Legion is a large-scale battle system introduced in the March 2012 version update.
Overview
- Legion is designed for high-level characters.
- Groups ranging from 3 to 36 characters level 75 or over may enter; groups with characters lower than 75 cannot enter.
- Legion takes place in Maquette Abdhaljs-Legion.
To gain access to Legion:
- The party/alliance leader must first speak to Saarlan in Rolanberry Fields (J-5) to purchase a Legion tome page for 360,000 gil.
- The leader must then speak to Mayuyu in Rolanberry Fields to select the hall and chose a capacity for the fight; either eighteen or thirty-six combatants. Mayuyu gives the leader either one or two Legion Passes depending on the capacity set for the fight. The leader must trade one of the passes to the second alliance if more than one alliance is planning to participate.
- The Legion pass is valid for 5 minutes and will transport the entire alliance to the lobby when traded to the Legion Tome. Once in the lobby, players are transferred to the Hall after a certain amount of time or by examining the "Legion Portal".
Halls
Maquette Abdhaljs-Legion is split up into four "Halls" along with the "ultimate challenge." You receive a trophy and a title for completing each hall. The trophy must be traded by a leader to Mayuyu to receive a key item corresponding to the trophy. Once the leader possesses all four key items, they may take their group into the "ultimate challenge."
Hall of An | Hall of Ki | Hall of Im | Hall of Muru |
---|---|---|---|
Subjugator of the Lofty Lofty Trophy Victory Medal: Skies |
Subjugator of the Mired Mired Trophy Victory Medal: Earth |
Subjugator of the Soaring Soaring Trophy Victory Medal: Winds |
Subjugator of the Veiled Veiled Trophy Victory Medal: Clouds |
Lofty Behemoth | Mired Cerberus | Soaring Corse | Veiled Amphiptere |
Lofty Wyrm | Mired Khimaira | Soaring Dvergr | Veiled Ixion |
Lofty Adamantoise | Mired Hydra | Soaring Vampyr | Veiled Sandworm |
Lofty Elasmoth | Mired Orthrus | Soaring Kumakatok | Veiled Sanguiptere |
Lofty Zilant | Mired Khrysokhimaira | Soaring Dweorg | Veiled Alicorn |
Lofty Ferromantoise | Mired Alfard | Soaring Strigoi | Veiled Gigaworm |
Lofty Harpeia | Mired Mantis | Soaring Naraka | Veiled Iron Giant |
Hall of Mul |
---|
Lofty Harpeia |
Mired Mantis |
Soaring Naraka |
Veiled Iron Giant |
Paramount Gallu |
Paramount Botulus |
Paramount Avatar |
Paramount Harpeia |
Paramount Mantis |
Paramount Iron Giant |
Paramount Naraka |
Battle
- The group is teleported into a small room to prepare. You have up to 5 minutes in here before you are transported to a bigger room where 3 HNM bosses spawn. When one monster is attacked, they all attack the group inside. Monsters have access to high-level spells, including tier IV -ga spells, -ja spells, and Meteor.
- Monster combinations seem random. Observed combinations have been:
Lofty Wyrm + Lofty Behemoth + Lofty Adamantoise
Hydra + Khimera + Cerberus
--Please add more as you find them--
- Monsters continue to attack anyone alive in the alliance until all members with hate are dead, or until all are defeated. Many moves that do not usually do so reset hate in Legion. Monsters do not regen when left alone. If you reraise while someone with hate is still alive, or any action is performed on the monsters while you are alive, you gain enmity.
- Upon a wipe players are ejected from the battlefield in 3 minutes but are granted reraise on exit. Experience points may be lost. Players are ejected into the antechamber, Since last update, you can re-enter after being ejected after a wipe.
Rewards
- Items can drop from each each monster slaim. All players in the room may lot on gear. Additionally, players receive Legion Points for each monster defeated. Legion points start at 10 points per monster (100 points for Hall of Mul). The quality of the item drops and the quantity of Legion Points increases for each monster defeated.
- Players can use their Legion Points to obtain items from Saarlan.
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