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Simulacra
Found only within the shrouded realm of Dynamis, these statues might at first glance appear as nothing more than an unsettling decoration. Do not let appearances deceive you; they are in fact animated, hunting and roaming throughout Dynamis alongside their flesh and blood Beastmen counterparts.
Much can be determined in the eyes of these statues. Those with Red Eyes do not grant any bonus upon defeat. Those with Blue Eyes restore full HP to those in the area of effect upon defeat. Those with Green Eyes restore full MP to those in the area of effect upon defeat.
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Family Information
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Special Attacks[]
Special Abilities | Original and Zilart Areas | Promathia Areas | ||
Seismostomp: AoE damage and Stun, absorbed by Utsusemi | ||||
Lead Breath: Cone Attack Weight (Quadav statues only) | ||||
Numbing Glare: Gaze Attack Paralysis (Orc statues only) | ||||
Tormentful Glare: Gaze Attack Curse (Yagudo statues only) | ||||
Torpid Glare: Gaze Attack Sleep (Goblin statues only) | ||||
Quadav statues do not cast anything. | ||||
Goblin statues cast White Mage spells such as Protectra IV, Haste and Stona | ||||
Orc statues cast Red Mage spells such as Thunder III, Bio III, Regen and Gravity. | ||||
Avatar Icons cast -ga III nukes, while Manifest Icons cast -ga debuffs such as Dispelga, Paralyga and Sleepga II. | ||||
Very high TP gain rate | ||||
Note: Notorious Monsters in this family may use all of the above and/or additional unique special abilities. |
Notorious Monsters in Family[]
Monsters in Family[]
Dynamis | |
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Original Areas | |
Dreamworld Areas | |
Bosses | |
Time Extension Monsters | |
Rewards | |
Other |
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