(innaccurate stat calc. vote for removal) |
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==Stats== |
==Stats== |
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===Overview=== |
===Overview=== |
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− | Stats, or attributes, are numeric characteristics that describe the properties of a character. |
+ | Stats, or attributes, are numeric characteristics that describe the properties of a character. |
+ | You can see what basic stats various combinations of jobs and subjobs would have, by using a Stat calculator. |
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− | To see how many HP/MP you would have at different levels with different job/subjob combinations, see this [http://www.datasync.com/~dsmith/FFXIStats/? Stat Calculator 2]. |
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===Enemy attributes (translated from [http://www32.atwiki.jp/studiogobli/ Studio Gobli])=== |
===Enemy attributes (translated from [http://www32.atwiki.jp/studiogobli/ Studio Gobli])=== |
Revision as of 23:49, 8 September 2017
Stats
Overview
Stats, or attributes, are numeric characteristics that describe the properties of a character.
You can see what basic stats various combinations of jobs and subjobs would have, by using a Stat calculator.
Enemy attributes (translated from Studio Gobli)
Like for PCs, you can calculate them with
Race Ranking + Main Job Ranking + Support Job Ranking * Support Job Revision
Unlike PCs, the growth does not decline at high level (past 61?)
Code:
Rank | Value |
---|---|
A | 5+(Lv-1)*0.50 |
B | 4+(Lv-1)*0.45 |
C | 4+(Lv-1)*0.40 |
D | 3+(Lv-1)*0.35 |
E | 3+(Lv-1)*0.30 |
F | 2+(Lv-1)*0.25 |
G | 2+(Lv-1)*0.20 |
SJ revision is 0 at low lv. From Lv.30, SJ revision is 0.5 (half of main), but depending upon the area it differs even between monsters of the same level.
Most monsters are WAR/WAR.
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