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| Behavior = A, H
 
| Behavior = A, H
 
| Uncommon Behavior =
 
| Uncommon Behavior =
| Weak = {{Resist Dark}}
+
| Weak = {{element|Dark}}
| Strong = {{Mob Icon|blunt}} {{color|positive|+25%}}
+
| Strong = {{Mob Icon|blunt}} {{color|negative|-25%}}
 
| Immunities = [[Sleep]] and additional effects
 
| Immunities = [[Sleep]] and additional effects
 
| Healed =
 
| Healed =
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| XP Bonus =
 
| XP Bonus =
 
| Notes =
 
| Notes =
| Description = These gelatinous blobs move about in dark caves and other subterranean refuges. From the Greek "hekaton," meaning "hundred," their name is certainly a misnomer born out of exaggeration since these creatures have closer to a dozen visible eyes, though they can be difficult to count. Hecteyes are not only skilled black mages but warriors as well, able to cast damaging spells and to double attack in succession. These abilities ensure that only the bravest of adventurers would consider attacking them.
+
| Description = These gelatinous blobs move about in dark caves and other subterranean refuges. From the Greek "hekaton," meaning "hundred," their name is certainly a misnomer born out of exaggeration since these creatures have closer to a dozen visible eyes, though they can be difficult to count. Hecteyes are not only skilled black mages but warriors as well, able to cast damaging spells and to double attack in succession. These abilities ensure that only the bravest of adventurers would consider attacking them.
   
Despite these strengths, Hecteyes have their weaknesses too. While they are strong against blunt weapons, they are notoriously weak against magic. Thus, with the right combination of magic attacks, even these terrifying monsters can be fodder for the prepared party.
+
Despite these strengths, Hecteyes have their weaknesses too. While they are strong against blunt weapons, they are notoriously weak against magic. Thus, with the right combination of magic attacks, even these terrifying monsters can be fodder for the prepared party.
   
Such a prepared party will be rewarded. At all levels, Hecteyes will generally leave behind [[mercury]] and one of their many [[Hecteyes Eye|eyes]]. These can be used in a number of different synthesis recipes. The real rewards stem from defeating the more experienced Hecteyes, each variety of which has developed their own specialty eye. These specialty eyes can be combined to form a [[Hakutaku Eye Cluster]], which can then be used to spawn [[Hakutaku]] - a notorious monster that drops [[Optical Hat|a highly-prized hat]].<br clear=all />
+
Such a prepared party will be rewarded. At all levels, Hecteyes will generally leave behind [[mercury]] and one of their many [[Hecteyes Eye|eyes]]. These can be used in a number of different synthesis recipes. The real rewards stem from defeating the more experienced Hecteyes, each variety of which has developed their own specialty eye. These specialty eyes can be combined to form a [[Hakutaku Eye Cluster]], which can then be used to spawn [[Hakutaku]] - a notorious monster that drops [[Optical Hat|a once-prized hat]].<br clear=all />
 
}}
 
}}
 
__NOTOC__
 
__NOTOC__
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|BGCOLOR="#e3e6ff" width="10%" align="center"|[[Wings of the Goddess Areas]]
 
|BGCOLOR="#e3e6ff" width="10%" align="center"|[[Wings of the Goddess Areas]]
 
|BGCOLOR="#e3e6ff" width="10%" align="center"|[[Pankration]]
 
|BGCOLOR="#e3e6ff" width="10%" align="center"|[[Pankration]]
  +
|BGCOLOR="#e3e6ff" width="15%" align="center"|[[Abyssea]]
 
|-
 
|-
|BGCOLOR="#FFE4E1" |'''[[Carthasis]]:''' Restores HP.
+
|BGCOLOR="#FFE4E1" |'''[[Catharsis]]:''' Restores HP.
 
|BGCOLOR="#E3E6FF" align="center"|{{X}}
 
|BGCOLOR="#E3E6FF" align="center"|{{X}}
 
|BGCOLOR="#e3e6ff" align="center"|{{Check}}
 
|BGCOLOR="#e3e6ff" align="center"|{{Check}}
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|BGCOLOR="#e3e6ff" align="center"|{{Question}}
 
|BGCOLOR="#e3e6ff" align="center"|{{Question}}
 
|BGCOLOR="#e3e6ff" align="center"|{{Question}}
 
|BGCOLOR="#e3e6ff" align="center"|{{Question}}
  +
|BGCOLOR="#e3e6ff" align="center"|{{Check}}
 
|-
 
|-
 
|BGCOLOR="#66CCFF" |'''[[Death Ray]]:''' Single-target darkness damage. Ignores [[Utsusemi]].
 
|BGCOLOR="#66CCFF" |'''[[Death Ray]]:''' Single-target darkness damage. Ignores [[Utsusemi]].
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|BGCOLOR="#e3e6ff" align="center"|{{Question}}
 
|BGCOLOR="#e3e6ff" align="center"|{{Question}}
 
|BGCOLOR="#e3e6ff" align="center"|{{Question}}
 
|BGCOLOR="#e3e6ff" align="center"|{{Question}}
  +
|BGCOLOR="#e3e6ff" align="center"|{{Check}}
 
|BGCOLOR="#e3e6ff" align="center"|{{Check}}
 
|BGCOLOR="#e3e6ff" align="center"|{{Check}}
 
|-
 
|-
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|BGCOLOR="#e3e6ff" align="center"|{{Question}}
 
|BGCOLOR="#e3e6ff" align="center"|{{Question}}
 
|BGCOLOR="#e3e6ff" align="center"|{{Question}}
 
|BGCOLOR="#e3e6ff" align="center"|{{Question}}
  +
|BGCOLOR="#e3e6ff" align="center"|{{Check}}
 
|BGCOLOR="#e3e6ff" align="center"|{{Check}}
 
|BGCOLOR="#e3e6ff" align="center"|{{Check}}
 
|-
 
|-
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|BGCOLOR="#e3e6ff" align="center"|{{Question}}
 
|BGCOLOR="#e3e6ff" align="center"|{{Question}}
 
|BGCOLOR="#e3e6ff" align="center"|{{Question}}
 
|BGCOLOR="#e3e6ff" align="center"|{{Question}}
  +
|BGCOLOR="#e3e6ff" align="center"|{{Check}}
 
|-
 
|-
|BGCOLOR="#FFE8C6" align="center" colspan="6"|<small>'''Note: [[:Category:Notorious Monsters|Notorious Monsters]] in this family may use all of the above and/or additional unique special abilities.'''</small>
+
|BGCOLOR="#FFE8C6" align="center" colspan="7"|<small>'''[[:Category:Notorious Monsters|Notorious Monsters]] in this family may use all of the above and/or additional unique special abilities.'''</small>
 
|-
 
|-
|BGCOLOR="#FFE8C6" align="center" colspan="6"|<small>'''Note: When monsters of this family are used as [[Beastmaster]] pets,, the [[sic]] command will cause them to cast [[Black Magic]] if they have under 100% [[TP]] and are unable to do the moves listed above..'''</small>
+
|BGCOLOR="#FFE8C6" align="center" colspan="7"|<small>'''When monsters of this family are used as [[Beastmaster]] pets, the [[sic]] command will cause them to cast [[Black Magic]] if they have under 100% [[TP]] and are unable to do the moves listed above.'''</small>
 
|}
 
|}
   
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! width="15%"|Zone
 
! width="15%"|Zone
 
! width="25%"|Notable Drop(s)
 
! width="25%"|Notable Drop(s)
  +
|- style="background:#EEE8AA;" valign="top"
  +
|[[Amun]]
  +
|[[Timed Spawn]] near the [[Myriadeyes]] at (?-?)
  +
| align="center" | {{question}}
  +
|[[Abyssea - Attohwa]]
  +
|[[Cantabank's Horn]]<br>[[Tantra Seal: Head]]<br>[[Iga Seal: Head]]<br>[[Navarch's Seal: Head]]<br>[[Creed Seal: Head]]<br>{{KeyItem}}[[Shrivelled Hecteyes Stalk]]
   
 
|- style="background:#EEE8AA;" valign="top"
 
|- style="background:#EEE8AA;" valign="top"
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|[[Ranguemont Pass]]
 
|[[Ranguemont Pass]]
 
|[[Booster Earring]]
 
|[[Booster Earring]]
  +
  +
|- style="background:#EEE8AA;" valign="top"
  +
|[[Ophanim]]
  +
|[[Forced Spawn]] by trading a [[Bloodshot Hecteye]], [[Shriveled Wing]], and a [[Tarnished Pincer]] to the [[???]] at (G-9)
  +
| align="center" | {{question}}
  +
|[[Abyssea - Tahrongi]]
  +
|[[Wicca Subligar]]<br>{{KeyItem}}[[Veinous Hecteyes Eyelid]]
  +
  +
|- style="background:#EEE8AA;" valign="top"
  +
|[[Shoggoth]]
  +
|[[Forced Spawn]] by resting with a {{KeyItem}}[[Colorful Abyssite]].
  +
| align="center" | {{question}}
  +
|[[North Gustaberg]]<br>[[North Gustaberg (S)]]<br>[[Pashhow Marshlands]]<br>[[Pashhow Marshlands (S)]]
  +
|[[Jinx Ampulla]]<br>{{KeyItem}}[[Orange Abyssite]]
   
 
|- style="background:#EEE8AA;" valign="top"
 
|- style="background:#EEE8AA;" valign="top"
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| align="center" | 74-77
 
| align="center" | 74-77
 
|[[Pso'Xja]]
 
|[[Pso'Xja]]
  +
  +
|- style="background:#e3e6ff" valign="top"
  +
|[[Beholder]]
  +
| align="center" | {{Question}}
  +
|[[Abyssea - Tahrongi]]
  +
  +
|- style="background:#e3e6ff" valign="top"
  +
|[[Myriadeyes]]
  +
| align="center" | {{Question}}
  +
|[[Abyssea - Attohwa]]
 
|}
 
|}

Latest revision as of 01:15, 1 April 2014

Hecteyes
Hecteye
These gelatinous blobs move about in dark caves and other subterranean refuges. From the Greek "hekaton," meaning "hundred," their name is certainly a misnomer born out of exaggeration since these creatures have closer to a dozen visible eyes, though they can be difficult to count. Hecteyes are not only skilled black mages but warriors as well, able to cast damaging spells and to double attack in succession. These abilities ensure that only the bravest of adventurers would consider attacking them.

Despite these strengths, Hecteyes have their weaknesses too. While they are strong against blunt weapons, they are notoriously weak against magic. Thus, with the right combination of magic attacks, even these terrifying monsters can be fodder for the prepared party.

Such a prepared party will be rewarded. At all levels, Hecteyes will generally leave behind mercury and one of their many eyes. These can be used in a number of different synthesis recipes. The real rewards stem from defeating the more experienced Hecteyes, each variety of which has developed their own specialty eye. These specialty eyes can be combined to form a Hakutaku Eye Cluster, which can then be used to spawn Hakutaku - a notorious monster that drops a once-prized hat.

Family Information
Type: Amorphs
Common Behavior: A, H
Weak against: Dark Dark
Strong against: Blunt Weapons: Hand-to-Hand, Club, Staff, Harlequin Frame, Stormwaker Frame -25%
Immune to: Sleep and additional effects
Common Job(s): Black Mage/Warrior
Traits: +10 Evasion
Charmable: Able to be charmed
Pankration: Able to be captured
Aspir: Susceptible to Aspir
Drain: Susceptible to Drain


Special Attacks

Special Abilities Original and Zilart Areas Promathia Areas Aht Urhgan Areas Wings of the Goddess Areas Pankration Abyssea
Catharsis: Restores HP. XEks CheckCheck Unknown Unknown Unknown CheckCheck
Death Ray: Single-target darkness damage. Ignores Utsusemi. CheckCheck CheckCheck Unknown Unknown CheckCheck CheckCheck
Hex Eye: Gaze Attack paralysis. Is used instantly. CheckCheck CheckCheck Unknown Unknown CheckCheck CheckCheck
Petro Gaze: Gaze Attack petrification. Much longer charge time than Hex Eye; can be easily Stunned and/or avoided by turning your back. XEks CheckCheck Unknown Unknown Unknown CheckCheck
Notorious Monsters in this family may use all of the above and/or additional unique special abilities.
When monsters of this family are used as Beastmaster pets, the sic command will cause them to cast Black Magic if they have under 100% TP and are unable to do the moves listed above.

Notorious Monsters in Family

Name Spawn Information Level Zone Notable Drop(s)
Amun Timed Spawn near the Myriadeyes at (?-?) Unknown Abyssea - Attohwa Cantabank's Horn
Tantra Seal: Head
Iga Seal: Head
Navarch's Seal: Head
Creed Seal: Head
Key ItemShrivelled Hecteyes Stalk
Argus Timed Spawn randomly of either this NM or the Leech King approximately every 18-30 hours 36-37 Maze of Shakhrami Peacock Amulet
Hakutaku Forced Spawn by trading a Hakutaku Eye Cluster to the ??? at (H-8) 85 Den of Rancor Optical Hat
Hyakume Lottery Spawn from the Hecteyes around (J-8) Unknown Ranguemont Pass Booster Earring
Ophanim Forced Spawn by trading a Bloodshot Hecteye, Shriveled Wing, and a Tarnished Pincer to the ??? at (G-9) Unknown Abyssea - Tahrongi Wicca Subligar
Key ItemVeinous Hecteyes Eyelid
Shoggoth Forced Spawn by resting with a Key ItemColorful Abyssite. Unknown North Gustaberg
North Gustaberg (S)
Pashhow Marshlands
Pashhow Marshlands (S)
Jinx Ampulla
Key ItemOrange Abyssite
Taisaijin Spawns approximately every 23-25 hours if the Taisai are not engaged 60-63 Ranguemont Pass Spelunker's Hat
Scroll of Refresh

Quest NMs: Galgalim, Mokumokuren

Mission NMs: None

Battlefield NMs: Compound Eyes (BCNM), Sobbing Eyes (BCNM)

Other NMs: Vanguard's Hecteyes (Dynamis), Waldgeist (Einherjar - Wing II)

Monsters in Family

Name Level Zone
Hecteyes 31-34 Ranguemont Pass
35-38 Attohwa Chasm
Taisai 35-38 Ranguemont Pass
Gazer 41-43 The Eldieme Necropolis
43-46 Pso'Xja
48-50 Sacrarium
63-65 The Eldieme Necropolis (S)
Blubber Eyes 53-58 Pso'Xja
55-58 Sea Serpent Grotto
57-59 Sacrarium
Thousand Eyes 60-62 King Ranperre's Tomb
64-68 Pso'Xja
Unknown Nyzul Isle (layouts 2 & 12)
Dodomeki 63-69 Ifrit's Cauldron
Mindgazer 66-69 Sea Serpent Grotto
69-72 Uleguerand Range
Million Eyes 73-76 Den of Rancor
74-77 Pso'Xja
Beholder Unknown Abyssea - Tahrongi
Myriadeyes Unknown Abyssea - Attohwa

All items (28)