
Stage I | 5,000 | 5,000 | Periapt |
Stage II | 5,500 | 5,500 | Periapt |
Stage III | 6,000 | 6,000 | Atmacite |
Stage IV | 6,500 | 6,500 | Atmacite |
Jeuno Region
Tier | Experience | Cruor | Periapt or Atmacite |
---|---|---|---|
Stage I | 6,000 | 6,000 | Periapt |
Stage II | 6,500 | 6,500 | Periapt |
Stage III | 7,000 | 7,000 | Atmacite & Periapt |
Stage IV | 6,500 | 6,500 | Periapt |
Stage V | 7,000 | 7,000 | Periapt |
Stage VI (S) | 7500 | 7500 | Atmacite |
Stage VI | 10,000 | 10,000 | Atmacite & Periapt |
Zilart Region
Tier | Experience | Cruor | Periapt or Atmacite |
---|---|---|---|
Stage I | 5,000 | 7,000 | Periapt |
Stage II | 5,000 | 7,500 | Atmacite |
Stage III | 5,000 | 8,000 | Atmacite |
All items (65)