Rhapsodies of Vana'diel is the main storyline finale of the Final Fantasy XI saga that brings characters from all the stories together in a struggle against a mysterious force that desires to blanket the world in Emptiness.
These missions are automatically available to all players, but require Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, Wings of the Goddess, and/or Seekers of Adoulin to be registered and missions within completed to progress past certain parts. Abyssea and the three add-on scenarios are not required.
The missions are set up to be completed by players with a wide variety of levels, starting as low as approximately level 10. It's also recommended you have access to Teleport-Holla, Teleport-Dem, or Teleport-Mea, whether through spells or a ring. Dem Ring is usually on the Auction House because it's a regular drop in the popular BCNM Up in Arms. The fastest alternative way to get to a crag is from Maze of Shakhrami via Survival Guide or Atmacite Refiner. La Theine Plateau via Survival Guide is also a very quick method and doesn't require the need to zone after the initial teleport.
A full, official list of missions from other expansions that lock progress in this one can be found here. For new characters with no mission progress, you need these minimum requirements to finish Rhapsodies:
- Finish The Shadow Lord to get Rank 6.
- Finish Rise of the Zilart until you flag Headstone Pilgrimage.
- Finish Chains of Promathia until you flag The Road Forks.
- Finish Treasures of Aht Urhgan until you flag Royal Puppeteer.
- Finish Wings of the Goddess until you flag In the Name of the Father.
- Finish Seekers of Adoulin until you flag Behind the Sluices and obtain Waterway facility crank.
As of the July 2023 Version Update, adventurers are given a choice whether or not to begin Resonance. This will record the mission To Start RoV... in their log. To advance, interact with the Tales' Beginning at any of the following locations to progress this mission line:
- Southern San d'Oria (H-8)
- Northern San d'Oria (J-10)
- Port San d'Oria (H-9)
- Bastok Mines (I-9)
- Bastok Markets (I-8)
- Port Bastok (D-7)
- Windurst Waters (F-5)
- Windurst Walls (C-6)
- Port Windurst (B-5)
- Windurst Woods (J-10)
Progression[]
Chapter | Mission | Type | Reward |
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1) Chapter One: Creation and Rebirth | 1 - 1 - 1 Resonance | Cutscene | None |
1 - 1 - 2 Emissary from the Seas | Cutscene | None | |
1 - 1 - 3 Set Free | Quest | Copper Voucher OR Gilgamesh's introductory letter | |
1 - 1 - 4 The Beginning | Cutscene | Reisenjima Sanctorium orb | |
1 - 1 - 5 Flames of Prayer | Cutscene | Rhapsody in White | |
1 - 2 - 1 The Path Untraveled | Cutscene | None | |
1 - 2 - 2 At the Heavens' Door | Cutscene | None | |
1 - 2 - 3 The Lion's Roar | Fight | Escha - Zi'Tah access | |
1 - 2 - 4 Eddies of Despair | Cutscene | None | |
1 - 2 - 5 A Land After Time | Cutscene | Rhapsody in Umber, Cipher: Lion II | |
1 - 3 - 1 Fate's Call | Cutscene | None | |
1 - 3 - 2 What Lies Beyond | Cutscene | None | |
1 - 3 - 3 The Ties that Bind | Cutscene | None | |
1 - 3 - 4 Impurity | Cutscene | None | |
1 - 3 - 5 The Lost Avatar | Fight | Rhapsody in Azure | |
1 - 3 - 6 Volto Oscuro | Cutscene | Cipher: Zeid II | |
1 - 3 - 7 Ring My Bell | Cutscene | None | |
2) Chapter Two: Revitalization | 2 - 1 - 1 Spirits Awoken | Cutscene | None |
2 - 1 - 2 Crashing Waves | Cutscene | Cipher: Tenzen II | |
2 - 2 - 1 Call to Serve | Cutscene | Cipher: Prishe II, Ability to view all mission cutscenes from Chains of Promathia | |
2 - 2 - 2 Numbering Days | Cutscene | None | |
2 - 2 - 3 Inescapable Binds | Cutscene | Boarding Permit (if not already held) | |
2 - 2 - 4 Desert Winds | Cutscene | None | |
2 - 3 - 1 Ever Forward | Cutscene | Cipher: Nashmeira II, Ability to view all mission cutscenes from Treasures of Aht Urhgan | |
2 - 3 - 2 The Endless Sky | Cutscene | None | |
2 - 3 - 3 Aphmau's Light | Cutscene | None | |
2 - 3 - 4 Reunited | Cutscene | None | |
2 - 4 - 1 Take Wing | Cutscene | None | |
2 - 4 - 2 Prime Number | Cutscene | None | |
2 - 4 - 3 From the Ruins | Cutscene | Rhapsody in Crimson | |
2 - 5 - 1 Cauterize | Cutscene | None | |
2 - 5 - 2 Uncertain Destinations | Cutscene | None | |
2 - 5 - 3 Ganged Up On | Cutscene | Cipher: Lilisette II, Ability to view all mission cutscenes from Wings of the Goddess | |
2 - 5 - 4 Sacrifice (Mission) | Cutscene | None | |
2 - 5 - 5 Somber Dreams | Fight | None | |
2 - 5 - 6 Of Light and Darkness | Cutscene | None | |
2 - 6 - 1 Temporary Farewells | Cutscene | None | |
2 - 6 - 2 Brushing Up | Cutscene | None | |
2 - 6 - 3 Keep On Giving | Quest | None | |
2 - 6 - 4 Past Imperfect | Cutscene | None | |
2 - 6 - 5 The Cursed Temple | Cutscene | None | |
2 - 6 - 6 Wisdom of Our Forefathers | Cutscene | None | |
2 - 6 - 7 Where Divinities Collide | Cutscene | None | |
2 - 6 - 8 Visions of Dread | Cutscene | None | |
2 - 6 - 9 To the Skies | Cutscene | None | |
2 - 6 - 10 Escha - Ru'Aun (Mission) | Cutscene | None | |
2 - 6 - 11 The Decisive Heroine | Cutscene | Siren's plume, Rhapsody in Emerald | |
2 - 7 - 1 Fall from Grace | Cutscene | None | |
2 - 7 - 2 Banishing the Darkness | Cutscene | None | |
2 - 7 - 3 Over the Rainbow | Cutscene | Most curious curio | |
2 - 8 - 1 Cacophonous Discord | Cutscene | None | |
2 - 8 - 2 Eddies of Despair (Chapter 2) | Cutscene | None | |
2 - 8 - 3 Pretender to the Throne | Fight | Cipher: Balamor | |
2 - 8 - 4 Banished | Cutscene | None | |
2 - 9 - 1 Call of the Void | Cutscene | Cipher: Selh'teus | |
2 - 9 - 2 Both Paths Taken | Battlefield | None | |
2 - 9 - 3 The Man Behind the Mask | Cutscene | Rhapsody in Mauve | |
2 - 9 - 4 Uncertain Futures | Cutscene | Song of hope | |
3) Chapter Three: Reckoning | 3 - 1 - 1 Darkness Beckons | Cutscene | None |
3 - 2 - 1 The Brewing Storm | Quest | None | |
3 - 2 - 2 The River Runs Red | Cutscene | Rhapsody in Fuschia | |
3 - 2 - 3 The Crucible | Cutscene | None | |
3 - 3 - 1 Forward Thinking | Cutscene | None | |
3 - 3 - 2 Tears of the Generals | Cutscene | Drained orb (Beginning of mission) | |
3 - 4 - 1 What He Left Behind | Cutscene | Cipher: Arciela II, Ability to view all mission cutscenes from Seekers of Adoulin | |
3 - 4 - 2 Gone but Not Forgotten | Quest | None | |
3 - 4 - 3 August Artifacts | Cutscene | None | |
3 - 4 - 4 Solemnity | Cutscene | None | |
3 - 4 - 5 Eyes on You | Cutscene | None | |
3 - 5 - 1 Exploring the Ruins | Cutscene | None | |
3 - 5 - 2 Become Something More | Cutscene | Dimensional compass | |
3 - 6 - 1 Unshakable Nightmares | Cutscene | None | |
3 - 7 - 1 What Remains of Hope | Cutscene | Cait Sith's whisker | |
3 - 7 - 2 Death Cares Not | Cutscene | None | |
3 - 7 - 3 No Time Like the Future | Battlefield | None | |
3 - 7 - 4 Sin (Mission) | Cutscene | None | |
3 - 8 - 1 Penance (Mission) | Cutscene | Rhapsody in Puce | |
3 - 8 - 2 Vessel of Light | Cutscene | None | |
3 - 9 - 1 The Lifestream of Reisenjima | Cutscene | None | |
3 - 9 - 2 From West to East | Quest | None | |
3 - 9 - 3 Good Things Come in Threes | Cutscene | None | |
3 - 9 - 4 Tackling the Problem | Cutscene | None | |
3 - 9 - 5 Way to Divinity | Cutscene | None | |
3 - 10 - 1 The Winds of Time | Battlefield | None | |
3 - 10 - 2 Calm After the Storm | Cutscene | None | |
3 - 10 - 3 Nary a Cloud in Sight | Cutscene | Cipher: Iroha, Rhapsody in Ochre | |
3 - 10 - 4 An Unending Song | Cutscene | None | |
3 - 11 - 1 A Deep Sleep | Cutscene | None | |
3 - 11 - 2 Guardians | Cutscene | Breath of the avatars | |
3 - 11 - 3 Iroha in Distress | Cutscene | Ability to view all mission cutscenes from Rise of the Zilart | |
3 - 11 - 4 Absolute Trust | Cutscene | None | |
3 - 12 - 1 The Orb's Radiance | Battlefield | Phoenix's blessing, Scintillating Rhapsody, Cipher: Iroha II | |
3 - 12 - 2 A Rhapsody for the Ages | Cutscene | Completion of Rhapsodies of Vana'diel |
Types[]
- Cutscene is a single cutscene or multiple cutscenes.
- Quest is an assignment to go somewhere (possibly dangerous) for a cutscene or to retrieve/deliver an item, but no fighting required.
- Fight requires you to fight a Notorious Monster. Usually open to outside help.
- Battlefield requires qualified party members to fight Notorious Monster(s) within a battlefield instance.
All items (99)
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- The Cursed Temple
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- The Lion's Roar
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- The Ties that Bind
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