A character's Main Job is the primary job he/she has chosen to use, and which will gain or lose any Experience Points. A Support Job (subjob) is a secondary job, restricted (if applicable), to half the level of the Main Job (rounded down); the subjob provides access, with a few exceptions, to the Job Abilities and Job Traits based upon the restricted level of the subjob.
The "Standard Jobs" below are those jobs that are available to all players at the beginning of the game. The "Extra Jobs" are available upon completion of certain quests.
There are six standard jobs that are available to all starting players.
Specializing in the arts of battle, warriors act as shields, protecting their comrades from enemy attacks.
Warrior Support Job
With their bodies that double as deadly weapons, monks attack enemies with explosive strength-filled punches and kicks.
Monk Support Job
By using recovery spells and healing magic, white mages ensure a party's survival.
White Mage Support Job
Through devastating magic spells, black mages bring tremendous firepower to the battlefield.
Black Mage Support Job
These fighter-mages can utilize both black and white magic, as well as the arts of the sword.
Red Mage Support Job
By completing certain quests after reaching level 30, the door to many other exciting jobs will open.
Paladins specialize in close-range combat, just like warriors. However, through long hours of spiritual training, paladins have acquired the ability to cast white magic spells, making them even more valuable on the battlefield.
Paladin Support Job
To strengthen themselves in battle, not only have these outlaw warriors mastered the ways of numerous weapons, but they have also acquired certain black magic spells to torment their enemies.
Dark Knight Support Job
These experts in monster research have trained tirelessly to communicate with--and even control--the animals of Vana'diel.
Beastmaster Support Job
A bright tune to soothe a party's wounds... A brisk march to raise a party's spirits... A forbidden chant to weaken a party's foes... The bards of Vana'diel use music as their weapon.
Bard Support Job
With unparalleled tracking abilities and skill with the bow and arrow, rangers are experts in the field of hunting.
Ranger Support Job
Through the study of Far Eastern martial arts techniques, these lone warriors have devoted their lives to their cause and to their blade, the mighty great katana.
Samurai Support Job
Strict training in the forbidden arts of the Far East have transformed these fighters into cold, hard killing machines.
Ninja Support Job
With their lances in hand and their faithful wyverns by their sides, dragoons surprise their enemies with their extraordinary jumping abilities.
Dragoon Support Job
By making pacts with the legendary "avatars", these heretic mages have unlocked the secrets to the forbidden magic of Vana'diel to unleash devastating force on their enemies.
Summoner Support Job
Employing the legendary arts of Aht Urhgan, these formidable fighter-mages employ elegantly curved blades for close combat, while decimating their enemies from afar with fell magic mastered from their opponents.
Blue Mage Support Job
Descendants of the dauntless pirates that once scourged the seas of the Near East, corsairs rely on the “Hexagun", a multi-barreled revolver, and elaborate luck-based abilities to alter the stakes of battle.
Corsair Support Job
These wandering performers entertain crowds and confound their enemies with a customizable puppet known as an "automaton." Puppetmasters can also fall back on hand-to-hand fighting skills that utilize the flexible movements of their art.
Puppetmaster Support Job
With their aggressive steps, these thewy terpsichoreans would weave forbidden magic upon themselves and their enemies, producing results rivaling those of even the most powerful sorcerers.
Dancer Support Job
During the Crystal War, these military tacticians often served as high-ranking officers in allied forces across Vana'diel. Extensive knowledge of ancient martial theory granted them the ability to wield dual schools of magic, between which they would alternate depending on the situation at hand.
Scholar Support Job
Harnessing the elemental energies that course through Vana'diel's veins in ways that no sorcerer can, geomancers both aid their comrades-in-arms and teach their foes how deadly the forces of nature can be. Geomancers can use job specific bells in their ranged slot to enhance their "Geomancy" power.
Geomancer Support Job
- Requires the Rise of the Zilart expansion pack to obtain.
- This Job was released with the update which first unlocked Rise of the Zilart content in April 2003, but it does not require possession of the Rise of the Zilart expansion disc to access.
- Requires the Treasures of Aht Urhgan expansion pack to obtain.
- Requires the Wings of the Goddess expansion pack to obtain.
- Requires the Seekers of Adoulin expansion pack to obtain.