Enfeebling magic encompasses spells that hamper players and mobs by imposing negative Status Effects or ailments when cast on the target.
Effects range from Damage Over Time, to lowering an attribute, to hindering movement or actions and even removing beneficial status effects.
Enfeebling Magic skill is the skill base from which Enfeebling Magic derives. It is most synonymous and most importantly relational to the resistance rate of all attack spells therein. In short, Enfeebling Magic Skill is the largest factor which determines if an Enfeebling Magic Spell is resisted or not. The skill also helps defend against spell interruptions for any spells in its category.
- A quick way to increase your enfeebling magic skill is to practice against high level Worms. Silence the worms so they cannot fight back with magic, then repeatedly cast Dia on them from a distance. It is recommended to do this as a Red Mage keep Refresh up to reduce downtime.
Job Ratings[]
Job | Skill Ranking | Cap at Level 1 | Cap at Level 47 | Cap at Level 99 |
---|---|---|---|---|
Red Mage | A+ | 6 | 144 | 424 |
Black Mage | C+ | 5 | 133 | 378 |
Geomancer | C+ | 5 | 133 | 378 |
Dark Knight | C | 5 | 133 | 373 |
White Mage | C | 5 | 128 | 373 |
Scholar* | D(B+)* | 4 | 128(138)* | 334(404)* |
- Scholar's Enfeebling Magic skill increases to B+ rating under Dark Arts and Light Arts.
See: Combat Skills for more Skill information.
Equipment that Enhances this Skill[]
By Amount Added[]
By Equipment Slot[]
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