- Spells that use the Healing Magic skill all help players recover from battle.
- These spells help players regain Hit Points, remove negative Status Effects, deal damage to undead, or recover from K.O..
- Healing Magic skill:
- -determines the chance to successfully remove certain more powerful versions of status effects such as Doom or special Curses.
- -helps defend against spell interruptions for any spell within its category.
- -increases the amount of Hit Points 'Cure' spells will recover, up to a "soft" cap, and increases the amount of damage done by cure spells to undead.
- A quick way to increase your healing magic skill is to repeatedly cast the first tier Cure spell on yourself while standing next to your Mog House. When you run out of MP, enter your Mog House to quickly recover your MP back to 100%. It is recommended to use a Red Mage support job and keep Refresh up to reduce downtime.
Job Ratings[]
Job | Skill Ranking | Cap at Level 1 | Cap at Level 49 | Cap at Level 99 |
---|---|---|---|---|
White Mage | A+ | 6 | 150 | 424 |
Paladin | C | 5 | 139 | 373 |
Red Mage | C- | 5 | 139 | 368 |
Scholar* | D(B+)* | 4(5)* | 133(144)* | 334(404)* |
- Scholar's Healing Magic skill increases to B+ rating under Light Arts if skill is capped at D.
See: Combat Skills for more Skill information.
Equipment that Enhances this Skill[]
By Amount Added[]
By Equipment Slot[]
HP Recovery | |
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Revival | |
Status Recovery |
Magic Skills |
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All items (32)