Certain monsters command the loyalty of additional monsters. Often these monsters are beastmasters, summoners, dragoons or puppetmasters. These pets follow their masters and assist them in battle. Pets tend to have significantly less hit points than regular monsters of their level, and the pets themselves tend to be much lower level than their masters. Yet despite having less hit points, these pets still yield normal experience points for monsters of their level, but do not drop loot common to monsters of their type (they do, however, drop both Beastmen's and/or Kindred's Seals accordingly, based on their level range, along with Elemental Geodes, i.e. Flame Geode or Shadow Geode etc., if high enough and/or weather or day is appropriate, accordingly).
Because monster pets have lower hit points than normal creatures, while still yielding ordinary experience, they are often targeted by jobs which can deal a large sum of damage in a short period of time. Spellcasters wielding elemental magic and Blue Mages are particularly effective at dispatching monster pets quickly, thus allowing them to gain large amounts of experience in a relatively short amount of time. Monster pets can be hunted solo or in a small to large party of like-minded players, and such soloists or parties can gain experience at a rate which is as good or better than the ordinary party makeups in the same level range.
To pull a monster pet, the master must not aggro by sound and one must attack it while its master is facing away from it. If the master is able to see its pet being attacked, it will link and join the fight against you. A master link can be extremely dangerous, if not deadly, to most soloists, as the masters are often much higher level than their pets; thus it's advisable to beware of random movements made by the master, including complete 180-degree turns. Monster pets can and will link with other normal creatures of their particular family (if that particular family is known to link). However, if the monster pet is killed in a single attack (most often by the use of Ancient Magic), regardless of whether or not the master is looking at its pet, the master will not link or attack in response (unless, in special cases, the master and pet share hate, which makes them impossible to pull separately).
Beastmaster and Summoner monsters re-summon their pets approximately 2-3 minutes after they are killed, and have no known limit to the number of pets which can be summoned. Dragoon and Puppetmaster monsters, however, can only summon their pets every 20 minutes, which tends to discourage hunters to use them as potential prey due to the long wait time in-between the summons.
Monsters in this category
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