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+ | {{Infobox Mob Family |
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− | [[Category:Bestiary]] |
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+ | | image = Hecteye.png |
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+ | | imagesize = 200px |
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+ | | System = Amorphs |
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+ | | Subspecies = |
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+ | | Behavior = A, H |
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+ | | Uncommon Behavior = |
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+ | | Weak = {{element|Dark}} |
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+ | | Strong = {{Mob Icon|blunt}} {{color|negative|-25%}} |
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+ | | Immunities = [[Sleep]] and additional effects |
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+ | | Healed = |
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⚫ | |||
+ | | Uncommon Job = |
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+ | | Traits = +10 Evasion |
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+ | | Charmable = {{Mob Icon|charm}} |
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+ | | Pankration = {{Mob Icon|Pankration}} |
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+ | | Drain = {{Mob Icon|drain}} |
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+ | | Aspir = {{Mob Icon|aspir}} |
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+ | | XP Bonus = |
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+ | | Notes = |
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+ | | Description = These gelatinous blobs move about in dark caves and other subterranean refuges. From the Greek "hekaton," meaning "hundred," their name is certainly a misnomer born out of exaggeration since these creatures have closer to a dozen visible eyes, though they can be difficult to count. Hecteyes are not only skilled black mages but warriors as well, able to cast damaging spells and to double attack in succession. These abilities ensure that only the bravest of adventurers would consider attacking them. |
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+ | |||
+ | Despite these strengths, Hecteyes have their weaknesses too. While they are strong against blunt weapons, they are notoriously weak against magic. Thus, with the right combination of magic attacks, even these terrifying monsters can be fodder for the prepared party. |
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+ | |||
+ | Such a prepared party will be rewarded. At all levels, Hecteyes will generally leave behind [[mercury]] and one of their many [[Hecteyes Eye|eyes]]. These can be used in a number of different synthesis recipes. The real rewards stem from defeating the more experienced Hecteyes, each variety of which has developed their own specialty eye. These specialty eyes can be combined to form a [[Hakutaku Eye Cluster]], which can then be used to spawn [[Hakutaku]] - a notorious monster that drops [[Optical Hat|a once-prized hat]].<br clear=all /> |
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⚫ | |||
__NOTOC__ |
__NOTOC__ |
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− | {|cellpadding="5" width="100%" |
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− | |width="50%" valign="top" align="left"| |
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− | ==General Information== |
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− | *'''System:''' [[:Category:Bestiary|Amorphs]] |
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⚫ | |||
− | ** Has [[Double Attack]] starting at Lv.25 despite the fact that [[Warrior]] is its [[Support Job]]. |
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− | *'''Weaknesses:''' |
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− | *'''Resistances:''' [[Damage_Types|Blunt]] (-25% damage), [[Dark]] |
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− | *'''Immune:''' Dark based sleep spells and additional effects |
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− | *'''Note:''' Hecteyes mobs have a natural +10 Evasion. |
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− | |width="50%" valign="top" align="left"| |
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− | [[Image:Hecteye.gif|thumb|Hecteye]] |
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⚫ | |||
==Special Attacks== |
==Special Attacks== |
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− | {| border="0" cellpadding="2" cellspacing="1" BGCOLOR="# |
+ | {| border="0" cellpadding="2" cellspacing="1" BGCOLOR="#e3e6ff" width="100%" |
|- |
|- |
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|BGCOLOR="#FFE4E1" width="40%" align="center" colspan="1" |<big>'''Special Abilities'''</big> |
|BGCOLOR="#FFE4E1" width="40%" align="center" colspan="1" |<big>'''Special Abilities'''</big> |
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− | |BGCOLOR="#E3E6FF" width=" |
+ | |BGCOLOR="#E3E6FF" width="10%" align="center"|[[Original and Zilart Areas]] |
− | |BGCOLOR="# |
+ | |BGCOLOR="#e3e6ff" width="10%" align="center"|[[Promathia Areas]] |
+ | |BGCOLOR="#e3e6ff" width="10%" align="center"|[[Aht Urhgan Areas]] |
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+ | |BGCOLOR="#e3e6ff" width="10%" align="center"|[[Wings of the Goddess Areas]] |
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+ | |BGCOLOR="#e3e6ff" width="10%" align="center"|[[Pankration]] |
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+ | |BGCOLOR="#e3e6ff" width="15%" align="center"|[[Abyssea]] |
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|- |
|- |
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− | |BGCOLOR="#FFE4E1" |''' |
+ | |BGCOLOR="#FFE4E1" |'''[[Catharsis]]:''' Restores HP. |
− | |BGCOLOR="#E3E6FF" align="center"| |
+ | |BGCOLOR="#E3E6FF" align="center"|{{X}} |
− | |BGCOLOR="# |
+ | |BGCOLOR="#e3e6ff" align="center"|{{Check}} |
+ | |BGCOLOR="#e3e6ff" align="center"|{{Question}} |
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+ | |BGCOLOR="#e3e6ff" align="center"|{{Question}} |
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+ | |BGCOLOR="#e3e6ff" align="center"|{{Question}} |
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+ | |BGCOLOR="#e3e6ff" align="center"|{{Check}} |
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|- |
|- |
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− | |BGCOLOR="# |
+ | |BGCOLOR="#66CCFF" |'''[[Death Ray]]:''' Single-target darkness damage. Ignores [[Utsusemi]]. |
− | |BGCOLOR="#E3E6FF" align="center"| |
+ | |BGCOLOR="#E3E6FF" align="center"|{{Check}} |
− | |BGCOLOR="# |
+ | |BGCOLOR="#e3e6ff" align="center"|{{Check}} |
+ | |BGCOLOR="#e3e6ff" align="center"|{{Question}} |
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+ | |BGCOLOR="#e3e6ff" align="center"|{{Question}} |
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+ | |BGCOLOR="#e3e6ff" align="center"|{{Check}} |
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+ | |BGCOLOR="#e3e6ff" align="center"|{{Check}} |
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|- |
|- |
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− | |BGCOLOR="#FFE4E1" |'''Hex Eye:''' [[Gaze Attack]] [[paralysis]] |
+ | |BGCOLOR="#FFE4E1" |'''[[Hex Eye]]:''' [[Gaze Attack]] [[paralysis]]. Is used instantly. |
− | |BGCOLOR="#E3E6FF" align="center"| |
+ | |BGCOLOR="#E3E6FF" align="center"|{{Check}} |
− | |BGCOLOR="# |
+ | |BGCOLOR="#e3e6ff" align="center"|{{Check}} |
+ | |BGCOLOR="#e3e6ff" align="center"|{{Question}} |
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+ | |BGCOLOR="#e3e6ff" align="center"|{{Question}} |
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+ | |BGCOLOR="#e3e6ff" align="center"|{{Check}} |
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+ | |BGCOLOR="#e3e6ff" align="center"|{{Check}} |
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|- |
|- |
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− | |BGCOLOR="#FFE4E1" |''' |
+ | |BGCOLOR="#FFE4E1" |'''[[Petro Gaze]]:''' [[Gaze Attack]] [[petrification]]. Much longer charge time than [[Hex Eye]]; can be easily [[Stun]]ned and/or avoided by turning your back. |
− | |BGCOLOR="#E3E6FF" align="center"| |
+ | |BGCOLOR="#E3E6FF" align="center"|{{X}} |
− | |BGCOLOR="# |
+ | |BGCOLOR="#e3e6ff" align="center"|{{Check}} |
+ | |BGCOLOR="#e3e6ff" align="center"|{{Question}} |
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+ | |BGCOLOR="#e3e6ff" align="center"|{{Question}} |
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+ | |BGCOLOR="#e3e6ff" align="center"|{{Question}} |
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+ | |BGCOLOR="#e3e6ff" align="center"|{{Check}} |
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|- |
|- |
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− | |BGCOLOR="#FFE8C6" align="center" colspan=" |
+ | |BGCOLOR="#FFE8C6" align="center" colspan="7"|<small>'''[[:Category:Notorious Monsters|Notorious Monsters]] in this family may use all of the above and/or additional unique special abilities.'''</small> |
⚫ | |||
+ | |BGCOLOR="#FFE8C6" align="center" colspan="7"|<small>'''When monsters of this family are used as [[Beastmaster]] pets, the [[sic]] command will cause them to cast [[Black Magic]] if they have under 100% [[TP]] and are unable to do the moves listed above.'''</small> |
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|} |
|} |
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! width="15%"|Zone |
! width="15%"|Zone |
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! width="25%"|Notable Drop(s) |
! width="25%"|Notable Drop(s) |
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⚫ | |||
⚫ | |||
+ | |[[Timed Spawn]] near the [[Myriadeyes]] at (?-?) |
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⚫ | |||
+ | |[[Abyssea - Attohwa]] |
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+ | |[[Cantabank's Horn]]<br>[[Tantra Seal: Head]]<br>[[Iga Seal: Head]]<br>[[Navarch's Seal: Head]]<br>[[Creed Seal: Head]]<br>{{KeyItem}}[[Shrivelled Hecteyes Stalk]] |
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|- style="background:#EEE8AA;" valign="top" |
|- style="background:#EEE8AA;" valign="top" |
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|[[Den of Rancor]] |
|[[Den of Rancor]] |
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|[[Optical Hat]] |
|[[Optical Hat]] |
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+ | |||
⚫ | |||
+ | |[[Hyakume]] |
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+ | |[[Lottery Spawn]] from the [[Hecteyes]] around (J-8) |
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⚫ | |||
⚫ | |||
+ | |[[Booster Earring]] |
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+ | |||
⚫ | |||
+ | |[[Ophanim]] |
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+ | |[[Forced Spawn]] by trading a [[Bloodshot Hecteye]], [[Shriveled Wing]], and a [[Tarnished Pincer]] to the [[???]] at (G-9) |
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⚫ | |||
+ | |[[Abyssea - Tahrongi]] |
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+ | |[[Wicca Subligar]]<br>{{KeyItem}}[[Veinous Hecteyes Eyelid]] |
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+ | |||
⚫ | |||
+ | |[[Shoggoth]] |
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+ | |[[Forced Spawn]] by resting with a {{KeyItem}}[[Colorful Abyssite]]. |
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⚫ | |||
+ | |[[North Gustaberg]]<br>[[North Gustaberg (S)]]<br>[[Pashhow Marshlands]]<br>[[Pashhow Marshlands (S)]] |
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+ | |[[Jinx Ampulla]]<br>{{KeyItem}}[[Orange Abyssite]] |
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|- style="background:#EEE8AA;" valign="top" |
|- style="background:#EEE8AA;" valign="top" |
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| align="center" | 60-63 |
| align="center" | 60-63 |
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|[[Ranguemont Pass]] |
|[[Ranguemont Pass]] |
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− | |[[Spelunker's Hat ]] |
+ | |[[Spelunker's Hat ]]<br>[[Refresh|Scroll of Refresh]] |
|- |
|- |
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'''Battlefield NMs:''' [[Compound Eyes]] (BCNM), [[Sobbing Eyes]] (BCNM) |
'''Battlefield NMs:''' [[Compound Eyes]] (BCNM), [[Sobbing Eyes]] (BCNM) |
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− | '''Other NMs:''' ' |
+ | '''Other NMs:''' [[Vanguard's Hecteyes]] (Dynamis), [[Waldgeist]] (Einherjar - Wing II) |
</small> |
</small> |
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|} |
|} |
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! width="25%"|Level |
! width="25%"|Level |
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! width="50%"|Zone |
! width="50%"|Zone |
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− | |- style="background:# |
+ | |- style="background:#e3e6ff" valign="top" |
− | |[[Hecteyes]] |
+ | |rowspan="2"|[[Hecteyes]] |
− | | align="center" | 31- |
+ | | align="center" | 31-34 |
+ | |[[Ranguemont Pass]] |
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⚫ | |||
+ | |- BGCOLOR="#e3e6ff" |
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⚫ | |||
− | + | | align="center" | 35-38 |
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+ | |[[Attohwa Chasm]] |
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⚫ | |||
+ | |||
⚫ | |||
|[[Taisai]] |
|[[Taisai]] |
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| align="center" | 35-38 |
| align="center" | 35-38 |
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− | |[[Ranguemont Pass]] |
+ | |[[Ranguemont Pass]] |
+ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | |rowspan="4"|[[Gazer]] |
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⚫ | |||
+ | | align="center" | 41-43 |
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− | | |
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− | [[Eldieme Necropolis]] |
+ | |[[The Eldieme Necropolis]] |
+ | |- BGCOLOR="#e3e6ff" |
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⚫ | |||
+ | | align="center" | 43-46 |
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⚫ | |||
⚫ | |||
⚫ | |||
+ | |- BGCOLOR="#e3e6ff" |
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⚫ | |||
− | | align="center" | |
+ | | align="center" | 48-50 |
⚫ | |||
− | | |
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+ | |- BGCOLOR="#e3e6ff" |
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⚫ | |||
+ | | align="center" | 63-65 |
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⚫ | |||
+ | |[[The Eldieme Necropolis (S)]] |
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⚫ | |||
+ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | | align="center" | 53-58 |
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− | | |
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⚫ | |||
⚫ | |||
+ | |- BGCOLOR="#e3e6ff" |
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⚫ | |||
+ | | align="center" | 55-58 |
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⚫ | |||
⚫ | |||
+ | |- BGCOLOR="#e3e6ff" |
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+ | | align="center" | 57-59 |
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⚫ | |||
+ | |||
⚫ | |||
⚫ | |||
+ | | align="center" | 60-62 |
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⚫ | |||
+ | |- BGCOLOR="#e3e6ff" |
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+ | | align="center" | 64-68 |
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⚫ | |||
+ | |- BGCOLOR="#e3e6ff" |
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+ | | align="center" | {{Question}} |
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+ | |[[Nyzul Isle Investigation|Nyzul Isle]] (''layouts 2 & 12'') |
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+ | |||
+ | |- style="background:#e3e6ff" valign="top" |
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|[[Dodomeki]] |
|[[Dodomeki]] |
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| align="center" | 63-69 |
| align="center" | 63-69 |
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− | |[[Ifrit's Cauldron]] |
+ | |[[Ifrit's Cauldron]] |
+ | |||
⚫ | |||
+ | |- style="background:#e3e6ff" valign="top" |
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− | |[[Mindgazer]] |
+ | |rowspan="2"|[[Mindgazer]] |
⚫ | |||
+ | | align="center" | 66-69 |
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− | | |
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− | [[Sea Serpent Grotto]] |
+ | |[[Sea Serpent Grotto]] |
+ | |- BGCOLOR="#e3e6ff" |
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− | [[Uleguerand Range]] (69-72) |
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+ | | align="center" | 69-72 |
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⚫ | |||
− | |[[ |
+ | |[[Uleguerand Range]] |
+ | |||
⚫ | |||
+ | |- style="background:#e3e6ff" valign="top" |
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− | | |
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+ | |rowspan="2"|[[Million Eyes]] |
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⚫ | |||
+ | | align="center" | 73-76 |
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⚫ | |||
⚫ | |||
⚫ | |||
+ | |- BGCOLOR="#e3e6ff" |
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− | |[[Vanguard's Hecteyes]] |
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− | | align="center" | |
+ | | align="center" | 74-77 |
⚫ | |||
− | | |
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+ | |||
− | [[Dynamis - San d'Oria]]<br> |
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+ | |- style="background:#e3e6ff" valign="top" |
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− | [[Dynamis - Beaucedine]]<br> |
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+ | |[[Beholder]] |
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− | [[Dynamis - Buburimu]] |
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+ | | align="center" | {{Question}} |
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+ | |[[Abyssea - Tahrongi]] |
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+ | |||
+ | |- style="background:#e3e6ff" valign="top" |
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+ | |[[Myriadeyes]] |
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+ | | align="center" | {{Question}} |
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+ | |[[Abyssea - Attohwa]] |
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|} |
|} |
Latest revision as of 01:15, 1 April 2014
Hecteyes
These gelatinous blobs move about in dark caves and other subterranean refuges. From the Greek "hekaton," meaning "hundred," their name is certainly a misnomer born out of exaggeration since these creatures have closer to a dozen visible eyes, though they can be difficult to count. Hecteyes are not only skilled black mages but warriors as well, able to cast damaging spells and to double attack in succession. These abilities ensure that only the bravest of adventurers would consider attacking them.
Despite these strengths, Hecteyes have their weaknesses too. While they are strong against blunt weapons, they are notoriously weak against magic. Thus, with the right combination of magic attacks, even these terrifying monsters can be fodder for the prepared party. Such a prepared party will be rewarded. At all levels, Hecteyes will generally leave behind mercury and one of their many eyes. These can be used in a number of different synthesis recipes. The real rewards stem from defeating the more experienced Hecteyes, each variety of which has developed their own specialty eye. These specialty eyes can be combined to form a Hakutaku Eye Cluster, which can then be used to spawn Hakutaku - a notorious monster that drops a once-prized hat. |
Family Information
|
Special Attacks
Special Abilities | Original and Zilart Areas | Promathia Areas | Aht Urhgan Areas | Wings of the Goddess Areas | Pankration | Abyssea |
Catharsis: Restores HP. | ||||||
Death Ray: Single-target darkness damage. Ignores Utsusemi. | ||||||
Hex Eye: Gaze Attack paralysis. Is used instantly. | ||||||
Petro Gaze: Gaze Attack petrification. Much longer charge time than Hex Eye; can be easily Stunned and/or avoided by turning your back. | ||||||
Notorious Monsters in this family may use all of the above and/or additional unique special abilities. | ||||||
When monsters of this family are used as Beastmaster pets, the sic command will cause them to cast Black Magic if they have under 100% TP and are unable to do the moves listed above. |
Notorious Monsters in Family
Monsters in Family
Name | Level | Zone |
---|---|---|
Hecteyes | 31-34 | Ranguemont Pass |
35-38 | Attohwa Chasm | |
Taisai | 35-38 | Ranguemont Pass |
Gazer | 41-43 | The Eldieme Necropolis |
43-46 | Pso'Xja | |
48-50 | Sacrarium | |
63-65 | The Eldieme Necropolis (S) | |
Blubber Eyes | 53-58 | Pso'Xja |
55-58 | Sea Serpent Grotto | |
57-59 | Sacrarium | |
Thousand Eyes | 60-62 | King Ranperre's Tomb |
64-68 | Pso'Xja | |
Nyzul Isle (layouts 2 & 12) | ||
Dodomeki | 63-69 | Ifrit's Cauldron |
Mindgazer | 66-69 | Sea Serpent Grotto |
69-72 | Uleguerand Range | |
Million Eyes | 73-76 | Den of Rancor |
74-77 | Pso'Xja | |
Beholder | Abyssea - Tahrongi | |
Myriadeyes | Abyssea - Attohwa |
All items (28)