Rams
Rams are a rare yet frightening sight for new adventurers exploring La Theine Plateau and Konschtat Highlands. These titanic herbivores can be heard and felt before they are seen, as their hooves cause the ground around them to tremble. Almost a mountain of muscle and fur, they are easily recognizable as few creatures reach their size. Interestingly enough, they have a breath attack that will petrify anything willing to challenge them. Despite being related to the docile sheep that wander the same areas, these horned giants will not hesitate to attack.
Size does not always make for a good defense or offense. Rams are commonly hunted for their prized horns which are used to make everything from arrows to hairpins to instruments. Their hides, once converted into leather, make a wide range of light to medium armor, as well as soft lining to heavier armor. In essence, a ram is almost a walking supply shop to veteran adventurers. |
Family Information
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Special Attacks[]
Special Abilities | Original and Zilart Areas | Promathia Areas | Aht Urhgan Areas | Wings of the Goddess Areas | Abyssea | Pankration |
Great Bleat: AoE Max HP Down. | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
Rumble: AoE Evasion Down. | ✓ | ✓ | ✓ | ✓ | ✓ | |
Petribreath: Cone Attack Petrification. | ✓ | ✓ | ✓ | ✓ | ✓ | |
Ram Charge: Single target physical attack plus knockback. | ✓ | ✓ | ✓ | ✓ | ✓ | |
Rage: Berserk | ✓ | ✓ | ✓ | ✓ | ✓ | |
Note: Notorious Monsters in this family may use all of the above and/or additional unique special abilities. |
Notorious Monsters in Family[]
Monsters in Family[]
Name | Level | Zone |
---|---|---|
Battering Ram | 21 - 23 | La Theine Plateau |
Tremor Ram | 21 - 23 | Konschtat Highlands |
Mosshorn | 80 - 81 | Caedarva Mire |
Tavnazian Ram | 81 - 83 | Lufaise Meadows |
Hammering Ram | Abyssea - La Theine | |
Shaggy Ovim | 111 - 113 | Kamihr Drifts |
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