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Geomancy spells are divided into two categories: Indicolure and Geocolure. Indicolure Spells[]Indicolure spells are learned by using plates (like magic scrolls) sold by Ishvad and Eukalline on the Western Adoulin waterfront. These spells create a visible aura around the caster that enhances allies or enfeebles enemies. Enhancing auras affect the caster as well, while enfeebling auras only affect enemies. Only enemies that are engaging the caster's party are affected by the enfeebling auras. |
Geocolure Spells[]
Geocolure spells are learned by examining Geomantic Reservoirs scattered throughout Vana'diel after learning the indicolure version of the spell from a geomancy plate. The player's main job must be set to Geomancer in order to learn geocolure spells. Geocolure spells target an enemy or party member, rather than the caster. When a geocolure spell is cast, a pet Luopan appears at the point where the target is standing. This Luopan generates an aura that enhances nearby allies or enfeebles nearby enemies. Only enemies that are engaging the caster's party are affected by the enfeebling auras. Luopans' HP constantly decreases, limiting their lifespans. They can be recalled by using the level 5 ability Full Circle. Doing so restores a small amount of the caster's MP. Because they occupy the pet slot, a Geomancer can have only one Luopan active at a time.
Geocolure spells require the caster to use a handbell, a type of Geomancer-exclusive instrument. Because only main-job Geomancers can use handbells, only main-job Geomancers can cast geocolure spells.
Spell List[]
Indicolure Spells
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Geocolure Spells
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*You must be on a monster's enmity list in addition to the monster being within range for spell to take effect. |
Indicolure Spells | |
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Geocolure Spells | |
Luopans |
Magic Skills |
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All items (32)
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- Geo-Fade
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- Geo-Gravity
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- Geo-Languor
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- Geo-Poison
- Geo-Precision
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- Geo-Regen
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- Geo-Slow
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- Geo-Vex
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