Scorpions
These large, armored insects inhabit several varied environments; from the deserts of Altepa, to the damp network of tunnels in Crawler's Nest and the Labyrinth of Onzozo. They have a large repertoire of deadly moves including several breath attacks, throwing a wild tantrum, poison inducing stings, the ability to increase their own attack rating, and--most famously--a high-damage attack with their tail. In the present day Vana'diel, all scorpions are a dark brown color, regardless of size or region. Before the Crystal War there was a subspecies known as Scolopendrids, possessing a golden, lustrous shell. Carnivores by nature, they feed on anything smaller than themselves, which often includes adventurers.
They're often hunted for their claws and shells, the former used to make arrows or ground into a poisonous powder, the latter to make armor. Many of the more notorious and vicious scorpions are known to drop claws containing a potent venom. These claws are highly sought after in the creation of a body armor that increases the wearers evasion and accuracy. |
Family Information
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Special Attacks[]
Special Abilities | Original and Zilart Areas | Promathia Areas | Aht Urhgan Areas | Wings of the Goddess Areas | Pankration | Abyssea |
Death Scissors: Very high damage, single target attack. | ||||||
Mandible Bite: Single target damage + Knockback. | ||||||
Poison Sting: Single target damage and Poison. (1 HP/tick) | ||||||
Cold Breath: Cone Attack Ice damage and Bind. | ||||||
Numbing Breath: Cone Attack Damage and Paralysis. | ||||||
Earth Pounder: 15' AoE Dexterity Down, earth damage, wipes Utsusemi. | ||||||
Wild Rage: 15' AoE physical damage, absorbed by 2 Utsusemi shadows. | ||||||
Sharp Strike: 50% Attack Boost. 4 minute 15 second duration. | ||||||
Earthbreaker: 40' AoE heavy damage plus Stun. Only used by HNMs. | ||||||
Critical Bite: More potent form of Mandible Bite. Used by HNMs only. | ||||||
Venom Sting: Single target damage and a very potent Poison. Only used by HNMs. | ||||||
Venom Breath: Cone Attack water damage and major poison. Only used by HNMs. | ||||||
Venom Storm: 40' AoE heavy Poison (upwards of 30/tick). Only used by HNMs. | ||||||
Evasion: 50% Evasion Boost. Only used by HNMs. | ||||||
Stasis: Single target damage and Paralysis plus hate reset. Only used by HNM's. | ||||||
Hell Scissors: Extremely high damage, single target attack. Campaign/shredded lable NMs only. | ||||||
Note: Notorious Monsters in this family may use all of the above and/or additional unique special abilities. |
Notorious Monsters in Family[]
Monsters in Family[]
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