Ghosts
Found haunting every corner of Vana'diel, these frolicking ghosts are said to be unaware of their passage into the afterlife and have returned to possess their former clothing. They love the attention of living beings, and unwittingly sow death and misery with their deadly pranks.
In Original, Zilart, and Promathia areas, they are known as "Ghosts" and have a dark look. In Aht Urhgan areas, they are known as "Bhoot" and have a significantly different look, with a blue color and a 'tribal tattoo' look.
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Family Information
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Special Attacks[]
Special Abilities | Original and Zilart Areas | Promathia Areas | Aht Urhgan Areas | Wings of the Goddess Areas | Abyssea | Pankration |
Terror Touch - Single target extreme Attack down effect, but very short lasting. Ignores Third Eye. | ||||||
Fear Touch - Single target damage and Slow. | ||||||
Dark Sphere - Single target damage and blind | ||||||
Ectosmash - Mob teleports around and deals single target damage | ||||||
Grave Reel - 15' AoE HP Drain | ||||||
Curse - AoE Curse | ||||||
Perdition - Single target Death. Ignores all forms of defense. (Bhoot only) | ||||||
Note: Notorious Monsters in this family may use all of the above and/or additional unique special abilities. |
Notorious Monsters in Family[]
Name | Spawn Information | Level | Zone | Notable Drop(s) |
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Asphyxiated Amsel | Spawns at (G-6) on the third map after the siren at 0:00, 1:00, 2:00 | 36-43 | Gusgen Mines | Malgust Ring |
Baobhan Sith | Lottery Spawn from the Erlik at (J-7) on the second map | 77-81 | Gustav Tunnel | Cheviot Cloth |
Burned Bergmann | Spawns at (I-6) on the third map after the siren at 0:00, 1:00, 2:00 | 36-42 | Gusgen Mines | Malflame Ring |
Crushed Krause | Spawns at (J-9) on the second map after the siren at 0:00, 1:00, 2:00 | 36-38 | Gusgen Mines | Maldust Ring |
Dame Blanche | Lottery Spawn from Bogies around (G-9) - (I-10) on the western map | 37-39 | Korroloka Tunnel | Sarcenet Cloth |
Ereshkigal | Unknown spawn conditions, potentially related to weather | Xarcabard | Lucent Cape | |
Fear Gorta | Forced Spawn by trading a Moonglow Cloth to the ??? at (L-6) | Abyssea - Konschtat | Hecate's Crown Azure Abyssite of the Reaper | |
Ixtab | Lottery Spawn from Phasma around (F-6) on 11th and 12th floors | 71 | Upper Delkfutt's Tower | Cheviot Cloth |
Manes | Lottery Spawn from Gespenst at (J-10) | 74 | Bostaunieux Oubliette | Taffeta Cloth |
Pulverized Pfeffer | Spawns at (F-7) on the first map after the siren at 0:00, 1:00, 2:00 | 36-40 | Gusgen Mines | Malfrost Ring |
Sluagh | Spawns either at (G-9) & (H-8) upstairs, or (G-6) & (F-8) in basement | 80 | Fei'Yin | Ensanguined Cloth |
Smothered Schmidt | Spawns at (J-7) on the first map after the siren at 0:00, 1:00, 2:00 | 36-38 | Gusgen Mines | Malflood Ring |
Wounded Wurfel | Spawns at (H-6) on the third map after the siren at 0:00, 1:00, 2:00 | 36-42 | Gusgen Mines | Malflash Ring |
Quest NMs: Bugaboo, Dabotz's Ghost, Enagakure, Gerwitz's Soul, Miser Murphy, Onryo, Wandering Ghost Mission NMs: Dervo's Ghost, Gizerl's Ghost, Gordov's Ghost, Holey Horror, Old Professor Mariselle Battlefield NMs: Annihilated Anthony (BCNM), Mauled Murdock (BCNM), Punctured Percy (BCNM), Shredded Samson (BCNM), Erdgeist (ENM), Dhoul (ANNM) Besieged NMs: Assault Bhoot, Bhoot Intruder, Bhoot Invader, Gespenst Other NMs: Airi (Assists: Vrtra), Bardha (Limbus - NW Apollyon), Mariselle's Pupil (Assists: Old Professor Mariselle) |
Monsters in Family[]
Historical Background[]
Ghost is the generic word for a non-corporeal spirit which is the manifestation of a dead person or animal. Ghosts exist across several mythologies and various peoples and possibly pre-date written history. The word ghost is the Old English rendering of what the Latin word spiritus meant, referring the the disembodied spirit of a deceased person. The modern compound words using ghost, such as ghost town, ghost writing, did not originate until the 19th and 20th centuries.
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