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The December Version Update Cometh! (12-09-2008)-2

Fields of Valor is a new training system, supported by the Adventurers' Mutual Aid Network (A.M.A.N.), in which players can take on voluntary training regimes to slay a number of specified enemies in an assigned period of time. One training regime may be undertaken per Vana'diel day. If successful, players will receive experience points, gil, and Fields of Valor points (called "tabs") redeemable for other benefits.

For details about specific individual training regimes, see Field Manual.
For details about specific elite training regimes, see Field Parchment.

Beginning a Training Regime

Examine a Field Manual, often located beside the Outpost and/or the zones in the region in which you wish to train. The "Individual Training" option will give you access to a number of pages---each page details which monsters need to be defeated, the area to defeat them in, and the recommended level range you should be in order to earn credit (Easy Prey or higher, meaning earning experience points)

The information on this page instructs you to defeat the following:
5 Velociraptors
2 Perytons
Target level range: 66~72
Training area: Valley of Sorrows

After choosing a page, seek out and defeat the specified enemies. As you defeat the enemies, you will receive progress reports, for example:

You defeated a training regime target. (Progress: 1/6)

You do not have to be the one to defeat the monster in order to have it count towards your progress, you will receive credit for the kill by being in the party when the enemy is defeated and within range to receive experience from that kill.

When you have completed the regime, you will receive a message like the following:

You have successfully completed the training regime.
<Player> gains 1200 experience points.
<Player> gains 1,200 gil.
<Player> obtains 120 tabs.

You do not have to return to the Field Manual to gain the reward.

Elite Training Regimes

Elite training regimes are a type of regime where players can obtain rewards from defeating a spawned Notorious Monster. Rewards are in the form of either EXP, Gil, or Augmented Items.

Changing jobs will not result in cancellation of your current elite training regime.

For details on elite training regimes, see Field Parchment.
For details on the specific monsters, see Fields of Valor Notorious Monsters.

Rewards

The rewards for completing a training regime consists of Experience Points, Gil, and "tabs" (refer to the following table). The gil reward is identical to the EXP reward, while the amount of tabs you will receive is 10% of the gil/EXP reward rounded down.

For example, upon completion of the regime for Valkurm Dunes (page 2), you will receive 500 exp, 500 gil and 50 tabs.

Restrictions

  • You may accept a new regime once per Vana'diel day, regardless of when you complete the regime. Meaning, if you accept a regime on Firesday and complete it on Earthsday, you may accept another immediately.
  • You may do only one Elite Training regime once per real life day (after JP midnight).
  • Changing jobs results in the cancellation of your current training regime.
  • Being KO'd, logging out, changing to another area, or changing your Level Sync status will neither reset nor cancel the regime.
  • Since the introduction of the Hunt Registry, you now can choose between either doing one Hunt or one FoV page every Vana'diel day, but not both on the same day.

Field Support

Tabs gained from completed training regimens may be spent on support effects, accessed by selecting the "Field Support" option when examining a Field Manual. "Food" support are not items received, but are given immediately as a status effect. If you are already under the effects of a food item you will get the "full" message, but you will not lose any Tabs.

These status effects are removed by any method that would normally remove status effects, including activating Level Sync after obtaining them, in the case of buffs like Protect and Refresh.
Name Type Effect Cost
Repatriation Teleportation Teleports you to your home nation 50 tabs
Reraise White Magic Reraise for 120 minutes 10 tabs
Regen White Magic Regen 1 HP/tick for 60 minutes (This is not overwritten by other sources of Regen) 20 tabs
Refresh White Magic Refresh 1 MP/tick for 60 minutes (This is not overwritten by other sources of Refresh or activation of Sublimation.) 20 tabs
Protect White Magic Protect for 30 minutes (Potency of Protect is that of the highest tier spell cast by a White Mage of your current level) 15 tabs
Shell White Magic Shell for 30 minutes (Potency of the Shell is that of the highest tier spell cast by a White Mage of your current level) 15 tabs
Dried Meat Field Recipe STR +4, Attack +22% (cap: 63) for 30 minutes 50 tabs
Salted Fish Field Recipe VIT +2, Defense +30%Verification Needed for 30 minutes 50 tabs
Hard Cookie Field Recipe INT +4, MP +30 for 30 minutes 50 tabs
Instant Noodles Field Recipe VIT +1, Store TP +5, HP +27.27% Verification Needed (cap: 75) for 30 minutes 50 tabs

All items (5)

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